 He tried to convey the emotions of the characters through their lines, the acting of the voice actors, and in the facial expressions of the in-game models.Alexander O. Smith, the English translator for the game, included accents to the characters for the English version of the game to add a layer of depth to the game by having characters from different areas of Ivalice sound different.He based these accents off the extensive notes made by game designer Yasumi Matsuno on the backgrounds of the characters.