Cathedral is a two-player abstract strategy board game in which two factions ("dark" and "light") vie for territorial supremacy within the bounds of a medieval city. The game is produced by Chrisbo I.P. Holdings Limited in New Zealand. History Cathedral was invented between 1962 and 1979 by Robert Moore (16 August 1942 – 19 June 1998), a pilot in the Royal New Zealand Air Force. Inspiration for the game was provided by Christchurch Cathedral and its environs in Christchurch, New Zealand. From the air, Moore was fascinated by the way the cathedral and neighbouring buildings intricately fit together, like pieces of a jigsaw puzzle. He conceived of a game involving players trying to build interlocking buildings around a cathedral. In 1979 Moore presented a prototype version of his game to Brightway Products, a New Zealand wooden toy and game company. Two versions of the game were originally created: a "formal piece" using three-dimensional wooden models of mediaeval buildings and towers; and an "abstract piece" consisting of two-dimensional squares. The formal piece proved more popular and is the only version produced today; in Standard, Tournalux (larger), and Grandelux (larger and higher quality) versions. The game was also recreated from as early as 1985 (from Mattel) in a more consumer accepted version in plastic moulded version with very highly detailed parts as well as a grided locking system added to the board. It is generally accepted that the concept of the game is not subject to copyright. However, the name and specific wording of the rules and gameplay are copyright 1998 Chrisbo I.P. Holdings Limited. Overview The idea of the game is to capture territory on the game board, allowing you to place all of your gamepieces while preventing your opponent from doing likewise. Equipment Cathedral is played on a wooden board divided into a 10x10 grid. The board is enclosed by turreted walls and represents a medieval city. There are 29 pieces, all small abstracts of buildings. One building is the Cathedral, painted grey. The rest of the buildings are divided into 14 dark and 14 light pieces, one set for each player. Notable is the fact that two of the pieces are configured differently between colors: the Academy and the Abbey. In the standard and tournalux versions of the game the darker pieces are stained, in the grandelux version they are made of a darker hardwood. The pieces and the