Screw (also known as Moonshine) is a card game where the players try to be the first to lose all their cards. Like Palace, it is derived from the Finnish card game Paskahousu. Rules The deck is split evenly and each player is dealt four face down cards and eight hand cards. Each player chooses four of their hand cards to place face up over the face down cards: one face up card on each face down card. Now each player has four hand cards. The player with the lowest hand card plays that card in the center. The next person may now play a card equal to or higher in value than the last played. Each player draws one card from the remaining deck each time they play a card. Multiple cards may be played at a time as long as they are the same value. If someone will not play on the central pile, they must pick up the pile and then play any value of their choosing. once the deck runs out players may not pick up anymore cards but must utilize the cards in their hands or pick up the deck. A 2 is a special card; it is not a low card. Instead, a 2 "neutralizes" the value of the pile, allowing the next person to play any value card they want on the pile. A 10 is also special; it burns the pile unless the number is greater than 10; the pile is discarded and the last to play may now play what they want. If someone plays all of their hand cards, they may now play the face up cards they reserved from the beginning instead of their face cards. When a player plays all their face up cards, they move on to their face down cards. They cannot look at these cards and are forced to play them at random. If the card they play is lower than the value required, they must take up the pile and again use it as their hand cards. The first to get rid of all hand cards, face up cards, and face down cards wins the round. Variations Some variations have it where when a card identical in value to the last is played, the next player in the turn order is skipped. A very common variation is that when four of the same value