 Although items do not break with use, they may already be broken or rusted when found.Most objects that the character currently carries can be renamed.Wherever the player goes before entering the dungeon, there is always a town which offers the basic services of a temple for healing and curing curses, a junk store where anything can be sold for a few copper coins, a sage who can identify items and (from the second town onwards) a bank for storing the total capacity of coins to lighten the player's load.