Dangling pointers and wild pointers in computer programming are pointers that do not point to a valid object of the appropriate type. These are special cases of memory safety violations. More generally, dangling references and wild references are references that do not resolve to a valid destination. Dangling pointers arise during object destruction, when an object that has an incoming reference is deleted or deallocated, without modifying the value of the pointer, so that the pointer still points to the memory location of the deallocated memory. The system may reallocate the previously freed memory, and if the program then dereferences the (now) dangling pointer, unpredictable behavior may result, as the memory may now contain completely different data. If the program writes to memory referenced by a dangling pointer, a silent corruption of unrelated data may result, leading to subtle bugs that can be extremely difficult to find. If the memory has been reallocated to another process, then attempting to dereference the dangling pointer can cause segmentation faults (UNIX, Linux) or general protection faults (Windows). If the program has sufficient privileges to allow it to overwrite the bookkeeping data used by the kernel's memory allocator, the corruption can cause system instabilities. In object-oriented languages with garbage collection, dangling references are prevented by only destroying objects that are unreachable, meaning they do not have any incoming pointers; this is ensured either by tracing or reference counting. However, a finalizer may create new references to an object, requiring object resurrection to prevent a dangling reference. Wild pointers arise when a pointer is used prior to initialization to some known state, which is possible in some programming languages. They show the same erratic behavior as dangling pointers, though they are less likely to stay undetected because many compilers will raise a warning at compile time if declared variables are accessed before being initialized. Cause of dangling pointers In many languages (e.g., the C programming language) deleting an object from memory explicitly or by destroying the stack frame on return does not alter associated pointers. The pointer still points to the same location in memory even though it may now be used for other purposes. A straightforward example is shown below: { char *dp = NULL; /* ... */ { char c; dp = &c; } /* c falls out of scope */ /* dp is now a dangling pointer */ } If the operating