2D graphic style was used by most RPGs until the advent of 3D graphics. Dragon Warriors top-down perspective has become "a dead giveaway to an RPG". The game featured elements still found in most RPGs, such as the ability to obtain better equipment, major quests that intertwine with minor subquests, an incremental spell system, use of hit points and experience points, and a medieval theme. Reviewers said that, though Final Fantasy has been considered more important due to its popularity and attention in North America, Dragon Warrior laid the fundamentals on which Final Fantasy was based. In the Nintendo Powers November 2010 issue, in celebration of the NES's 25th anniversary in North America, Horii recalled the making of Dragon Warrior. Horii was a fan of basic RPG mechanics, and wanted to simplify the interfaces; he said that many other RPGs' interfaces at the time "were so complicated that they intimidated new users". He said that Dragon Quests simplified gameplay made the game appealing to people and made the franchise successful. He had been told that the Famicom lacks sufficient capacity for RPGs, which further motivated him to make one. Dragon Quest became a national phenomenon in Japan, inspiring spinoff media and figurines. The video game industry has called it Japan's national game. Horii, who was linked through his Shonen Jump articles, increased in celebrity status, and become a household name in Japan, as well known in Japan as Steven Spielberg is in the US; in contrast Miyamoto, creator of Super Mario Bros. and The Legend of Zelda, is not nearly as well-known. In a Famitsu poll, the Japanese public voted Dragon Quest as the seventh favorite game for the NES. Several games such as Glory of Heracles, Legend of the Ghost Lion, and Mother were inspired by the Japanese version's success. Shigesato Itoi was a fan of Dragon Quest, and Miyamoto was a detractor of the RPG genre, so in developing Mother, they subverted the Dragon Quest template by changing the setting and themes from the Middle Ages to those of the US. Many NES games including Dragon Warrior have had fan-made ROM hacks with a new plot and revised character sprites upon the same gameplay and layout, such as Super Mario Remix II from the Mario series. Dragon Quest became so popular in Japan that, if asked to draw slime, a Japanese person is likely to draw a shape