and two former military men. On arrival in 1357, the team finds itself in the path of a young woman chased by English knights; the security men are killed while protecting the group, although one activated his marker shortly after priming a grenade. When his body arrives in the present, the grenade detonates and shatters much of the teleportation device. Josh aids Kramer in making repairs. The team evades the knights, and the woman leads them to the English-controlled Castlegard. They are captured and brought before Lord Oliver de Vannes and his second in command, DeKere. The team members are stripped of their markers, and de Vannes kills François, believing he is a French spy. The others are imprisoned along with Johnston, who is revealed to have promised de Vannes that he can make Greek fire for the English in exchange for his life. They make their escape but are pursued by the English. Gordon and Johnston are recaptured, while the others make for the monastery, led by the woman. DeKere reveals himself to Gordon and Johnston as former ITC employee William Decker; he had frequently used the teleportation device but was not told by ITC that each use damaged his DNA until it was too late, at which point he would die on a return trip. He plans revenge on ITC and kills Gordon. De Vannes orders his knights to march on LaRoque castle, and DeKere brings Johnston along. At the monastery, Marek, Kate, and Chris meet de Cervole and realize the woman is Lady Claire; they have changed history by saving her. Marek, who has become infatuated with Lady Claire, is given a horse to rescue his friends. Kate and Chris help to swing the upcoming battle in the French's favor by leading de Cervole's men through the monastery tunnels they had previously mapped to the castle. As the battle starts, Marek is captured in his rescue attempt; Lady Claire is also kidnapped. Marek manages to free himself, Lady Claire, and Johnston, while Chris helps de Cervole defeat de Vannes. Enraged, DeKere slashes off Marek's earlobe, and Marek realizes he is destined to be the knight in the sarcophagus. Marek defeats DeKere, recovers the markers, gives them to the others, and says his goodbyes as he runs off to help the French assure victory and restore history. As the three returnees activate their markers, in the present Josh