to build various units that will travel the length of the battlefield while doing battle with opposing units. If a unit successfully manages to reach the opposing end of the battlefield, the unit will cause a certain amount of damage to the enemy base. The battle is over when a side manages to damage the opposing base enough to destroy it. The visual aspect of the gameplay is represented by a vertically aligned graphical area where units are controlled in real-time, and a small horizontal radar at the top of the screen where units are represented by colored dots which scroll across the screen according to their position. At the bottom of the screen, each side has gauges the show the percentage of damage taken by their respective Land-Armors and Bases. When either reaches 100 percent damage, they will be destroyed. The gameplay in two-player mode is essentially the same as in the single player game. The graphical area is split into two sides for each player, with player one being blue and player two being red. The only major difference is that the first battle takes place at the location in the middle of the two capitals and will progress forward or backward depending on who wins, until one capital is defeated. Units During combat, the deployable units available are as follows: Land-Armor - The Land-Armor is the most important unit in the game. Only one Land-Armor at a time can be active on the battleground and is directly controlled by the player (the other units move independently). The Land-Armor can travel on the ground or hover in the air and attack enemy ground and air units. The Land-Armor can also pick up other units and drop them a different locations. The Land-Armor's health is displayed on screen and will be replaced by another Land-Armor when destroyed. The computer controlled army has an infinite number of Land-Armors, but the player does not and must buy extras if needed. The destruction of the player's last Land-Armor results in an automatic game over. Soldier - Soldiers are fairly slow moving ground units that fire single shots at other ground enemies. Soldiers are weak and can only take one hit before being destroyed, but they are very cheap to create and when a Land-Armor picks one up, it can repair the Land-Armor at a rate of 1 percentage point per second (this