amount of damage a character can receive; magic points, which determine the number of times a character can use magical attacks; strength, the power of a character's physical attacks; and intelligence, the power of a character's magical spells. Upon encountering an enemy, the player can use a variety of weapons to attack and defeat the enemy. Despite the game being set in 2035, the available weapons are largely medieval, including swords, axes, and spears; though a handgun is available. These weapons differ in their damage output, the range of the weapon, and the speed of the attack. Items and other accessories can be found by defeating enemies or by purchasing items from the game's shop. Similar to previous games in the series, Aria of Sorrow is set within Dracula's castle, which is divided into several areas that the player traverses. These areas feature different components, such as different enemies, varying terrain characteristics, and a unique piece of theme music. Similar to most platform games, progression between areas is limited by the abilities the player has. While the method in which the player progresses through the game is initially linear, the player's options become more diverse as the number of character abilities increases. Tactical Soul Aria of Sorrow introduces the Tactical Soul ability system to the Castlevania series. It involves absorbing the souls of enemies in order to gain additional abilities. Save for a few exceptions, all types of enemies in the game can eventually yield a unique soul that can be absorbed by the player. The rate at which enemies' souls are obtained varies between enemies. Players can trade souls between two Aria of Sorrow cartridges using two Game Boy Advance consoles and a link cable. Souls provide a variety of effects, and are separated into four categories: Bullet, Guardian, Enchant, and Ability souls. Bullet, Guardian, and Enchant souls are identified with the colors red, blue and yellow respectively, and the player can only have one of each type equipped at any given time. Bullet souls are Soma Cruz's replacement for sub weapons in this game, and enable the player to consume a set number of magic points to use an ability, often some form of projectile. Guardian souls provide continued effects, including transforming into mythical creatures and summoning familiars. Guardian souls continually drain magic points as long as they are active. Enchant souls are continuously active as long as