 As opponents get more difficult - and particularly when they use their special moves - punches will be thrown and pads will pop out in faster succession and in more chaotic patterns, or special precautions may need to be taken, such as only striking one pad that is lit while other dummy pads pop up, or striking pads in the exact order they deploy.Like conventional fighting games, the player has a life gauge at the top, and the enemy has a life gauge that must be brought to zero as well.Also both characters have a tech meter, in the form of seven stars remotely resembling the Big Dipper'.