 The players write down their greatest fear on a slip of paper which is placed in the "well of fears" by the Chosen One.The Gatekeeper then starts the game, and the players, using their "Numb Skulls", race to become a Harbinger by landing on the Harbinger's headstone located in each province.If a player fails to make it to a headstone within ten minutes, they become Soul Rangers for the rest of the game.