their new homeworld is imperative, for in roughly five years three million colonists from Mor-Tax are expected to arrive. Plot First season Opening narration (spoken in voice-over by Martin in character as Blackwood): Along with other sci-fi/horror series that ran in syndication in the late 1980s (such as Friday the 13th: The Series and Freddy's Nightmares), War of the Worlds constantly pushed the “acceptable content” envelope, regularly featuring violence on par with the R-rated horror movies of the time. Gore is commonplace in the first season: dead aliens and their tossed-away hosts’ bodies melt in a grotesque puddle and the ruthless Mor-Taxans have no compunctions about torturing or mutilating any human who gets in their way. One of their trademark methods of murder would be gouged-out eyes courtesy of the third arm that would often burst out from their chest. During the first season, the aliens are led by a triumvirate known as the Advocacy. They are a part of their society's ruling class, overseeing the invasion force on Earth while their leaders, the invisible and never heard Council, remain back on Mor-Tax. Outfitted throughout most of the season in contamination suits that pump coolant to counteract the killing heat of the radiation they need, they stay in their base of operation: a cavern in the Nevada desert, which is perfect due to the ambient radiation from atomic bomb tests. Due to the risks to their lives, they rarely venture into the outside world because without the Advocacy the lower classes would have no guidance and be useless. Their goal is to pick up where they left off in 1953 by making way on Earth for the three million colonists heading in exodus from their dying world. Their major objective in order to accomplish this terraforming is to remove humanity from the planet. The aliens’ hatred of human beings goes beyond simple prejudice. Having come from a planet that can be compared to the Garden of Eden based on its description, the aliens see that humans do nothing but desecrate what they would call a paradise, and most importantly, a new home. Without humans in the way, they can restore the vegetation, and better replicate the conditions of their deceased world. To carry out a successful war, they seek out weapons (some of which are their own left behind from previous visitations), help amass their army, and engage in infiltration