On a stormy night, like those depicted so much in England, a lonely programmer was sitting in front of his computer screen. Ian had finished his masterpiece in gaming. It was a fully interactive game of Othello and he decided to play a pun with the name and called it gnothello for the game was written using GNOME.
Gau ekaiztsu batean, Ingalaterran hain ohiko diren horietako batean, programatzaile bakarti bat ordenagailuaren aurrean eserita zegoen. Ian-ek jokoei buruzko maisulan bat bukatu zuen. Othello-ren tankerako joko interaktibo bat zen, eta, izenarekin hitz-jokoa eginez, gnothello deitzea erabaki zuen, jokoa GNOME erabiliz sortu baitzuen.