 After the game's official support ended, game engine recreations of "Strife" were created by Doom source port developers through reverse engineering.Notably authors were Jānis Legzdiņš (author of the Doom source port Vavoom), Randy Heit (author of ZDoom), Samuel Villarreal (author of "SvStrife"), and James Haley (author with Samuel Villareal of Chocolate Strife).Except for the last, these allow for high resolution graphics modes, better mouselook, and expanded modding capabilities.