is a 1995 vertically scrolling shooter arcade video game originally developed and published by Taito in Japan, America and Europe. Set in the year 3195, where a robot known as "Huge Boss" stole a newly developed time machine to travel back in time and rewrite human history, players assume the role of one of the six fighter pilots taking control of their own space fighter craft in an effort to overthrow the evil entity from altering history. Headed by Snow Bros. and Twin Hawk composer Osamu Ōta, Gekirindan was created by some members of Toaplan at Taito after the former company declared bankruptcy in 1994. Initially launched for the arcades, the game later received a conversion for the Sega Saturn by Japan Media Programming and published exclusively in Japan by Virgin Interactive Entertainment on 18 April, 1997, featuring multiple changes compared with the original version. The title has since been re-released through compilations such as Taito Legends 2 across various platforms in 2006. The title has been met with mixed critical reception from reviewers. Gameplay Gekirindan is a science fiction-themed vertically scrolling shoot 'em up game reminiscent of Truxton II and DonPachi, where players assume the role of one of the six pilots taking control of their respective space fighter craft (a futuristic fighter jet, a helicopter conditioned for space travel and a remodeled old-fashioned airplane) through five increasingly difficult levels in an effort to effort to defeat Huge Boss and prevent his plan of rewriting human history as the main objective. As far as vertical scrolling shooters go, the title initially appears to be very standard; Players control their craft over a constantly scrolling background and the scenery never stops moving until a boss is reached. Players also have three weapons at their disposal: the main weapon that travels a max distance of the screen's height, a sub-weapon and three bombs capable of obliterating any enemy caught within its blast radius. A unique gameplay feature is the main weapon system; Similar to Out Zone, each ship is equipped with two main weapons at the beginning that can be upgraded by picking up "P" icons and switch between them by picking up a "C" icon that alters the player's shot pattern, while sub-weapons appear on certain occasions as colored letter icons (ranging from blue missiles, red napalm bombs and a green homing laser). Various other items can also be picked