the mission to daytime. Points per mission were awarded for success or failure, as well as radar and visual detection, and identification, by enemy installations and aircraft. High scores were naturally awarded for entering enemy airspace, accomplishing the primary and secondary mission objectives, and departing, all without being detected by the enemy. The game's manual included in-depth discussion of types of radar detection and how to avoid it, called "threading the needle". Release Originally released for the PC DOS in 1991, the game was ported to the Amiga, Macintosh and PC-98 in 1993–1994. Its 3D engine was also optimised and used to create the graphics for Task Force 1942: Surface Naval Action in the Pacific in 1992. Tommo purchased the rights to this game and digitally publishes it through its Retroism brand in 2015. In October 2014, the game was released on Steam, developed by Retroism and published by Nightdive Studios. Reception Computer Gaming World in 1991 called F-117A as engrossing, challenging and educational simulation game. A 1992 survey in the magazine of wargames with modern settings gave the game four stars out of five, and a 1994 survey gave it three-plus stars. The game received the rating of 93% by Computer and Video Games, and scored 92% from Amiga Format. Most of other reviews were less enthusiastic, but usually with the ratings still over 80%. References External links 1991 video games Amiga games Cold War video games Combat flight simulators DOS games Games commercially released with DOSBox Linux games Classic Mac OS games MicroProse games NEC PC-9801 games Video game remakes Video game sequels Video games developed in the United States Video games scored by Jeff Briggs Video games set in Cuba Video games set in Iraq Video games set in Iran Video games set in North Korea Video games set in Libya Video games set in the Soviet Union Video games set in Vietnam Single-player video games Tommo games Video games set in Syria