characters in Abyss. The game's director Yoshito Higuchi originally wanted a realistic feel after the cartoon-like styling and shader techniques of Abyss and the Wii spin-off title Tales of Symphonia: Dawn of the New World. One of the challenges this presented for the background designers was adjusting for the advent of LCD televisions. The positive aspect of this was that more colors could be displayed than on cathode ray tubes. In hindsight, it was felt that the final effect lacked the desired polish. The anime cutscenes were created by Production I.G, with the number and length increasing from previous titles. The scenario was written by Takashi Hasegawa, who had written for multiple series entries since Tales of Eternia; Koki Matsumoto, who had written the scenario of Tales of Legendia; Hideo Baba, who had previously done work on Tales of Rebirth; and Takaaki Okuda, a newcomer to the series. The game's title, meant to be indicative of the games' theme of justice, was derived from "Vesper", a name referring to the planet Venus. Its general meaning was to depict the protagonists and their ship as a newly born star shining on the land, similar to Venus in the evening sky. The logo was also design to convey this, and the term "Vesperia" was used in-game for the party's airship. The game's main protagonist, Yuri Lowell, was created to be a more mature, evolved protagonist than Kyle Dunamis in Tales of Destiny 2 or Luke fon Fabre in Abyss. His role was to facilitate the growth of the other characters, and to have a sense of justice that did not take account of the law. Veteran Tales character designer, Kōsuke Fujishima, was brought in to design the main characters. Fujishima found designing Yuri difficult, while Flynn proved one of the easiest designs. One of the intentions for Flynn and Yuri was for their designs to contrast with each other. A main character not designed by Fujishima was Repede, who was designed by the art director Daigo Okumura. Music The music was composed by Motoi Sakuraba, who had composed for nearly all the previous Tales games, and his regular partner Shinji Tamura, the latter working under the alias Hibiki Aoyama. While creating the soundtrack, Sakuraba was caught in the transition between sequenced to prerecorded streamed music, the latter of which gave room for rearrangements and improvisation mid-production. Sequenced music had been used up