lighter ratings. Donkey Konga 3 is a music video game in the Donkey Kong series developed by Namco and published by Nintendo. Before the second installment was released in North America, Nintendo and Namco had already started plans for the third game in the series, which, unlike the first two Donkey Konga games, was eventually released only in Japan on March 17, 2005. Donkey Konga 3 features a total of 57 tracks (none repeated from the previous games), over 20 tracks more than the first two games. 35 of these tunes are the usual classical, pop, and game selections, but an extra 21 tunes from Famicom games are included. It also features all new minigames. Reception Donkey Konga Donkey Konga received "generally favorable reviews" according to the review aggregation website Metacritic. Maxim gave the game a score of eight out of ten and said that four bongos should be added "to create a frenzied, unholy din suitable for ritual virgin sacrifice". The Sydney Morning Herald gave it four stars out of five and wrote: "The beginner's level is a breeze, but Konga later becomes deliciously challenging, with hilarity-inducing flustered panic as you start to fall behind and surprising levels of concentration required to clap instead of drum. Hysteria soon prevails". The New York Times, however, gave it a mixed review and said: "Before you buy Konga, try clapping along with every song on the radio for half an hour and see how you feel at the end". Donkey Konga won an award at the Game Developer's Conference for the best "Innovation" in 2005. Donkey Konga 2 Donkey Konga 2 received "average" reviews according to Metacritic. Notes References External links Donkey Konga at Nintendo.com (archives of the original at the Internet Archive) Nintendo Europe 2003 video games Donkey Kong video games GameCube games GameCube-only games Interactive Achievement Award winners Namco games Nintendo franchises Video games developed in Japan BAFTA winners (video games) D.I.C.E. Award for Family Game of the Year winners