game sends the player back to the beginning whenever they lose. She concluded that while falling short of classics like Tetris, Zoop is an enjoyable enough puzzler to merit a buy. Reviewing the Jaguar version, GamePro noted that it made no changes from previous versions of the game. They said of the game itself: "A classic? No. Addictive? Yes." Next Generation similarly stated that "while Zoop is an enjoyable game, it's not exactly the second puzzling. ... Games like Tetris and Bust-a-Move have undeniable magic, and while Zoop has the mechanics of a great puzzle game, it lacks that magic." They praised the pace of the action, in that the game demands the player's full attention from the beginning. GamePros brief review of the PlayStation version called it "an uncomplicated puzzle game that's only slightly hampered by squirrelly controls" and "a great addiction for puzzle fans." A brief review from Next Generation commented, "Action puzzle games should be simple but addicting; Zoop is complicated but kind of compulsive." IGN rated the PlayStation version of the game a 5/10, stating, "Zoop has all the makings of a good puzzle game, it just doesn't deliver the goods." Entertainment Weekly gave the DOS version an A- and said it wasn't as addictive but was as much fun as Tetris. The game was awarded "Best Puzzle Game" in the 1995 Nintendo Power Awards. Legacy In September 2003, the trademark renewal for Zoop was cancelled. Cultural influence The game was featured in 1995 in series 5 episode 4 of the British TV series GamesMaster. References External links Zoop at AtariAge Zoop at GameFAQs Zoop at Giant Bomb Zoop at MobyGames 1995 video games Atari games Atari Jaguar games DOS games Game Boy games Classic Mac OS games PlayStation (console) games Puzzle video games Game Gear games Sega Genesis games Sega Saturn games Super Nintendo Entertainment System games Video games developed in the United Kingdom Video games scored by Brian L. Schmidt Windows games Multiplayer and single-player video games