is a Japan-exclusive professional wrestling video game developed and published by Square on June 8, 2000 for the PlayStation 2. It was the first wrestling game published on this platform. All Star Pro-Wrestling was released in a period in which Square sought to diversify its catalog by producing various non-role-playing games for the PlayStation 2. The game's control relied entirely on the DualShock 2's analog sticks, although a second mode using the normal buttons was also available. While the quality of the game's graphics was lauded and sales were good during its month of release, the control was received negatively by critics, who felt it was awkward and unintuitive. Nevertheless, the game spawned two sequels, released in 2001 and 2003. Gameplay All Star Pro-Wrestling is based on Japanese wrestling rather than American. The game can be played in several modes selected in the "Match Make" menu; these include exhibition matches, championships, tournaments, or leagues separated by weight. Depending on the mode chosen, different wrestling rings can be chosen to battle, as well as the referee and the time limit. 26 real-life wrestlers are initially available, notably Jyushin Thunder Liger, The Great Muta, Don Frye, Koji Kanemoto, Antonio Inoki, and Masahiro Chono. Each battle begins with the wrestlers' entrance sequence. Two types of controls can be chosen to fight. The default one uses the DualShock 2's analog sticks exclusively; the left one being pressed for movements and the right one for attacks. Pins are executed by tilting both sticks up; and pressing both sticks grabs the opponent, who can then be attacked or thrown depending on the way the right stick is tilted. The second type of controls, called "Type B", is closer to other fighting games and assigns pinning to the triangle button, grabbing to the square button, and punches and moves to the cross button. With Type B, the power of each move is determined by the level of pressure applied on the buttons. In both modes, the precise techniques available depend on the position and distance of the opponent, as well as a personal "tension meter" which builds up during battle. At any time, the D-pad can be used to change the angle of the camera. Wrestlers return to full health after each match, and the game keeps track of the time of victories and records with the PlayStation 2 internal clock. A memory card can be used