part of the production staff for Dawn of Sorrow. Though Aria of Sorrow was successful, its sales figures failed to meet expectations and prompted the switch to anime-style designs. In 2005, Igarashi expressed a desire to develop a game centered on the battle between Julius Belmont and Dracula, but commented that the project would be dependent on available production time. On November 3, 2005, Aria of Sorrow was re-released as part of Konami's "Konami the Best" line in Japan. It was re-released, along with Harmony of Dissonance, in the Castlevania: Double Pack in North America on January 11, 2006. A scaled-down version for mobile phones by Glu Mobile was released in 2008 in Europe. It features loading times and reduced animations to accommodate its smaller file size, but retains most of the original game's locations and mechanics. Notes References External links 2003 video games Aria of Sorrow Fiction set in 2035 Game Boy Advance games Gargoyles in popular culture Metroidvania games Nintendo Switch games PlayStation 4 games Fiction about reincarnation Science fiction horror video games Side-scrolling role-playing video games Single-player video games Video games about amnesia Video games developed in Japan Video games scored by Michiru Yamane Video games set in Japan Video games set in the 21st century Video games with alternate endings Virtual Console games Virtual Console games for Wii U Windows games Xbox One games Glu Mobile games Science fantasy video games