 The 1990s brought the onset of the digital age of computers, with many gamers shifting to digital platforms versus play-by-mail games.In 1994, David Webber, the editor-in-chief of "Paper Mayhem", stated that the PBM community had been trying to "get more people into PBM gaming" for years with apparently only marginal growth.At the same time, he noted that his analysis indicated that "more and more PBMers are playing fewer games", giving the example of an average drop from 5–6 games per player to 2–3 games, suggesting it could be due to financial reasons.