 On 31 January 2001, Gameplay.com proceeded to dispose of Neo Software by selling it to Take-Two Interactive for a total of .Neo Software's first project under the new parent was developing a port of Remedy Entertainment's "Max Payne" for Xbox, which was released in December 2001.On 17 January 2003, during the studio's tenth anniversary celebrations, Take-Two Interactive announced that the studio had become part of their Rockstar Games label, and would henceforth be known as Rockstar Vienna.