 "LittleBigPlanet"'s origin lies in a conversation between Media Molecule co-founders Mark Healey and Dave Smith after a cinema visit to see "Howl's Moving Castle".Healey and Smith discussed a game that had character controls similar to their previous game, "Rag Doll Kung Fu", that would be playable on a console.Healey and Smith left Lionhead Studios in December 2005 along with other Media Molecule co-founders Alex Evans and art director Kareem Ettouney, and managed to arrange a meeting with Phil Harrison, the then-head of development for SCE Worldwide Studios.