 When Beamdog sought out a license from BioWare and started engineering enhanced versions of these games in 2012, they created an updated version Infinity Engine, referred to as the "Infinity Enhanced Engine" (alternatively Infinity Plus Engine or Infinity Bless Engine).The was the successor to the Infinity Engine, featuring full 3D environments, real-time lighting and shadows, and surround sound.BioWare used the Aurora Engine to produce their 2002 "Neverwinter Nights", as well as two expansion packs.