this is an add-on for Blender that helps build a house.
I'd like to see something like this but pushes the envelope a bit further.
Allowed the user to quickly build a 3d house model with doors, windows, a selection of roof types, kitchens, bathrooms, and scattered furniture about.
Doors and windows have animation and collision zones built in.
Where we could specify it's how 'cartoony' the result is.
Options for time period of house.
concrete walls, wood walls, Tudor frames, stonework. It would be amazing if by key framing the 'time period' slider, the house would animate it's style changing through history.
Takes the 'hero house' building as a seed, and generates anything from a village to a city.
Options that range from empty fields framed with farm fences to traffic lights and bus shelters.
I'd like to be able to generate everything from a single road wild west town, to a modern high rise metropolis all auto populated with speed tree content. Auto populate car models with inbuilt circulating motion paths for instant city traffic (left and right side of the road options please ).
The models generated are for backdrops and scenery so if interiors are required, one should use the 'hero house' generator.
options for detail drop off with distance.
Options to remove individual houses so that this utility can be used to rough out an environment that can then be worked on to add bespoke models at a later date.
Game designers could quickly build and populate environments.
Film makers could build sets for iClone films or rough out environments for film animatics.
Home owners could model their homes, try out alterations, and move iClone people around these environments to test the alterations out.
I'm assuming that the Indigo renderer not only computes 'sun at time of day', it also implements position of sun at a user defined location on earth.
A user could use iClone to model their home, check it's functionality with the iClone humans, then render it in Indigo to see how the sun relates to the home during the year.
A user is creating a 'road safety' campaign and they quickly want to knock up a suburban street with traffic driving along the roads and pedestrians on the side walks.
Reasons for posting this 'wish'?
I'm interested in telling story's and if I wanted to spend all day creating models I'd use Blender to tell these story's.
I see iClone as a way to minimize the asset creation section of the pipeline.
I can find lots of building models around the web, but they all have differing styles.
If i'm creating a town, I'd like a tool that generates buildings in a similar style.
Much like I would like to use Speedtree because why would I want to spend time creating individual trees in a forest just for a backdrop, why would I want to create all the individual buildings in a city?
The 'city generator' should support parks, play fields, and cemeterys. Story's also happen in the spaces between buildings.
'City generator' should also support 'cul de sacs' as story tellers love those too.
I understand, but why all these posts one after the other ??
My computer: Intel i7-7700K 4.2Hhz 64Gb, Windows 10, GeForce GTX 1080 + GeForce GTX 1070, Phillips monitor 40" 4K 3840x2160 + 2x28"
Brainstorming. I'm still working the idea out.
Makes it easier for folk to pick apart each idea.
Smaller bites are easier to digest.