with 4 players, 4 deals with 2 players), each player or team counts their collected cards. If the number of collected cards is 20, 6 points are scored; an additional point is given for each captured card in excess of 20, rounded to the next even number. So, 21 cards gives 8 points, 22 cards still gives 8 points. 23 or 24 cards give 10 points. If both teams capture 20 cards, neither side scores 6 points. In this case and all other ties, the non-dealing team scores 2 points. This is called dos por darlas, "two for dealing (next)", as the scoring team will deal the next round. If neither team captures 20 cards, the team with more cards scores 2 points. If a team reaches exactly 38 points, that team is "out of play," called 38 que no juega (38 that doesn't play). The final two points that achieve victory may only be scored by caída. Existing captured cards, limpia, ronda will not count towards closing the game for that team. A chica is won when a player or team reaches 40 points. The game is won when a player or a team wins two chicas or when the opponent doesn't reach ten points at the end of the first chica (this last kind of loss is known as "zapatería"). Losing as zapatero immediately disqualifies the team from a tournament or match. If the opponent loses with "zapatería" (he doesn't score a perro = ten points), he's called "zapatero", probably because he ends up "poor" like a shoemaker (zapato = shoe). It may also be related to the expression "Cero, zapatero", a common rhyme colloquially used when referring to the number cero. Similar card games A similar game called Ronda is the most popular card game in Morocco. See also Mus (card game) Tute Cinquillo References External links Rules of Card Games: Cuarenta Rules for one of many versions of the game. South American card games Ecuadorian culture Fishing card games Spanish deck card games