version of Manhunt 2 in November 2009. On May 14, 2013, Manhunt was made available for purchase on the PlayStation 3 under the PlayStation Network's PS2 Classics category. It was later released again for the PlayStation 4 on March 22, 2016, upscaled to 1080p and with support for trophies. Reception The PlayStation 2 and PC versions of Manhunt received "generally favorable reviews", while the Xbox version received "mixed or average" reviews, according to the review aggregation website Metacritic. As of March 26, 2008, the Manhunt series has sold 1.7 million copies worldwide. At the 7th Annual Interactive Achievement Awards, the game was nominated for "Console Action Adventure Game of the Year". Manhunt received a "Gold" sales award from the Entertainment and Leisure Software Publishers Association (ELSPA), indicating sales of at least 200,000 copies in the United Kingdom. The game's dark nihilistic tone and violent nature were singled out by many critics as representing something unique in the world of video gaming. GameSpot concluded that, "like it or not, the game pushes the envelope of video game violence and shows you countless scenes of wholly uncensored, heavily stylized carnage". Game Informer praised the PS2 version's audacity and competent technical capabilities, stating "it's a frightening premise that places gamers in a psychological impasse. The crimes that you commit are unspeakable, yet the gameplay that leads to these horrendous acts is so polished and fierce that it's thrilling." IGN complimented the same console version's overall challenge, calling it a "solid, deep experience for seasoned gamers pining for some hardcore, challenging games". Edge gave the same console version eight out of ten, saying, "Like GTA there's more to this than shock and awe. Within its linear structure there is a lot of freedom within which to act, much more so than both Splinter Cell and Metal Gear Solid 2, the titles which Manhunt most closely resembles." Toronto Star writer Ben Rayner, praised the relevance of the game, defending its violence and graphic nature as very much a product of its time, and condemning calls to have it banned; As entertainment and cultural artefact, Manhunt is totally disturbing. But so is the evening news, the "I'll eat anything for money" lunacy of Fear Factor and the unfettered, misanthropic gunplay of Bad Boys II, so I will defend until my last breath Rockstar's right to sell this stuff to me and anyone else who wants it.