52 Pickup: A card game in which dealer scatters the cards on the floor and non-dealer must pick them up. Mornington Crescent: Originally a round in the BBC Radio 4 comedy panel game I'm Sorry I Haven't A Clue. The game consists of each panelist in turn announcing a landmark or street, most often a tube station on the London Underground system. The apparent aim is to be the first to announce "Mornington Crescent", a station on the Northern Line. Despite appearances, however, there are no rules to the game, and both the naming of stations and the specification of "rules" are based on stream-of-consciousness association and improvisation. Thus the game is intentionally incomprehensible. Games in works of fiction Games with undisclosed rules 43-Man Squamish: Mad magazine published an article outlining a college sport designed to be unplayable. The sport features a pentagonal field, silly-sounding terms and a dummy on each team. Calvinball: In the comic strip Calvin & Hobbes, Calvinball is a game regularly played by the main characters. The only consistent rule of Calvinball is that "Calvinball may never be played with the same rules twice". Double Fanucci: Featured in the computer game Zork Zero, Double Fanucci has mind-bogglingly complex "rules". Legal play can depend on things like the phase of the Moon and the ancestry of the players. Hoax games Numberwang: A recurring "game show" on the sketch series That Mitchell and Webb Look. Similar to Mornington Crescent above, the "contestants" call out random numbers in an attempt to score a "Numberwang", though the responses are scripted and there are no actual rules to winning a "Numberwang". Clique: The online satirical gaming magazine Critical Miss featured rules for a card game called Clique, a parody of collectible card games that used printed cards and spurious spoken rules to confuse onlookers. Fizzbin: In the Star Trek episode "A Piece of the Action", James T. Kirk created this game while he and Cmdr. Spock were being held prisoner. They "taught" the game to the guards, improvising the rules until their captors were sufficiently distracted, then overpowered them and escaped. Cups: In the Friends episode "The One on the Last Night", Chandler invents the card game Cups, making up the result of each card turn in an attempt to give Joey money after he refuses a handout and with all other attempts to "lose" games failing. Joey later loses all