the turn, the player must manage a corresponding disaster the following turn. Criticisms Many players have complained that the mechanism the game uses to measure wealth, or the health of the economy, is very faulty and is not very realistic. According to developers, the game was meant to have a different system of measuring the health of the economy, but deadlines prevented the final version from including the more accurate system. Sources See also Climate Challenge, direct link to the game. 2006 video games Environmental education video games Flash games Video games developed in the United Kingdom