Some Jaconians, driven by greed, need or curiosity, shake off the societal bonds to become "praedors", outcasts who comb the ancient Borvarian ruins for pieces of ancient technology that are now called "magic". Game mechanics Like many fantasy role-playing games, Praedor uses a system of attributes (Strength, Constitution, etc.) to define a character's abilities. However, there are no "classes" or defined occupations. Instead, the character is defined by skills that the player chooses. The game uses primarily six-sided dice, often rolled as multiple dice versus a target or a skill check. Reception Writing a retrospective review in 2016 for the Finnish game review site PlayLab, Jukka Särkijärvi called the 16-year-old game system "elegant and simple [...] the system is fast to learn and use, and intuitive to understand." He did note that "Combat encounters tend to be brutal [...] it is perfectly possible to win the fight and die on the sickbed." However, Särkijärvi concluded that the old game still held up, saying, "Praedor is beginner-friendly and still rewarding to the veteran. Its clever mechanics and strong atmosphere make it an enduring classic." References External links Official Praedor website Fantasy role-playing games Finnish role-playing games