who made call of duty world at war 2
Sledgehammer Games
title: Call of Duty: WWII text: Call of Duty: WWII Call of Duty: WWII is a first-person shooter video game developed by Sledgehammer Games and published by Activision. It was released worldwide on November 3, 2017 for Microsoft Windows, PlayStation 4 and Xbox One. It is the fourteenth main installment in the "Call of Duty" series and the first title in the series to be set primarily during World War II since "" in 2008. The game's campaign is set in the European theatre and is centered around a squad in the 1st Infantry Division following their battles on the Western Front and set mainly in title: Call of Duty: World at War text: Call of Duty: World at War Call of Duty: World at War is a first-person shooter video game developed by Treyarch and published by Activision. It was released for Microsoft Windows, the PlayStation 3, Xbox 360, and Wii in November 2008. It is the fifth mainstream game of the "Call of Duty" series and returns the setting to World War II. The game is also the first title in the "Black Ops" story line. "World at War" received ports featuring different storyline versions, while remaining in the World War II setting, for the and . A Windows Mobile version was title: Call of Duty 2 text: Call of Duty 2 Call of Duty 2 is a first-person shooter video game developed by Infinity Ward and published by Konami in Japan and Activision in the rest of the world. It is the second installment of the "Call of Duty" series. Announced by Activision on April 7, 2005, the game was released on October 25, 2005, for Microsoft Windows and on November 22, 2005, as a launch title for the Xbox 360. Other versions were eventually released for OS X, mobile phones, and Pocket PCs. The game is set during World War II and the campaign mode is title: Call of Duty: World at War text: of Duty" series games, but with slight changes version to version, which can be downloaded online. Kiefer Sutherland and Gary Oldman were cast as voice actors for the game. Sutherland voices the narrator and squad leader of the American campaign, Sergeant Roebuck, while Oldman voices that of the Soviet campaign, Sergeant Reznov. A full-sized replica PBY Catalina was constructed for motion capture use. The music for "Call of Duty: World at War" was composed by Sean Murray. He had worked with Brian Tuey, Treyarch's audio director, on "", the sequel to the first "". Murray said Tuey “knew I would title: Call of Duty: WWII text: title, "" (2014), which featured advanced movements and futuristic warfare technology. Studio head Michael Condrey stated that he was unsure if a World War II game would feel right after creating a futuristic title like "Advanced Warfare", but the developers ultimately decided to create a game in this time period. They also chose to include "atrocities" and Nazi extermination camps apparent during this time period in the campaign mode in order to deliver an authentic war story. Upon release, the game received generally positive reviews from critics, with many appreciating the return to the franchise's World War II roots. Praise