by meeting their corresponding character in a specific location, although some stories have further requirements for access. Even though there are death scenarios and multiple endings, the game doesn't contain any action or puzzle sequences; the player is instead encouraged to simply explore the Midway and listen to the characters' life stories. However, each playable character does have their own objective, and the game does run on a very arbitrary time limit: occasionally a clock will appear on the top of the screen. When this clock does appear seems to be random, and it only displays what time it is, not that time has passed. Time passes usually when the player enters or exits a building. The game begins at 1:00PM and ends at midnight. If the player has survived by then, the game will trigger one of its ending sequences. Characters Timmy - A 10-year-old boy. The player always begins the game in control of him. He is easily amused and full of wonder, showing great interest in everything. He is immune to most death scenarios in the game as he is "protected by his youth." Timmy is voiced by Diana Alden. Dixie - The new owner and boss of the Midway. She runs the Kill-A-Commie Shooting Gallery where she also takes care of her comatose husband Ike. She dresses like a stereotypical cowgirl because of her dream to become a country & western singer. She tries to keep a positive outlook on life, but is troubled by her husband's situation, loneliness, and problems with the IRS. After the IRS Man demands to see the Midway's tax records from the past five years, Dixie's objective is to find Ike's tax documents. Dixie is voiced by Molly Harvey; her life story is illustrated by Ronald M. Davis. Ike - The previous owner of the Midway, currently comatose and kept in a private room by his wife Dixie. Most of the game's characters assume he died after a mysterious accident. He is a well-known Nazi sympathizer, who served in World War II, and owned a Nazi-themed miniature golf course before meeting and marrying Dixie. He doesn't have a life story sequence per se, and due to him being in a coma, the player cannot take control of him. But his brain can still be accessed briefly. Ike is voiced by Ollie Gordon, and his dream sequence is animated by Bill Domonkos.