 Gameplay focuses on destroying blocks, avoiding enemies and spikes, and using various ladders and warp doors to reach the Princess.Each stage is one fixed screen and does not scroll in any direction and is completed when the Boy and Princess meet, or failed when either the Boy or Princess is killed, the Boy and Princess have no health and will die upon contact with an enemy, or falling onto a spike.The puzzle aspect is based on destroying certain blocks using the player's punch/kick/head-butt action.