 Also, as the entire party is generated by the player, the player-characters do not have preset personalities, and are all equally capable of assuming the role of "protagonist" with minor differences at most.In 2000, "Icewind Dale" was released to mostly positive reviews, although the game drew some criticism for its linearity and lack of character development when it came to the player's party.The game features far more hack-and-slash than "Baldur's Gate", and has often been compared to the "Diablo" series of games for its combat-heavy focus.