other Underlost people who can only speak in their native tongue. Lobo: he was once a mindless cyborg created to defend his country from marauding pirates, but after crash landing during battle he was found and rebuilt by a renegade mechanic. After acquiring free thought, he became a pirate, to fight against the very country that made him. This characters attacks in combat are very similar to Maya, and they can share a lot of weapon accessories. Non Playable Characters There are a ton of non playable characters, or NPCs, that the player can interact with which have countless reactions to various playable characters which makes talking to the same NPC when playable characters are swapped always worth a try. Below some of the NPCs who are integral to the story are mentioned. Uncle: He is known simply as uncle because Maya, and many of the orphans in her hometown Oasis, were raised by this kindly man. Azziz: The orphans of Oasis are taught by Azziz, the wise master of the temple that celebrates the great Marduk. Azziz is a good source of information about the world of Septerra. Bowman: The leader of the Holy Guard. He has trained Corgan and other Holy Guard and is also the father of Layla. Layla: She is Corgan's one true love, and also another member of the Holy Guard. She is the daughter of Bowman who worries about her when going into battle. Development Septerra Core was originally being developed by Rabid Entertainment. After Rabid Entertainment closed its doors, Valkyrie Studios took over and finished development. The game was released by Monolith Productions in October 1999 for the PC. The game was scored by Marty O'Donnell, and featured minor voice work from Steve Downes. According to IGN, "Many of the Valkyrie Studios team had previously worked on the Beavis & Butthead game for Viacom, a highly acclaimed graphic adventure." Release In 2006, version 1.04 was released, addressing compatibility issues with the game and newer versions of Windows operating systems. In 2009, the digital distributor GOG.com released a version of the game pre-patched to v1.04. In 2013, the game was also released on Steam. Reception The game received "average" reviews according to the review aggregation website Metacritic. John Lee of NextGen said, "You don't see many console-style RPGs on PC, but Septerra Core should make you look." Jason Lambert of GameZone gave it 8.1