The Pale Beyond is a survival role-playing video game developed by Bellular Studios and published by Fellow Traveller. It was released for Microsoft Windows and macOS on February 24, 2023. The game follows an Antarctic expedition that gets trapped in the ice as the player must manage the crew successfully to survive. Bellular Studios, a small development company based in Belfast, created the game and was inspired by historical Antarctic expeditions. Gameplay The player controls Robin Shaw, who has recently been hired by Captain Hunt to be the First Mate on the Temperance, a ship that is leaving for an Antarctic expedition to find The Viscount, a lost expedition and the Temperance's sister ship. Hunt goes missing a month after the journey begins, and as First Mate, the player is put into the role of Captain and must help the vessel survive the Antarctic waters. The game focuses on managing the crew and keeping them alive to survive the ice. The game has time that passes each week, during which the player is responsible for managing a number of resources, including food, fuel, and decorum. "Decorum" represents the ship's overall morale and how the crew is holding together. Each week, the player is responsible for deciding requests which can involve settling fights between crew-members or taking sides on arguments. It is important to also keep up the loyalty of crew-members in order to ensure survival (and that your decisions are followed or supported). Development The Pale Beyond is the first game from Belfast-based video game developer Bellular Studios. The group was founded by Thomas Hislop and Michael Bell, friends who took programming courses together at Queen's University Belfast. Bell founded a YouTube channel called "Bellular Gaming" which began to get a following while Hislop got involved with theater in his spare time. The friends decided to work together to develop video games as they thought their skillset would compliment each other. Originally, the studio tried to develop a mobile game which was cancelled before it could be released, and another game which also failed. The studio announced a World of Warcraft mod that would have overhauled the early quests in the game with voice acting and other modern features, which was shut down by the game's developer, Blizzard. Hislop said in an interview that the lessons from these original games they attempted to develop helped to narrow the scope of