now given more importance and are included in certain main and side quests. Other character-based augmentations include the voice of the antagonist, Jack of Blades, sounding deeper, harsher and more demonic, and the ability to uncover (and resolve) the murder mystery of Lady Grey's sister. The updated edition of the game also applied fixes for certain glitches, such as the "dig glitch", in which the protagonist would move backward each time he used the shovel, pushing him through solid objects and sometimes trapping him. Sales Fable was a commercial success upon release, selling 375,000 copies during its first week, and 600,000 copies in the first month. Sales rose to 1.4 million copies by March 2005. By July 2006, its Xbox version had sold 1.5 million copies and earned $58 million in the United States alone. Next Generation ranked it as the 29th highest-selling game launched for the PlayStation 2, Xbox or GameCube between January 2000 and July 2006 in that country. The game has sold around three million copies worldwide. Reception Fable received positive reviews from both audiences and critics. The original Xbox version of the game has an aggregate critic score of 85% at both Metacritic and GameRankings. The game won more than fifty awards, and became the Xbox's fastest-selling game up to that time. Fables combat was praised. Staff from 1UP.com complimented the multiple approaches to combat which the publication stated made the game more a mini-game of its own: "Combat becomes its own minigame, with the goal not solely to beat a foe, but to beat it with skill and get the most from every fight. Slaughter becomes irrelevant, and the fights never become tedious." Though pointing out several flaws in the game such as bland character designs, Marc Saltzman of USAToday.com stated that the game "should satisfy you with its incredible depth, open-ended game play, and a solid story that gets even better about half-way through the adventure". Fable has been praised for its concept of free will and having consequences for the Hero's actions. Other aspects of the game positively received included the game's tongue-in-cheek characters and what The Observer called a "very British sense of humour, in the style of Monty Python or Douglas Adams". The short length of the main plot was criticised by reviewers, but many overlooked this due to the much larger array of side quests available to the player. One