Rendering. ‘Nuff Said! This video is dedicated to rendering CG elements and all the little intricacies that hide in animation software packages. You might think you know everything there is to know about C4D Rendering, but you’d be wrong. Learn how to master the look you need every single time you render a project, and while your building them. This rendering video has been moved up in the series sequence so that follows material management. (See, we have a plane for everything!) When it comes to high end visual effect training, there is only one choice, cmiVFX.com.
Probably one of the more difficult tasks in CG is the rendering process. Many iterations can make this task time consuming. However, the benefit of Cinema 4D, is the speed and ease of use dedicated to this area. Our tests have this app getting better results in less time, so we wanted to move this topic up the chain so that it is not and issue with testing skills later learned in the following volumes of this series.
In the first chapter, we'll learn how to use the picture viewer to store and view your images and animations in C4D. Then I'll review the use of customized post filters and stereoscopic viewer.
Ambient Occlusion, Global Illumination, Depth Of Field, Motion Blur, Causticsing technique. This part of the video will allow you to get that staggered scaled look in your feather design.
In this part of the video, we'll set up Multi-Pass in the render settings before taking our multi-layered render from C4D to Photoshop.