JFK Reloaded is a 2004 first-person shooter game developed and published by Traffic Games. It simulates the 1963 assassination of John F. Kennedy, the 35th president of the United States, according to the report of the Warren Commission. The player, controlling Lee Harvey Oswald, is tasked with recreating the three shots fired at Kennedy and gains higher scores the more accurately they line up with the report. Shots can be reviewed in slow motion and from multiple viewpoints. Traffic Games founder Kirk Ewing envisioned a small-scale simulation of a historical event after leaving VIS Entertainment. He chose Kennedy's killing over the Apollo 11 Moon landing in part due to the high amount of public domain information available on the former. A team of ten people worked in the game engine of Carmageddon to accurately recreate the event, taking several months each for research and development. Released on November 22, 2004, the 41st anniversary of the assassination, JFK Reloaded was denounced by public figures, including the spokesman for Kennedy's brother Ted. Gameplay JFK Reloaded is a first-person shooter. It recreates the assassination of John F. Kennedy, the 35th president of the United States, as it occurred on November 22, 1963, according to the report of the Warren Commission. The player controls Lee Harvey Oswald from the sixth-floor window of the Texas School Book Depository in Dallas. As Kennedy's motorcade passes by on Dealey Plaza, the player has to take three shots at the president with their sniper rifle. They gain points based on how closely these shots match the Warren Commission's report: The first has to miss the car, the second hit Kennedy in the neck and John Connally (the governor of Texas) in the chest, and the third fatally wound Kennedy in the head. The perfect score is 1,000. While the game does not halt the player from pursuing alternative scenarios, the score is deducted from when the player deviates from the event, such as by hitting Jacqueline Kennedy, the first lady. JFK Reloaded includes a "Chaos Meter" that controls how heavily the motorcade's drivers are affected by panic. Following each game, individual shots can be replayed in slow motion and with a close-up on each bullet. The scene can be viewed from several angles, including from the grassy knoll, the location of the Zapruder film, and a virtual camera mounted to Kennedy's limousine. The player can further enable blood