and Du Chaillu, about to deliver her child, head to Anderith to banish the chimes. Richard also deduces that the army of the Imperial Order is marching on Anderith. If the Imperial Order conquers Anderith, it will be a continuing imminent threat to the rest of the Midlands. Arriving in Anderith first, Zedd attempts to banish the chimes by offering them his soul. This is the cause of the chimes' presence: they don't have souls, and when Kahlan summoned them she inadvertently promised them Richard's soul. However, it is not Zedd's soul the chimes want. When Zedd's attempt fails, he undergoes a transformation, becoming a raven. Richard and Kahlan arrive in Anderith and set out to look for the chimes, but they also work on joining Anderith with the D'Haran Empire. Word spreads and a vote is taken. While Richard makes a good plea to the people of Anderith, Dalton Campbell's interference sways the vote, leaving Richard defeated. At the same time, Kahlan struggles with the knowledge that she is with child, and the trouble that will come because of it. Meanwhile, Ann finds the captive Sisters of the Light and persuades them to come with her. Since magic is failing, Jagang's abilities as a Dream Walker are null, and Ann informs the Sisters of a bond to Richard, the Lord Rahl, that can keep them safe from the Dream Walker. However, the Sisters, fearful of retribution by Jagang, betray Ann to the Imperial Order. She is left in her tent by herself when Sister Alessandra, a Sister of the Dark, begins visiting her and bringing her food. She attempts to sway Alessandra, at first to no avail but with success in the end. Dalton Campbell, along with help from a Sister of the Dark, sets a group of his messengers on Kahlan when she is off by herself pondering on whether or not to keep Richard's child. She is beaten nearly to death, but she is saved by Richard, who at first doesn't recognize her. When he finally does, however, he realizes that he will be unable to heal her unless he manages to banish the chimes first. Cara almost obtains the Sword of Truth, but is beaten to it by Fitch and his friend, Morley. A combination of sheer dumb luck and the fact that the Chimes have deactivated the Wizards' Keep defenses and killed many of its