when did the first marvel vs capcom come out
1998 in 1996 1996
title: Marvel vs. Capcom text: President and COO Haruhiro Tsujimoto, the games have enjoyed broad appeal, especially in markets outside of Japan. As of June 2018, approximately 8.8 million units of the series have been sold, making it Capcom's seventh best-selling franchise. The series' first three titles, "X-Men vs. Street Fighter", "Marvel Super Heroes vs. Street Fighter", and "Marvel vs. Capcom: Clash of Super Heroes", received praise for their frantic gameplay style, visual flair, playable character rosters, and the quality of their sprite animations. The games' Dreamcast and Sega Saturn ports were also lauded for their technical performance, matching the capabilities of the arcade versions. title: Marvel vs. Capcom text: name. Capcom then created their first Marvel-licensed fighting game, "X-Men: Children of the Atom", in 1994. "Marvel Super Heroes" soon followed in 1995. Many of the gameplay mechanics used in the "Marvel vs. Capcom" series were first developed and refined in these two fighting games, serving as precursors to the series. In 2011, then-current Capcom USA Strategic Marketing Director of Online and Community Seth Killian stated that many fighting game aficionados, including himself, consider them to have laid the foundation for the series. The idea for implementing tag teams was allegedly inspired by an easter egg from Capcom's own 1995 title: Marvel vs. Capcom text: vs. Street Fighter". The game debuted in Japanese arcades in 1996, establishing the series' fast-paced, tag team-based gameplay style. "Marvel Super Heroes vs. Street Fighter" was then released in 1997, which replaced most of the "X-Men" cast with other heroes from the Marvel Universe and introduced the character assist mechanic. "Marvel vs. Capcom: Clash of Super Heroes" later followed in 1998, exchanging the majority of the "Street Fighter" cast with characters from other Capcom video games series, such as "Mega Man" and "Darkstalkers". In 1999, Capcom announced the development of yet another sequel, called "Marvel vs. Capcom 2: New Age title: Marvel vs. Capcom text: put them in its own self-published "Disney Infinity" series. As a result, Capcom had to pull both "Ultimate Marvel vs. Capcom 3" and "Marvel vs. Capcom 2" off their online platforms in 2013. However, in 2016, Disney announced its decision to cancel the "Disney Infinity" series, discontinue self-publishing efforts, and switch to a licensing-only model, allowing them to license their characters to third-party game developers, including Capcom. "Marvel vs. Capcom: Infinite" was revealed in December 2016, and then released in September 2017. The "Marvel vs. Capcom" series has received reviews ranging from average to positive from critics. According to Capcom title: Marvel vs. Capcom text: Alvin Lee, and digitally-painted by Udon's Genzoman. A standard-format softcover was released in November 2012 by Diamond Comics. The basic gameplay of the "Marvel vs. Capcom" series was originally derived from "X-Men: Children of the Atom" and "Marvel Super Heroes". Players compete in battle using characters with unique moves and special attacks. Using a combination of joystick movements and button presses, players must execute various moves to damage their opponent and deplete their life gauge, or alternatively, have the most cumulative health when the timer runs out. However, unlike the two aforementioned games, which focus on single combat, the "Marvel