for barely containing any actual guidance. Instead, it asked players multiple times on each page to visit PlayOnline to obtain the solutions to puzzles, etc. Initial plans to utilize PlayOnline with Final Fantasy X were eventually scrapped. Service PlayOnline was seen as part of Sony's strategy to turn the PlayStation 2 into an Internet set-top box. Accordingly, Sony brought broadband equipment and a hard drive to the PlayStation 2. The quality of the browser was noted in its "clean" graphics, excellent page layouts, and "high quality sound". The browser was not a general purpose Internet tool, but only accessed Square content, such as news about Square products and a comic-strip walkthrough of Final Fantasy XI. Porting Final Fantasy XI to the Xbox proved difficult due to compatibility issues greater than was hoped for between Xbox Live and PlayOnline, likely because the latter was designed first. After negotiation, Xbox 360 players were able to play the game through PlayOnline's servers exclusively, despite Microsoft's initial wish that Square Enix would use its own platform. Downloadable content was also not available on the platform since the game played through PlayOnline. It was hoped that content would eventually be offered through the Xbox Live Marketplace. Final Fantasy XII started out as a game designed for the PlayOnline game platform. Security and outages In February 2005, 800 players were banned from Final Fantasy XI and the card game Tetra Master for monopolizing areas where high level items and monsters would spawn, making it impossible for other players to become stronger. On April 9, 2005, a distributed denial of service attack against PlayOnline's servers shut down Final Fantasy XI access for players in North America and Europe for three hours: the attack continued for over a week, leading Square Enix to involve law enforcement. At the time, Square Enix did not reveal if the Japanese server which hosted Front Mission Online, Fantasy Earth, and Japanese players of EverQuest II were affected. In March 2009, Square Enix announced a new security system for players beginning April 6, 2009, involving a security token players could purchase for $9.99 and including an in-game bonus called a "Mog Satchel". After Japan's 2011 earthquake, Square Enix disabled servers to conserve energy due to the incapacitated state of the region's nuclear power plant. This led to a temporary halt of the Final Fantasy XIV, XI and PlayOnline games and services from March