by destroying the armies of both sides — leading to an eventual peace. Yet, the pilot's name and deeds were stricken from the records and they are remembered only by veterans of the war. In a post-credits scene, a lone Einhänder spacecraft is shown powering up. Development Einhänder was the first 3D shooter developed by Square, a company otherwise mostly known for their role-playing video games. It was directed by Tatsuo Fujii, who had previously worked at Konami as a programmer on shooters such as Gradius II and Xexex. The developers used German terms extensively for naming things in the game, in addition to a number of references from Greek mythology and the Bible. According to the gaming website IGN, a lot of the effects Square learned from creating Final Fantasy VII were also put in use in Einhänder. The game was showcased at the Tokyo Game Show in September 1997 and was initially planned for a Japanese release on October 16, 1997. Square released an unrelated game the following month, Chocobo no Fushigina Dungeon, which came with a bonus "Mysterious Data Disc" featuring memory card data for various Square games, including Einhänder. The American publisher Working Designs was interested in publishing the game in North America for its Spaz brand of shoot 'em ups, but could not as Sony Computer Entertainment used their priority over Square titles to publish the game themselves. For the North American version, the speed of the arm switching was increased and some power-ups were altered; the game mode called "Free" was removed; and the Gallery was given a modified interface and different pictures than those from the Japanese version. The game was not released in Europe. On June 25, 2008, Square Enix re-released the game as a digital download on the Japanese PlayStation Network. Music The music of Einhänder was composed, arranged, and produced by Kenichiro Fukui. Several tracks make use of genres of electronic music, such as progressive house, or other genres like hip hop, piano-based music or opera. The soundtrack of the game was published in Japan by DigiCube, a subsidiary of Square, on December 21, 1997, and was reissued by Square Enix on July 18, 2007, after DigiCube's bankruptcy. The final track, titled "Beginning", was also featured on Square Enix Music Compilation 2, a compilation album published on May 1, 2008 for members of the Japanese Square Enix website. Related media