control to play the game. The houses are described as such: Orlock House Orlock is known as the House of Iron because its foundations lie upon deep ferrous slag pits. This massive resource has led to the largest profession in the house being miners. While not only iron miners, this is their largest export. They have an exclusive contract with House Ulanti (Mad Donna's House) for the export of raw materials that they took from House Delaque through questionable means. The structure of the House is significantly different due to its size. No single rule, but rather groups of families ally to form power structures within Orlock. A figurehead is maintained to make relations with other houses easier and has the secondary effect of keeping House Orlock strong despite its fractious nature. Something of a microcosm of Hive Primus in general. Not only because of its size, but because it is centrally located, Orlock borders all other houses. Along with marriages, most notably the current Lady Ko'Iron, House Orlock is ideally situated for trade with all other houses. Even Escher has respect for Orlock due to how much power women wield in the house. The notable exception to these good relations is House Delaque who are bitter over the loss of the Ulanti Contract, but they only share a mile-long border. This rivalry makes the employ of Seek and Destroy to Nemo particularly odd. Due to their familial structure, gangs are usually an extension of that. Gangs members tend to be older and are more likely to be female than most other houses because they are frequently families themselves. This makes gangs better organised and more willing to work with other Orlock gangs than other houses. The downside to this familial bond is when there are Orlock rivalries they are much more bloody than in other houses. As is probably true of most gangs, they are not averse to slaving if the money is right Cardinal Crimson and their garb tends to be classic biker look. Official models and artwork. From a player perspective, Orlock is considered the "default" house with no notable strengths or weaknesses, with their gangers getting access to Combat, Ferocity, and Shooting skills. Cawdor House Cawdor is the stronghold of the Cult of Redemption. For this reason, all of the gangers wear masks in public to hide their faces from the 'infidels' of the other houses,