Anhedonia, Apathy, Pleasure, and Effort-Based Decision-Making in Adult and Adolescent Cannabis Users and Controls.
Cannabis use may be linked with anhedonia and apathy. However, previous studies have shown mixed results, and few have examined the association between cannabis use and specific reward sub-processes. Adolescents may be more vulnerable than adults to harmful effects of cannabis. This study investigated (1) the association between non-acute cannabis use and apathy, anhedonia, pleasure, and effort-based decision-making for reward and (2) whether these relationships were moderated by age group. We used data from the CannTeen study. Participants were 274 adult (26-29 years) and adolescent (16-17 years) cannabis users (1-7 dwk use in the past 3 months) and gender- and age-matched controls. Anhedonia was measured with the Snaith-Hamilton Pleasure Scale (n 274), and apathy was measured with the Apathy Evaluation Scale (n 215). Effort-based decision-making for reward was measured with the Physical Effort task (n 139), and subjective wanting and liking of rewards was measured with the novel Real Reward Pleasure task (n 137). Controls had higher levels of anhedonia than cannabis users (F1,258 5.35, P .02, η p2 .02). There were no other significant effects of user-group and no significant user-groupage-group interactions. Null findings were supported by post hoc Bayesian analyses. Our results suggest that cannabis use at a frequency of 3 to 4 dwk is not associated with apathy, effort-based decision-making for reward, reward wanting, or reward liking in adults or adolescents. Cannabis users had lower anhedonia than controls, albeit at a small effect size. These findings are not consistent with the hypothesis that non-acute cannabis use is associated with amotivation.