mini games for their own sticker image. The stickers are like puzzle pieces that create a realistic picture. Puppies to the Rescue is a 3-dimensional game with the ability to angle the camera in whichever direction will make it easiest for navigation. The player must avoid and bark at enemy toys to short-circuit them, or tumble into them to smash them. Checkpoints within a level are places where the player will be sent back if a life is lost and are marked by a parrot named Waddlesworth. If a toy hurts the player four times, a life is lost. If a checkpoint has not been reached before a life is lost, the player is sent back to the starting point. Unlike the Game Boy Color version of the game where the toys are active after being broken, toys the players break stay broken. To regain lost health, the player can collect food. Each level has a 'spirit animal friend' who will tell the player how to get through the level, and sometimes assign Oddball or Domino specific tasks to do in return for a reward or assistance. Certain levels also feature one of Cruella's three main henchmen from both films: Jasper and Horace from 101 Dalmatians, and Le Pelt from 102 Dalmatians. Unlike enemy toys, they are invincible from normal attacks and the player must perform a certain task instructed by the level's animal friend in order to defeat them. After a specific number of levels has been completed, the player will face Cruella in a series of boss battles which will unlock a minigame to play upon completion. Reception The Dreamcast version received "average" reviews according to the review aggregation website Metacritic. David Zdyrko of IGN reviewed the PlayStation version and praised the voice-overs, cutscenes and mini-games, but criticized the game for being too easy in some places. Marc Nix of IGN reviewed the Dreamcast version and wrote: "The colors and emphasized building designs are vivid and sparkly. It's disappointing that the designers didn't even afford to sync the lips in the conversation scenes". Nix wrote of the Game Boy Color version: "The levels are sharp in creativity, and just as sharp in beauty. Though not as dazzling as can be done on the Game Boy Color, the levels are clean and vibrantly drawn". Cathy Lu of Daily Radar praised the graphics and gameplay of the Game Boy Color