of the console initially spawned by the strong sales of both The Legend of Zelda: Breath of the Wild and Super Mario Odyssey, as well as titles like ARMS, 1-2-Switch, Super Smash Bros Ultimate, Yoshi's Crafted World, as well as re-releases/sequels of Super Mario Maker, Splatoon , Mario Kart 8, New Super Mario Bros. U, among many others. Ports and sequels to Wii U games on the Nintendo Switch sold considerably better than their Wii U counterparts, and even though well-received games like Super Mario 3D World and Nintendo Land released on Wii U, the console still ultimately failed due to poor marketing and public confusion. YouTube became a platform for "Let's Players" to upload videos of themselves playing certain games, which led to the popularity of existing games and newer indie games like Cuphead, Undertale, Octodad/Octodad: Dadliest Catch, and Five Nights At Freddy's (indie games like Cuphead were lauded for its rubber hose animation style, while Undertale's soundtrack like "Megalovania" came to light). "Let's Players" were even referenced in greater pop culture such as the 2014 episode Rehash on South Park where gamer Pewdiepie appeared. The use of iPods, tablets, and cell phones became one of the most popular forms of gaming as the decade progressed with the rise of mobile games, expanding the industry's appeal among less traditional markets such as women and older adults. Apps in the form of games such as Pac-Man 256, Flappy Bird, Angry Birds, Pokémon Go, Subway Surfers, Doodle Jump, Cut the Rope, Smash Hit, Miitomo, and Candy Crush Saga became hits. (In addition to Super Mario Galaxy 2, it is notable in mentioning that Nintendo Wii released a large group of critically acclaimed games in the early 2010s with popular titles such as Kirby's Epic Yarn, Donkey Kong Country Returns, The Legend of Zelda: Skyward Sword, Epic Mickey, and Sonic Colors, as well Portal 2 on Xbox and PlayStation). The 2010s marked the growth, release, and large expansion of the "Toys To Life" category. Brands such as Nintendo's Amiibo became massively popular, and allowed figurines to be bought which were scanned into games to level up, train your figurine, or receive goods for your figurine. The Amiibo skyrocketed in success due to the roster of figurines available for Super Smash Bros. for Nintendo 3DS and Wii U, with many posting videos of them online going "amiibo hunting" mostly around late 2014 and