EIM had been modeled after Interlink, Eno modeled Warp after Panasonic's 3DO department. Warp produced a number of titles for various platforms, however its main output consisted of games designed for the 3DO Interactive Multiplayer. Under Eno's management, Warp's games were noted for their outlandishness and unconventional production. The game Short Warp, for example, notably came shipped with condom feelies, and the game Real Sound shipped with a bag of "herb seeds". Eno took up radio broadcasting during this period. He developed a maverick reputation during his work with Warp, and shocked the Japanese video game press in a dramatic 1996 press conference where he burned bridges with Sony by displaying a video depicting the PlayStation logo morphing into the logo for Sega Saturn to indicate that Warp's latest game, Enemy Zero, would be a Saturn exclusive. Furthering this reputation, at the 1996 Tokyo Game Show Warp displayed a video of themselves dancing and singing a song with lyrics roughly translated as "Enemy Zero is a good game, Warp is a good company", at the end of which Eno threw to the floor a plush doll of Muumuu, the mascot of Sony's hit game Jumping Flash!. Warp's last four titles were designed exclusively for Sega. Due in part to the failure of the 3DO Interactive Multiplayer as a video game console, in part to Eno's growing episodes of mental instability, and dogged by mediocre sales figures for their non-3DO games, Warp disbanded shortly after the release of D2 in 2000. Thereafter, Warp was renamed Superwarp. Superwarp diverged from Warp in concentrating on DVDs, network services, and online music. With Superwarp, Eno worked on 20 or 30 widely diverse projects including work with NTT DoCoMo, creation of a cell-phone purchase interface for Coca-Cola vending machines, marketing cigarettes, and designing a trendy hotel. Eno also began blogging during this period. Superwarp was disbanded in 2005 without having released a single video game title. Eno explained that this was his final act of distancing himself from his past at WARP. Eno founded From Yellow to Orange (sometimes abbreviated as fyto) in 2001 and headed the company until his death. In 2006, Eno announced that From Yellow to Orange was in the process of designing a game and, during an interview at E3 2006, he hinted that the game would be designed for Nintendo's Wii. In the September 2008 issue of Electronic Gaming Monthly,