Tomorrow had sold 1.7 million copies. Its total sales reached 2.7 million units by the end of June, and rose to 2.8 million by September. The game's reviews ranged from average to some describing the game as 'critically acclaimed', depending on the platform, according to video game review aggregator Metacritic. In addition, Rotten Tomatoes gave the game a score of 100% "Fresh Rating" for the Xbox version; a 95% "Fresh Rating" for the PS2 version; a 90% "Fresh Rating" for the PC version; a 55% "Rotten Rating" for the GameCube version; and a 27% "Rotten Rating" for the GBA version. Greg Kasavin of GameSpot gave the Xbox and PC versions a score of 9.1 and said that the single-player and multiplayer portions of the game will appeal to anyone interested in high-tech stealth and subterfuge. He also said that players familiar with the first Splinter Cell should expect 10 hours or more of gameplay. Kasavin said the storyline in Pandora Tomorrow was more cohesive than the original Splinter Cell, but the gameplay often becomes pure trial and error, noting that the missions "could have benefited from feeling less rigid and scripted" but were "incredibly slick." Kasavin also praised the multiplayer mode for its innovation, complexity, and creativity. Mongoose of Game Chronicles Magazine also gave the Xbox version a 9.4 out of 10 and gave special praise to the multiplayer portion of the game. He called the game "the single best reason to get online" on Xbox Live. However, he felt that gameplay in the single player campaign at times got increasingly linear and leaned toward scripted challenges, with "only one solution to any given problem", requiring "the use of a particular gadget or one of Sam’s nimble moves." Entertainment Weekly gave the Xbox version an A and said that it "seems less like a sequel and more like an extension of the first game, with a few nice enhancements and some more dark and dangerous environments." Playboy gave the game 100% and stated that "A new online mode allows four players to stalk one another. Take an opponent hostage and use your headset to describe all the pain you plan to inflict on him." The Times gave it all five stars and called it "a miniature masterpiece". The Village Voice gave the Xbox version a perfect ten and said, "No multiplayer title has ever bound and balanced two wholly different