Girl, a moderately armored unit with four weapon hardpoints; and the LC Tunnel Gouger which removes the factions disadvantage over their inability to modify the terrain without a builder unit. The 2.1 patch also adds a sixth newcomer, the unarmed and very silent Scout helicopter for the ED. This eliminates the disadvantage that ED players could not spy on enemy bases because their flying units are all helicopters, which means they are very loud compared to the other factions' aircraft and bound to be noticed by the other player. 9. Previously, only the ED and the UCS possessed Repairers capable of capturing enemy units and buildings, but only the ED and LC could disable these objects to be captured. The new Grabber is a rebalancing addition, which gives each side a method of capturing enemy buildings without the need to disable them. However, the player can only use a captured production building if it is on the same faction. This means it is impossible, for example, to be with ED and capture an LC Main Base then begin unit production. Finally, each side can now sell buildings and recycle units to receive half of the original price in credits. This way, the player can evacuate/recycle all units and sell every building except the Landing Zone at the end of each mission for maximum resource gain. Coupled with the Grabber, it is actually more beneficial now to leave enemy structures intact, but capture and sell them. References External links The Moon Project 2000 video games Real-time strategy video games Video games developed in Poland Windows games Windows-only games Video games set in the 22nd century 1C Company games Single-player video games TopWare Interactive games