takes place five years after the events in Dragon Quest Saga: Emblem of Roto. The world is again in chaos and a young boy, , sets out to gather companions to help him save the world from evil. Soundtrack Koichi Sugiyama composed and directed the music for Dragon Warrior. The soundtrack included eight tracks, which RPGFan said was "the foundation for Sugiyama's career". The pieces were arranged and incorporated into later Dragon Warrior games' soundtracks. The music has been released in a variety of formats. The first is as a Drama CD, released by Enix on July 19, 1991, which incorporated a narrated story. Super Famicom Edition Symphonic Suite Dragon Quest I, published by Sony Records on January 12, 1994, followed; the soundtrack featured orchestral versions of the tracks played by the London Philharmonic Orchestra and the original versions of the tunes. The game's classical score was considered revolutionary for console game music. The soundtrack's "eight melodies" approach set the template for most RPG soundtracks released since then, hundreds of which have been organized in a similar manner. The orchestral albums for Dragon Warrior I and II were combined in Symphonic Suite Dragon Quest I•II, released by SME Visual Works on August 23, 2000, King Records reprinted it on October 7, 2009. The orchestral tracks were again released in the Symphonic Suite Dragon Quest I album, including orchestral versions of the game's sound effects. Numerous live concerts have featured performances of the game's music; many performances were later released as albums such as Dragon Quest in Concert and Suite Dragon Quest I•II. Reception NES version Initial sales of the game were so low that Enix was going to lose money, but several Shonen Jump articles by Horii helped increase its sales substantially. People liked Toriyama's artwork and Sugiyama's music, which the book Power-Up: How Japanese Video Games Gave the World an Extra Life said "was richer and more exciting than any game music had ever sounded". In Japan, 1.5 million copies of the original version were sold. More than of those copies were sold within the first six months. It was very successful there and launched a popular series with several spin-off series and stand-alone games. In the first Famitsu Best Hit Game Awards (published February 1987, for 1986 releases), Dragon Quest won the awards for Game of the Year, Best Scenario/Story, Best Character Design, Best Programmer (for Koichi Nakamura),