 For Key's second visual novel "Air", Maeda admitted he felt he was able to write what he wanted to for the game's scenario, but he later discovered that "Air" was difficult for players to receive and experience.Due to this, Maeda felt that for Key's next work "Clannad", he had a sense of duty to make the game easier to receive for as many users as possible.In any case, he wanted to make it an entertaining game, and started planning on "Clannad" almost immediately after "Air"s completion.