they shoot - and that's about it", while N64 Magazine noted that they regularly fail to spot the player even when standing next to them. The gadgetry was seen as a useful gameplay feature, with AllGame noting that players need to figure out the proper way to use each gadget. Although GameZone highlighted the multiplayer mode for its replay value and teamplay options, critics agreed that the game felt short in comparison to Perfect Dark. The artificial intelligence of multiplayer bots was also a frequent criticism. According to GameSpot, "they generally amount to nothing more than fragging". The website would later nominate The World Is Not Enough for its annual Most Disappointing Game award, calling it "far from the GoldenEye 007/Perfect Dark killer that it was made out to be." As of December 2007, The World Is Not Enough has sold more than one million copies in the United States. References External links 2000 video games Electronic Arts games First-person shooters James Bond video games MGM Interactive games Multiplayer and single-player video games Nintendo 64 games Nintendo 64-only games Stealth video games Video game Video games developed in the United Kingdom Video games set in Azerbaijan Video games set in Kazakhstan Video games set in London Video games set in Spain Video games set in Turkey Video games set in the United Kingdom Eurocom games