on the subject. Signs of disagreement between Bowling and Infinity Ward arose in a live interview with Machinima when he stated the following: "I feel like we are in a fucking era where everyone is so focused on subscriber numbers and all that stuff that we need to get back to what I feel like we did so much better in the old days of just plain good will, like stuff like the LAN patch, yeah it is lower priority but let's get it out the fucking door. Let's just do it." This could be a contributing factor to his resignation. Another factor could have been from the amount of harsh criticism Bowling received on Twitter from the fans and players. Neversoft merger and further expansion In May 2014, Neversoft was merged with Infinity Ward to form a single 'super-studio' after both collaborated on the development of Call of Duty: Ghosts. Neversoft studio head Joel Jewett and studio director Scott Pease retired shortly after the completion of the merger. Infinity Ward presently operates in four locations – California, Texas, Poland, and Mexico. The studio in Krakow, Poland opened in December 2017. The studio serves as a research and development center, and is headed by principal rendering engineer Michal Drobot. The Poland studio assisted in rebuilding the IW engine for the 2019 reboot of Modern Warfare and Call of Duty: Warzone. In October 2021, Infinity Ward opened a new studio in Austin, Texas. Reception Infinity Ward's first title, Call of Duty, won 90 Game of the Year awards and 50 Editor's Choice Awards. It also continues to be among the highest-rated games, according to GameRankings. Call of Duty 4: Modern Warfare enjoyed massive commercial and critical success, selling over 13 million copies from its release in November 2007 through May 2009. In 2010, Infinity Ward was ranked third by Develop 100 only running up to developer Nintendo and Bungie for the top 100 developers based on the sales of their games in the UK. Infinity Ward's sequel to Call of Duty 4: Modern Warfare, Call of Duty: Modern Warfare 2, earned over $550 million in sales in its first five days on the market, with $310 million of those sales made in the first 24 hours after the game's release. The sequel to Modern Warfare 2, Call of Duty: Modern Warfare 3, sold 6.5 million copies in the US and UK