linescroll, linezoom Framebuffer zooming Color blending effects Hardware RLE decompression of 6 bpp and 8 bpp graphics through DMA Resolution, pixels: 384×224 (standard mode) / 496×224 (widescreen mode) List of games All six games are developed by Capcom and are all head-to-head fighting games in a list of games that appears to be as small as the CP System Dash library. See also CP System CP System II References External links CPS-3 at System16: The Arcade Museum CPS-3 memory, suicide and SCSI information Capcom arcade system boards SuperH architecture