deductions to the deck for playing three, five or six-handed 500. Three-handed uses no teams, five-handed teams rotate and each player takes a turn without a partner, six-handed can be played as either three teams of two or two teams of three. Six-handed 500 requires a special deck with 63 cards. Set Rule The game may be played with a standard variation known as setting. An opponent is set when they fail to fulfill a contract by a predetermined number of bids. The point system and scoring remain as per standard, but an opponent who is awarded the kitty and is subsequently set is not allowed to bid in the next round. Note that it is only the player awarded the kitty (not all players on the team) that is not allowed to bid in the next round. In the case of a set occurring during double misère the player who touches the kitty first is not allowed to bid in the next round. Typically, the set occurs at one trick more than is actually necessary to break the bidding team's contract. In other words, 5 tricks in a 7-trick bid, 4 tricks in an 8-trick bid, 3 tricks in a 9-trick bid, 2 tricks in a 10-trick bid. However, for misère, open misère, and double misère a set always occurs at 3 tricks. Breach rule (related to the Set rule) Breach indicates that a non-bidding team intends to breach the contract of a bidding team by at least one more trick than is actually necessary to break the contract. As opposed to the Setting rule, Breach must be called on a per hand basis, and does result in additional scoring. Typically, Breach is not played in a game when the setting rule is being used. A single player from a non-bidding partnership may call to breach another team's contract after a successful bid for a seven-trick (or more) contract has been made. The breach call may be made before or after the contracting team picks up the kitty, but must be made before game play starts. Typically, a breach occurs at one trick more than is actually necessary to break the bidding team's contract. In other words, 5 tricks in a 7-trick bid, 4 tricks in an 8-trick bid, 3 tricks in a 9-trick bid, 2 tricks in a 10-trick bid. However, for misère, open misère, and double misère