The slot machines dominant in the '90s gave players little flexibility for tailoring games to meet meaningful personal preferences. Differences like symbols on the reels were cursory, and serious options were accordingly limited. True, there was a pick of denomination -- $0.25, $0.50, $1, and so on. Another choice was giant jackpots with infinitesimal chances of hitting, modest meed with merely minuscule prospects of prosperity, or somewhere in between.
Le macchine mangiasoldi dominanti negli anni 90 diedero ai giocatori un po' di flessibilità per confezionare giochi per incontrare preferenze personali significative. Le differenze come simboli sulle oscillazioni furono rapide, e le scelte serie furono di conseguenza limitate. True, ci fu una scelta di denominazione - 0,25$, 0,50$, 1$, e così via.