has a few features for the console, including the Virtual Console, WiiConnect24 and several Channels. The Wii console can also communicate and connect with other Wii systems through a self-generated wireless LAN, enabling local wireless multiplayer on different television sets. The system also implements console-based software, including the Wii Message Board. One can connect to the Internet with third-party devices as well. The Wii console also includes a web browser known as the Internet Channel, which is a version of the Opera 9 browser with menus. It is meant to be a convenient way to access the web on the television screen, although it is far from offering a comfortable user interface compared with modern Internet browsers. A virtual keyboard pops up when needed for input, and the Wii Remote acts like a mouse, making it possible to click anywhere on the screen and navigate through web links. However, the browser cannot always handle all the features of most normal web pages, although it does support Adobe Flash, thus capable of playing Flash games. Some third-party services such as the online BBC iPlayer were also available on the Wii via the Internet Channel browser, although BBC iPlayer was later relaunched as the separate BBC iPlayer Channel on the Wii. In addition, Internet access including the Internet Channel and system updates may be restricted by the parental controls feature of the Wii. Backward compatibility The original designs of the Nintendo Wii console, more specifically the Wii models made pre-2011 were fully backward compatible with GameCube devices including game discs, memory cards and controllers. This was because the Wii hardware had ports for both GameCube memory cards, and peripherals and its slot-loading drive was able to accept and read the previous console's discs. GameCube games work with the Wii without any additional configuration, but a GameCube controller is required to play GameCube titles; neither the Wii Remote or the Classic Controller functions in this capacity. The Wii supports progressive-scan output in 480p-enabled GameCube titles. Peripherals can be connected via a set of four GameCube controller sockets and two Memory Card slots (concealed by removable flip-open panels). The console retains connectivity with the Game Boy Advance and e-Reader through the Game Boy Advance Cable, which is used in the same manner as with the GameCube; however, this feature can only be accessed on select GameCube titles which previously utilized it. There are also