Aisleyne & James vs. Courtney & Curtis Pato Brawl: Played in male and female rounds. Each round, team members of the designated gender begin at the center of the Arena with both hands on a pato ball. The first player to wrestle the ball out of their opponent's hands two out of three times wins the round for their team. The first team to win two rounds wins. Played by: AJ & Arabella vs. Curtis & Kaz K. Ball and Chain: Teams open six panels at the top of a tall wall to reveal six trivia questions. They must search among several 15-kilogram medicine balls wrapped in chains for six with the answers on them, and hang them on hooks below their respective question. The first team to correctly answer all six questions wins. Played by: AJ & Courtney vs. Danni & Marcel Balls In: Played in male and female rounds. Each round, team members of the designated gender play both offense and defense. The offense player has three attempts to deposit a ball into a goal at the center of a ring while the defense player attempts to stop them by blocking them and knocking the ball out of bounds. Players then switch roles and repeat the process. The player who scores the most goals wins the round for their team. The first team to win two rounds wins. Played by: Arabella & Nathan vs. Ashley & Ella Final Challenge The final eight contestants competed in the Final Challenge, where they completed timed checkpoints in male-female pairs. For the first two checkpoints, players competed in teams determined by the Algorithm at the end of the "Balls In" elimination; the last team to complete the first two checkpoints were eliminated. Afterwards, the remaining six players completed the final two checkpoints — in which the Algorithm selected new teams for each checkpoint. At the end of the Final Challenge, each individual's time from the four checkpoints were accumulated to determine the male and female winners of UK, who receive £50,000 each. Checkpoint #1: Teams must collectively cycle 100km on a stationary bike before proceeding to the next checkpoint. Checkpoint #2: Teams swim through a swamp to collect bags of puzzle pieces at two platforms. After returning the puzzle pieces to their station, teams must then run down a path to view and memorize an answer key before recreating the key at