that "for all of its bugs and questionable gameplay choices... the raw strength of its design still has the power to grab fans." PC Gamer highlighted the haunted "Ocean House Hotel" as a "high point of unexpected horror", comparing it to the Shalebridge Cradle level from Thief: Deadly Shadows (2004) and Ravenholm from Half-Life 2 (2004). In 2020, Rock, Paper, Shotgun named it the 44th-best RPG for PC. Sequel In a November 2004 interview, Boyarsky said that although the team would like to pursue a Bloodlines sequel, the decision was Activision's. Before their closure, Troika had begun development of a workable prototype based on another of White Wolf's tabletop role-playing games, Werewolf: The Apocalypse, set in the same universe as Vampire: The Masquerade. According to Boyarsky, the prototype was one small area built using assets taken from Bloodlines, and allowed the player to play as a werewolf, or a human capable of turning into one. Paradox Interactive obtained the rights to Bloodlines in 2015, following their purchase of White Wolf. Paradox CEO Fredrik Wester confirmed that a sequel was possible, stating "when the time is right I guess a sequel will find its place in the market." Vampire: The Masquerade – Bloodlines 2 was announced in March 2019. Developed by Seattle-based Hardsuit Labs, the game is written by Bloodliness lead-writer Brian Mitsoda, and Cara Ellison. Set in Seattle, Bloodlines 2 casts the player as a fledgling thinblood vampire with relatively weak abilities, who was turned as part of a masquerade-violating "mass embrace" of humans. The game is in development as of 2021. A 2018 actual play web series, entitled L.A. by Night aired from 2018 to 2021. L.A. by Night is set in the aftermath of the events of Bloodlines, and featured many returning characters from the game. Initially developed by Geek & Sundry, Paradox took over production in 2020 for the show's fourth and fifth season. Jason Carl - otherwise responsible for the Vampire: the Masquerade metaplot, including elements of Bloodlines - acted as storyteller for the show. References Works cited External links 2004 video games Action role-playing video games Activision games Dark fantasy role-playing video games Dark fantasy video games Dissociative identity disorder in video games Gothic video games Open-world video games Python (programming language)-scripted video games Single-player video games Fiction about snuff films Source (game engine) games Troika Games games Urban fantasy video games Vampire: The Masquerade