Fire Emblem, also officially known as Fire Emblem: The Blazing Blade, is a tactical role-playing game developed by Intelligent Systems and published by Nintendo for the Game Boy Advance handheld video game console. It is the seventh installment in the Fire Emblem series, the second to be released for the platform after Fire Emblem: The Binding Blade, and the first to be localized for international audiences. It was released in Japan and North America in 2003, and in Europe and Australia in 2004. The game is a prequel to The Binding Blade, set on the fictional continent of Elibe. It tells the story of Lyn, Eliwood, and Hector, three young lords who band together on a journey to find Eliwood's missing father Elbert while thwarting a larger conspiracy threatening the stability of Elibe. The gameplay, which draws from earlier Fire Emblem entries, features tactical combat between armies on a grid-based map. Characters are assigned different character classes that affect abilities and are subjected to permanent death if defeated in battle. Development began in 2002 as a companion title to The Binding Blade, but it was prolonged from its initial seven-month window as new features were added. While the Fire Emblem series remained exclusive to Japan due to concerns about its difficulty, the success of Advance Wars and popular demand following the inclusion of Fire Emblem characters in Super Smash Bros. Melee prompted the game's localization. The game was released to positive sales and international critical acclaim, establishing the Fire Emblem series in the West. Its overseas success caused all subsequent games (except for Fire Emblem: New Mystery of the Emblem) to be released outside of Japan. The game will be released as part of the Nintendo Switch Online + Expansion Pack in 2023. Gameplay Fire Emblem is a tactical role-playing game where players take the role of story protagonists Lyn, Eliwood, and Hector as they navigate story-driven missions across the fictional continent of Elibe. The player takes the role of an unseen tactician directing the player army. The single-player campaign is divided into chapters which generally begin with story elements presented through the use of scenes animated with still images of the main characters, then followed by a battle with an enemy; after each battle, the player is given the opportunity to save their progress. In-game currency is gained either through battles in the game's various Arenas or through other