is an adventure game developed and published by Konami for the Nintendo Entertainment System. It was released on in Japan, November 1987 in North America, and on in Europe. It is a sequel to a prior Goonies video game released on the Family Computer in Japan, which was only available in North America on Vs. System arcade units. Gameplay The Goonies II is considered an early example of a metroidvania game, with open level design similar to Metroid and Castlevania II. The game features two modes of play: platform and first-person. Most of the game is played as the former as the player works through a non-linear map. The player moves Mikey to new areas of the map by ladders or doors that may act as warp zones. Several different types of zones are found in the game, each with distinct enemies, graphics and music. The Fratelli family (Jake, Francis, Cousin Pipsqueak, and Ma Fratelli) will frequently appear to pursue Mikey; with the exception of Pipsqueak who vanishes when hit, they can be stunned briefly with attacks but cannot be defeated. When the player exits the platform screen by entering a door, the game shifts to a first-person mode. Using a command menu similar to Shadowgate (released a few months after The Goonies II), the player explores the area by navigating through rooms, searching for hidden items and interacting with non-player characters. The items the player finds may be useful in the platform screens (such as weapons or transceivers) or within the rooms themselves (such as the candle, key and ladder). The player will find the six Goonies and eventually Annie in cells in this mode. Each rescued Goonie increases Mikey's health, and all six must be rescued before Annie can be freed. There are a number of weapons the player can use, and the player can equip both a primary and secondary weapon. Mikey can use three primary weapons: the yo-yo, a short-range weapon with limited power; the slingshot, a ranged, ammunition-based weapon; and the boomerang, a slower ranged weapon with unlimited use. The bomb and molotov cocktail are the two secondary weapons the player can use, and the player can increase Mikey's carrying capacity by finding additional cases of them. These are explosive weapons that have a small blast radius and can damage Mikey if he is in range; the bomb can also reveal hidden doors. There are