Very Hard judgement) inability to use BGA Off (BGA Dark in later iteration) which dims the background animation, and inability to use mod groups such as JUDGE and ALTERNATE. Regardless of the machine settings, if the player's life bar reaches zero, it will result in a game over. Songs in this mode are starting at level 13 and lower ones can't be played in it. All points scored in this mode are recorded on the Andamiro website in the player's personal profile, saving the total score gathered along with separate scores for Single and Double charts. "Music Train" mode was introduced in Pump It Up Fiesta. Music trains are pre-selected courses where multiple songs play continuously. Many music trains feature a unique theme or gimmick to them, catering to advanced players. Pump It Up PRIME 2 introduced the "Random Train" mode, where tracks are randomly chosen from player-defined difficulty brackets. "Skill Up Zone", "Mission Zone" or "Quest Zone" is unlocked by inserting a USB drive into the machine. Mission Mode presents new goals for advanced players to meet which can be as simple as a different step pattern to a familiar song or as complex as modifications to the game's interface. When a player attempts or clears a mission, they are granted EXP (experience points) to advance further in the mode. The mode was expanded into the World Tour mode on NX, and the RPG-styled WorldMax on NX2. "Battle Mode" appeared on "Pump it Up 2nd DF". The player with the higher score would win the battle. On Perfect Collection and The Premiere, a player could "attack" their opponent with modifiers by creating combos, with longer combos resulting in more damaging attacks. On Exceed 2 there are extra bonus arrows containing power-ups activated by action steps that come up later which launches the attack. The battle could be decided in only 1 song in most cases. Stage Break does not affect this mode. "Division Mode", appearing on Premiere 2 and Rebirth, utilized special stepcharts with "switches" that could switch between a "Groove" style (for freestyling), and a "Wild" style for more advanced charts. "Half-Double", appearing on Premiere 2 and Rebirth and remaining until Premiere 3 and Prex 3, was a mode that only used the 6 panels in the middle (both centers plus the right arrow pair on the 1p side and the left arrow pair on the 2p side).