is a 2002 action game developed by Smilebit and published by Sega for the Xbox; it is a sequel to the Dreamcast game Jet Set Radio (2000). As a re-imagining of the original game, it features improved gameplay mechanics, updated graphics, larger open world environments, new characters, a new soundtrack and multiplayer gameplay. The player controls members of a street gang that use inline skates to traverse a futuristic Tokyo, spraying graffiti, challenging rival gangs and evading authorities. Like Jet Set Radio, Future uses a cel-shaded style of animation. Much like its predecessor, Jet Set Radio Future received critical acclaim for its gameplay, music and art style. It won several awards and was nominated for many others. After its initial release, it was bundled with new Xbox consoles with Sega GT 2002 on a dual-game DVD. Gameplay Jet Set Radio Future plays similarly to Jet Set Radio in which the player controls a member of a gang of inline skaters called the GGs to gain control of a futuristic Tokyo. Players can grind through rails and poles, perform various tricks while grinding, perform various mid-air tricks, skate backwards, and use boosts on the ground and on rails in order to move faster. When a player is skating fast, they can come to a quick stop by performing an advanced inline-skating move called the powerslide. Much of the game requires the player to search for graffiti tags left by other gangs and spray over them with their own. To do this, players will need to collect spray cans littered across each stage. Spraying is more streamlined from the last game, with manual spraying over large tags replaced by multiple spray targets depending on the tag's size. Unlike Jet Set Radio, there is no time limit and spray targets can be completed at any time. Stages in the level are larger, more open world and are now interconnected, with time limits removed, and often feature multiple objectives. These range from mimicking a rival's trick line or beating other skaters in a race. The police, who previously chased after the player in the last game, now appear in specific areas, with the player tasked with stopping them by charging into them and spraying them to defeat them. Each area has hidden items to collect, including Graffiti Souls, which unlock new graffiti designs, and Hidden Tapes which unlock additional missions where more Graffiti Souls