May 18, 2005. Mythic soon cancelled its original follow-up project Imperator Online after gaining the Warhammer license. Warhammer Online: Age of Reckoning is not purely derived from either Warhammer Fantasy Battles or Warhammer Fantasy Roleplay or any other source alone, but rather from the Warhammer Fantasy universe as a whole. It was developed by Mythic Entertainment, but Games Workshop was also involved in the ongoing development of the project. Their role was not only to ensure that the project remains true to the Warhammer Fantasy IP but also to work with Mythic to allow for the appropriate development and extension of the IP as necessary for the MMO. Mythic has previously created MMOs, including Dark Age of Camelot. During the development of Warhammer Online, Mythic featured a video blog of creative director Paul Barnett. These videos gave the viewer an insight into the work that went on behind the scenes of WAR, often showcasing development screens and concept art for the game. Mythic also released "Development Diaries" from time to time, meant to give readers a deeper look into the ongoing development of WAR. The Windows version was simultaneously released in North and South America, Europe, Asia, Australia and New Zealand on 18 September 2008. On 30 July 2009, Mythic Entertainment announced that Warhammer Online was being ported to the Mac OS X platform in 2009, with a beta version becoming available immediately. Like other Electronic Arts Mac games, Warhammer Online for Mac utilizes Cider technology by TransGaming Technologies. As of 31 December 2008, the number of active WAR subscribers had decreased to over 300,000 paying subscribers in North America and Europe. As of the end of March 2009, the company reported a loss of $1.08 billion in the financial year for 2009. Consequently, the number of servers was drastically reduced in order to consolidate the remaining population. The total number of servers was reduced to thirteen and the number of role-playing servers was reduced to only one. Subsequently, several servers were stopped, particularly in Europe, and there remained only nine servers: four in the United States and five in Europe (including two in Germany and one in France). From February 9, 2011, two other U.S. servers and one German server were removed, leaving a total of six servers worldwide (two in the US, four in Europe). From 14 December 2011, the game was down to three servers, one for