how many bits are in the nintendo switch
32 GB
title: Nintendo Switch text: it was first released rather than its current price. It is estimated that the Switch Tax is an average of 10% over other formats. Game cards at the time of the Switch's release had a 32GB capacity; Nintendo had planned to introduce 64GB game cards by the second half of 2018, but had to push this back until 2019. Some physical games may still require content to be installed to internal storage, with some games using a significant portion of the internal memory if a microSD card is not available. Other physical games which have a large amount of content title: Nintendo Switch text: cores. This was later corroborated by an analysis on the console done by Tech Insights in March 2017. The CPU cores are clocked at 1.020 GHz, as revealed by DigitalFoundry. The GPU cores vary between 768 MHz and 307.2 MHz depending upon whether the device is docked; however, they can be boosted to 921 MHz and 384 MHz, respectively. A later iFixIt teardown of the final product confirmed 4GB of LPDDR4. The Switch offers dual-band 802.11ac wireless connectivity and is compliant with 802.11 a/b/g/n/ac modes. Up to eight Switch consoles can be connected in a wireless "ad hoc" network for title: Nintendo Switch text: unit does not directly support Bluetooth wireless headphones, though they can be connected with third-party wireless adapters via the headphone jack. A system update in October 2017 enabled support for wireless USB headphones when the receiver is connected to the USB port on the console when it's docked. Though not revealed in the October 2016 reveal, the Nintendo Switch supports a wide array of additional accessories, according to Kimishima. Kimishima suggested that the Switch is part of a large ecosystem of devices, though the Switch unit remains the core console element. Takahashi suggested the possibility of other units besides the title: Nintendo Switch text: expanded up to 2 TB using a microSD, a microSDHC or a microSDXC card. A microSD card slot is located under the Switch's kickstand, where a microSD card can be inserted. If the microSD card is used, the Switch will only store game save data on the internal memory, leaving data that can be re-acquired on the microSD card. Save data will always be stored on the console, regardless if the source is a physical Game Card or a digital download copy. At launch, there was no way to transfer save files from the internal memory to the microSD card title: Nintendo Switch text: or another Switch console, though save game and profile transfers between Switch consoles were added in the 4.0.0 system update in October 2017. While microSD and microSDHC support was available at launch, microSDXC card support was later added to the Switch's software via a system update. SD cards and miniSD cards are not compatible with the Switch due to the size of the microSD card slot. The Switch does not support external storage units at launch, but Nintendo stated that they were looking into adding this feature in the future. The Switch console contains a 3.5 mm headphone jack. The