New York setting and the image of a bloodstained wedding dress. These two concepts survived the platform upgrade. Over the course of the development, he adjusted the plot numerous times to be more adult-oriented and to include complex narrative twists. The original concept was to make the game feel like a television drama, with multiple cliffhangers and moments of high drama. The game was designed from the outset as having no direct connection to the previous Parasite Eve games. The game's title came from it being Aya's third video game appearance, as well as it being a noticeable change in setting. The game's logo was designed to both look like the letter "B" and the number "3". It was originally only going to represent the number, but Nomura added the extra lines to display the game's "multi-faceted" nature. A notable addition was the option to skip cutscenes, a feature the team regretted leaving out of Crisis Core. Music The music for The 3rd Birthday was composed by Mitsuto Suzuki and Tsuyoshi Sekito, with additional work by original Parasite Eve composer Yoko Shimomura. Shimomura was involved from an early stage, when The 3rd Birthday was still a mobile game. When she was originally asked to compose for the title, she was involved with a number of other projects which made handling the entire score difficult. When asked whether she wanted to work with anyone on the composition, she suggested Suzuki and Sekito. The general instruction was to follow the pattern used by the music for Parasite Eve, with Suzuki and Sekito handling the majority of tracks, going so far as referring to the songs from the original Parasite Eve when handling remixes of old themes. In keeping with the game's other development goals, Shimomura wanted to alter some of the established music, although she asked the team to include familiar themes from earlier games for fans. Suzuki was responsible for a large amount of track mixing. Sekito was mostly involved with choosing and helping with instrumentation, in particular whether to include symphonic music. The composers had a relatively high degree of freedom, but they also had problems when composing some tracks that did not fit into selected scenes. Re-orchestrations of two pieces of classical music, "Sleepers Wake" by Johann Sebastian Bach, and "Joy to the World", a popular Christmas song, were used by Suzuki and Shimomura respectively to represent key moments