to GameSpy, the writer suggests that "when the entire Icewind Dale saga is available at bargain prices, this expansion marks a fun portion of the entire game". Chris Glassel of the Dallas Morning News and Greg Kasavin of GameSpot criticized the game for the length of its campaign, which was much shorter than the original. Chris Chan of the New Straits Times called out a number of minor technical glitches, such as pathfinding problems and the occasional system lock up. Sales Heart of Winter debuted at #6 on NPD Intelect's computer game sales rankings for the February 18–24 period. It fell to 10th place in its second week, and climbed back to ninth in its third week. After four weeks, Heart of Winter was absent from NPD's top 10. Trials of the Luremaster In March 2001, Black Isle Studios began development of Trials of the Luremaster, a free, downloadable add-on for Heart of Winter. According to designer Steve Bokkes, the add-on was planned as a small stopgap project to keep members of the Heart of Winter team occupied. Black Isle was working on several games at the time and could not yet commit to another full production. Another inspiration was the criticism that Heart of Winter had been too short. Journalist Mark Asher wrote that he "talked to Black Isle Director Feargus Urquhart ... and he mentioned that they felt like maybe they should have done a little more with the Icewind Dale: Heart of Winter expansion, so this expansion is their response." The add-on was released in early July 2001, with a download size of 72 megabytes. It contains a large dungeon-like location with several new areas to explore, and a handful of new enemies to combat and items to find. It also acts as the game's final patch, fixing a number of bugs and bringing the game's version number up to v1.42. Trials of the Luremaster received a positive review from Brett Todd of Games Domain, who wrote that it "represents some of the finest design seen over the breadth of the entire Infinity Engine series from Bioware and Black Isle", although he noted that some sections "do feel padded". Plot The player meets a mysterious halfling, Hobart Stubbletoes, who introduces himself in the Whistling Gallows Inn in Lonelywood. He seeks a party of stalwart heroes for a quest to a place of great wonder, with treasures beyond