Boss notes Throws three strong Physical projectiles. Summons Animated Weapons. Creates a circular frost wall around your character that prevents movement. Places Bonespire ground beneath your feet that inflicts a stackable, unremovable physical DoT. It is imperative you move out of this quickly. Always bring some form of movement skill (not Shield Charge) that allows you to escape the Frost Wall. Frost Wall + Bonespire ground equates to death.