the sense that they use the same hardware, have the same sprites and title screen, and the gameplay mechanics are basically the same. Player vs Player has the characters fighting it out over girls in twelve different locations around the world (similar to the later SNK's Street Smart). A scene runs as a best out of three rounds competition for one girl. After every competition, the player has a chance to earn bonus points by evading a series of potted plants flying at the player, kicking through a series of boards and stopping a charging bull. The locations of the game are: A harbor, a garden with a view of Mount Fuji, a bamboo forest, on a tree trunk over a chasm, on the stern of a Japanese registered ship, on the side of a road or runway, Holland with windmills, a big city, a North American desert with Indian tipis, a Japanese garden, a dojo, and finally a forest path at night. Afterwards, the game returns to the first scene. Versions and re-releases Karate Champ was converted to the Apple II and the Commodore 64 by Berkeley Softworks. Data East began publishing the home versions in the USA on October 12, 1985. The NES version was released in North America in December 1986. Like the home computer versions, the NES conversion was inspired by the Player vs. Player edition of the arcade game, this version was later released in Japan for the Disk System on July 22, 1988, but never made it to the cartridge-based Family Computer. Data East published this version of the game, both in North America and Japan. An emulation of the arcade version was released by Hamster for the PlayStation 2 as part of its Oretachi Geasen Zoku Sono lineup. Only the original game was included (the Player vs. Player version being ignored from the compilation). The emulated version from Hamster was re-released in 2015 for the PlayStation 4 on the Arcade Archives compilation which, unlike Oretachi Geasen Zoku Sono, was officially distributed outside of Japan. In 2010, it was released on the iPhone platform by developer Revolutionary Concepts. Although visually identical to the 1984 arcade edition of Karate Champ — Player vs Player, the iPhone version is actually a remake rather than an emulation, as it includes new features such as a difficulty mode as well as the ability for players to compete through