disk space" and only a few characters could be created. The game's development took nineteen months, with CyberFlix finishing the game in November 1996. GTE Entertainment picked the game for release after Viacom turned it down; it was released on 20 November. Music The soundtrack was composed by Erik Holt, with Scott Scheinbaum serving as musical director. Holt cited as inspirations Igor Stravinsky and Joe Satriani, and also studied composers who were popular in 1912, the game's time period, such as Chopin, Verdi, Rossini, and Mahler, to better evoke both the splendorous and melancholic atmosphere surrounding the Titanics disaster. Holt worked for three months on the game's core themes, mixing classical and early 20th-century music with elements of cinematic score. Aside from its original music, the game also features Chopin's Prelude Op. 28 No. 7, which plays on the radio in the opening scene. Reception Sales and distributionTitanic: Adventure Out of Time sold 43,000 copies in its debut month, and surpassed 100,000 sales by its second, a figure that CyberFlix's Andrew Nelson said made the team "very happy indeed." In January 1997, Variety reported that the game and GTE Entertainment's Timelapse were both "selling well". However, on the 7th of that month, GTE announced its plan to shutter the majority of GTE Entertainment by March, with a final closure set for June. CyberFlix's Erik Quist and Bill Appleton visited GTE Entertainment and pressured the management into signing over the rights to Titanic, as well as providing monetary reimbursement. According to Jack Neely of Metro Pulse, Rand Cabus said that the company "was the only GTE client to get money back from the sinking distributor." Titanic remained on store shelves intermittently; no new copies were printed, and "many locations remained devoid of stock" after selling out, reported GameSpots Helen Lee. In May, CUC Software signed a deal with CyberFlix to become the new publisher of Titanic, and to print and distribute a second run of the game. By that time, its sales were "approximately" 100,000 copies, Lee noted. James Cameron's film Titanic debuted in December 1997. While the two products were not directly related, the film's success heavily increased sales of Adventure Out of Time, making it a major commercial hit. Over 200,000 new units of the game were printed and shipped to stores in January and February 1998, and CyberFlix provided $5 rebates in exchange for stubs of Titanic film