create a logical statement which equals the goal set using the numeral cubes. Challenges and multiplayer games work in a similar way to Equations game. WFF 'N Proof WFF 'N Proof is a board and cube game that was created by Professor Layman Allen in 1961 to teach the basics of symbolic logic. It is played with 28 cubes that contain various letters, such as p, q, C, or N. The game board contains a forbidden section, a permitted section, and a required section. To win the game, you have to write a proof, using the cubes to create "WFFs" (Well-Formed Formulas). This game was now adopted by AGLOA in 2013, however the game was dropped from the tournament after 2018. Language Games LinguiSHTIK LinguiSHTIK is a technical game that teaches language arts and linguistics. The game has a playing mat and 23 cubes which are imprinted with the 26 letters of the alphabet. A player has to create a word using the letters available, and the word must be used in a sentence that matches the Demands called. A demand specifies something about the sentence or word, such as number of clauses, part of speech, number of letters, etc. Challenges in LinguiSHTIK work similarly as in the other cube games with the exception of a forceout, which is called when moving any cube would result in a Challenge Win. Some concepts taught in LinguiSHTIK include sentence patterns, clauses, grammar, and verbs. The game has elements similar to the popular word game Scrabble but adds a different element of play through grammatical demands and the shared letter pool. Propaganda In Propaganda, clues are read to all players by a central reader. Each player must decide, from a list, which persuasion technique that clue used, if any. There are several different sections of Propaganda techniques; the reader also specifies which section the persuasion technique is listed in. Different leagues have different scoring methods, but the official AGLOA scoring involves a "bold" and "cautious" wager method. If you wager "bold", then you receive four points for a correct answer or lose two points for an incorrect answer. If you wager "cautious," then you receive two points for a correct answer; however, you lose nothing for an incorrect answer. A round consists of nine questions, so the highest score possible per round is 36 points, while the lowest is -18 points. Most Propaganda