Anacreon: Reconstruction 4021 is a video game written by George Moromisato for MS-DOS and published by Thinking Machine Associates in 1987. Anacreon is a turn-based game in which human and computer players explore the galaxy, conquering worlds and putting them to use to fuel their war machines. it resembles Stellar Conquest and Hamurabi. It was inspired by Isaac Asimov's Foundation series of novels. A Windows remake, Anacreon: Imperial Conquest in the Far Future, was released by George Moromisato in 2004. Beta-testing for Anacreon 3, a new web-based version, started in late 2012. Gameplay The gameplay focuses on optimizing resource management on a network of conquered worlds in order to fuel further conquest. As worlds are discovered and (hopefully) conquered, they are put to uses that best suit their climates, natural resource bases, and technology levels, with networks of transport fleets relaying various types of material from world to world. These captured worlds and vulnerable transport fleets must be protected against incursions from competing players, both human- and computer-controlled. Success in Anacreon requires a good grasp of micromanagement strategy. Combat, both fleet versus fleet and planetary invasions, is handled in a simple tactical display, with the defender's ships and/or planetary defenses arranged in distinct orbits. Only the attacker has any control over the course of combat. The defender may send an empire-wide allocation of ships into various orbits, but defending forces are handled automatically by the computer. Unlike many games in similar genres, combat is almost entirely a matter of numbers. Though movement between orbits and the kind of ships targeted are left up to the attacker, combat is resolved automatically with very little chance involved. The player with the more powerful fleet will almost certainly win, though if the odds are close enough, it is possible for an attacker to lose due to mismanagement. Many features now commonplace in science-fiction 4X games—Master of Orion, Pax Imperia, Galactic Civilizations—can be found, arguably, originally in Anacreon. The game includes four different kinds of planetary defense, each with different ranges and potencies, five kinds of warship, two transport classes, and two grades of ground troops. Ships range in speed from slow warp drives (one sector per turn) to fast jump drives (ten sectors per turn), and making the best use of the different ship classes is one of the more important features of the game. Basic resources consist of chemicals, metals, supplies, and