If it is discovered later in the game that a player had a "Petit sec", then it is also annulled and redealt by the following dealer. Bidding The players look at the cards they have been dealt, and an auction begins, starting from the player to the right of the dealer, as all action proceeds counter-clockwise. By bidding, a player states their confidence that they will be able to meet a set contract (see below) and sets the terms by which they will try to do so. If a player does not wish to bid, they may "pass" but may not bid after having passed previously. One may only bid higher than the previous bidders. The preneur ("taker", sometimes called "declarer" as in Bridge) is the one who wins this auction; they must try to meet the contract while all other players form the "defense" and attempt to prevent the taker from doing so. The level of player's bid is based on the strength of their hand, usually estimated by counting the points within it. See evaluating one's hand below for a method to determine the points within one's hand. The bids are, in increasing importance: ("take") or ("small"): if this is the winning bid the taker adds the "dog" to their hand, then confidentially sets aside a same number of cards of their choice, to bring their hand back to normal size before play begins. The discarded cards form the beginning of the taker's score pile (the tricks pile). The name of this stack evolves from "le chien" to "l'écart" ("the aside"). ("push"): same actions and scoring as a prise, but outranks the prise and generally indicates a stronger hand value. This bid is not in the official rules, and is a holdover from an older bidding system (see below). ("guard"): the same actions as prise, but the taker wins or loses double the usual stake. ("guard without" the dog): the dog goes directly into the taker's score pile, and no-one gets to see it until the end of the hand. The score is counted normally against the target number, but it is worth double the garde score (4x the base hand score) to whomever wins the hand. ("guard against" the dog): the dog goes directly into the opposing score pile, without being shown until the end of the hand. The score is counted normally against the target number,