 As you’re playing the experience, we're collecting certain data points, and in the museum space we're 3-D printing PODs based on your emotional intelligence.Data is being generated about our lives all the time, so I thought it would be fun to play with that idea of quantified self but have it manifest in something real".From 2014 to present, Weiler has co-created immersive adaptions of the novels "Sherlock Holmes" and "Frankenstein".