when Kano asked him to help steal the Matoka's sacred treasures, he refused. Kano mortally wounded him in retaliation, but the Great Spirit saved him and granted Grey Cloud the mantle of Nightwolf. In the DLC story expansion, Aftermath, a past version of Nightwolf joined forces with Shang Tsung and Fujin to retrieve Kronika's Crown of Souls and help Liu Kang restore history. While battling his revenant counterpart during a mission to capture Sindel's revenant and revive her, Shang Tsung drained revenant Nightwolf's soul in retaliation for wounding him. Despite securing the Crown and taking part in assaulting Kronika's keep, Nightwolf and his allies were betrayed by Shang Tsung and Sindel. Character design Nightwolf was originally developed during a create-a-character contest, follow the release of Mortal Kombat II. During early development of Mortal Kombat 3, the character was known simply as "Indian" before his name was determined. Ed Boon described him to VideoGames magazine in April 1995 (issue #75) as "a very nontraditional Indian. He doesn't swing an axe that he's always holding, like Chief Thunder from Killer Instinct. He doesn't have all of the stereotypical Indian-type things like T. Hawk or Chief Thunder; he doesn't go 'Hoya! Hoya!' and all that." Nightwolf uses a mystical set of weapons (a tomahawk and a bow and arrow) in battle. Nightwolf was portrayed by Midway Games artist Sal DiVita in Mortal Kombat 3, who also played Cyrax, Sektor, and Smoke. DiVita said about his casting: "I was just walking around and John [Tobias] said, 'Hey, man, you've got some arms; hey, got a big chest. You want to be a character?' I'm like, 'Sure!' And that's how it happened." Gameplay According to guides by both Mean Machines Sega and SuperGamePower, the best part about him in the original MK3 was his then-unique ability to deflect any projectile back towards an opponent. Total 64 opined that, once mastered, Nightwolf "is one of the brightest stars" of Mortal Kombat Trilogy, as "none of his moves are seemingly useful at the start, but stick[ing] with him [might] get some great results." Prima Games' official guide for Armageddon gave Nightwolf a poor overall rating of 4/10, stating that the character, "while being a solid punisher character, has a difficult time inflicting heavy damage on opponents." In Prima Games' official guide for the 2011 Mortal Kombat reboot, Nightwolf was judged to be a much-improved character due to