Fatal Frame III: The Tormented is a survival horror video game developed by Tecmo for the PlayStation 2. The third entry in the Fatal Frame series, it was published by Tecmo in 2005 in North America and Europe, and by Take-Two Interactive in Europe in 2006. Set after the events of the first two games, the story revolves around three characters who lost loved ones and are drawn into the supernatural Manor of Sleep. The gameplay revolves around exploring the Manor and tackling hostile ghosts using the Camera Obscura. Each character has different strengths and weaknesses, such as stronger attack or stealth elements. Beginning development after Fatal Frame II: Crimson Butterfly (2003), Fatal Frame III was planned as the series' final entry for PS2. Makoto Shibata and Keisuke Kikuchi returned as director and producer, Tsuyoshi Iuchi as lead writer, and Tsuki Amano to write and perform the theme song. The concept and scenario were based on Shibata's nightmares, with the theme of horror emerging from the familiar. Sales met Tecmo's expectations, and it saw positive reviews from journalists. Praise went to its atmosphere and story, but many faulted a lack of innovation in its gameplay. Gameplay Fatal Frame III: The Tormented is a survival horror video game that has players taking control of three different characters−Rei Kurosawa, Miku Hinasaki, and Kei Amakura−who explore the supernatural Manor of Sleep, fighting hostile ghosts through photography using the series' recurring Camera Obscura. The game uses fixed third-person camera angles, with the Camera Obscura using a first-person view. The game is split between the Manor of Sleep—set in the characters' dreams—and the real world where players control Rei in her apartment. In the real world, Rei researches events assisted by Miku and Kei, with passive ghosts appearing in Rei's apartment later in the game. While in the Manor of Sleep, the goal is to explore its rooms, finding items which can either be used to solve puzzles or reveal aspects of the game's backstory. In addition to standard movement, there is a dedicated run button. Herbs used for healing and film ammunition for the Camera Obscura can be found within the Manor. Character health and the standard film type are restored to default levels upon leaving the Manor of Sleep. Progress is saved either at lanterns within the Manor of Sleep, or in Rei's apartment using the Camera Obscura. Combat, carried over and expanded