five card hand in order to end their turn. Play continues clockwise. The next person may now play a card equal to or higher in value than the last played. Multiple cards may be played at a time as long as they are the same value. If a player is unable to play a card, they must take the entire pile into their hand. Once all cards from a player’s hand and the draw deck are exhausted, a player may use any of the three face up cards on their “porch.” Once the three porch cards are gone, a player may use one of the face down “basement” cards. Special rules are that: Playing an Ace forces you to send it to another player, leaving them to only be able to block it with a 2, Joker, or 10. Playing a 2 resets the value of the pile. You can then play another card or set on top. Playing a 7 forces the next player to play a card or set of lower value. Playing a 10 clears the pile - all the cards, including the 10, are discarded from play. A Joker is able to be used as any card. Four of a Kind, no matter how many players contributed, clears the pile just like a 10. The player who plays their final card instantly wins the round. Shedding-type card games