contrasted Dragon Warrior to the 1986 NES game The Legend of Zelda, saying that though both games share common RPG elements, Zelda features a fantasy setting and magic but no level or turn-based combat system, and Dragon Warrior features both. Nintendo Power said the game's historical significance is its greatest aspect, and noted that "playing Dragon Warrior these days can be a bit of a chore". GamePro wrote that their favorite aspect of the game was the Elizabethan-English dialogue, and that they were disappointed by its removal in the GBC remake. Remakes The Dragon Quest I & II remake for the Super Famicom yielded 1.2 million copies sold in Japan. Famitsu gave the Super Famicom compilation remake Dragon Quest I + II a rating of 35 out of 40. The Satellaview remake was given a mixed, but overall positive review by Microgroup, saying that the touches such as the real-time event and voicing were appreciated but their implementation was lacking. They praised the medal collection as a nice way to compete with friends. Dragon Warriors English remake, as part of the dual GBC cartridge Dragon Warrior I & II, received better reviews than the original. IGN and Nintendo Power gave it an 8 out of 10. IGN's Marc Nix noted that while "it's one of the only interesting RPGs on the Game Boy Color to actually make American shores", players will be frustrated; those who played the original will lament the changes, while new players will find the game too linear and simple. GameSpot gave it a 9.6 out of 10, citing the great improvements to sound quality and the appeal of playing both games in succession, and GameRankings reports an 82% overall score. It received both GameSpot's and RPGamer's awards for Game Boy Color Game of the Year, and was nominated for GameSpot's "Role-Playing Game of the Year" prize among console games. Comparing it to its NES counterpart, RPGamers Derek Cavin awarded it 3 out of 5, saying that the game is above average in all aspects, and particularly praised the visual elements. He criticized its repetitiveness, but said that it is short enough that most players should finish the game before repetition becomes an issue. Combined, both the SNES and GBC remakes had more than 1.94 million copies sold worldwide. With the remakes' good sales performances, Enix released Dragon Warrior III for the GBC in 2001, which was