score when winning). If Hugo chooses completely incorrectly, however, it is him who will end up bound and launched out from the lair the same manner, the critical failure leaving the game's score unchanged. It appeared in Hugo - På Nye Eventyr, Hugo I/II(PC), Hugo 3, Hugo 4, Hugo 5, Hugo 6, Hugo Gold, Hugo Platin, Hugo XL, Hugo Die Geburtstagsparty, Hugo Safari, Hugo (PlayStation), and Hugo Classic 1-4, and in revised form in Hugo Retro Mania, also making an appearance in the Hugo online slot game. "Lightning Bolts" (or "Witch"): Hugo must hop through a large chessboard to collect a key and open a door to Scylla's treasure chamber in her castle (Hugolina's dungeon cell in the second PlayStation game), avoiding lightning spells being cast by the witch from a balcony above with all the remaining lives left from the main game at his disposal. Some versions include time limit in form of a fuse bomb, others have god bags to be optionally collected. It appeared in Hugo 3, Hugo 4, Hugo 5, Hugo 6, Hugo Gold, Hugo Platin, Hugo Die Geburtstagsparty, Hugo Safari, Hugo 2 (PlayStation), and Hugo Classic 1-4. "Keys": Hugo must select the correct key to open Scylla's treasure chest. If he guesses incorrectly or takes too long to choose, one of two traps will activate and capture him. It appeared in Hugo 3, Hugo 4, Hugo 5, Hugo 6, Hugo Gold, Hugo Platin, Hugo Die Geburtstagsparty, Hugo Safari and Hugo Classic 1-4. Some games feature alternative final minigames that do not take place in Scylla's lair: "Apple Harvest": After an encounter with a hologram Scylla, two of Hugo's children throw apples from a tree while Hugo tries to catch enough in a basket to make juice. It appeared in Hugo Platin. "Magic Hands": A shell game in which the player watches one of Hugo's children, Rut, place a bead under a shell and shuffle several shells and must select the shell with the bead under it. It appeared in Hugo Platin and Hugo XL and was hidden in Hugo for the PlayStation (the player needs to complete the game in arcade mode, collecting all bonus, then successfully complete the Ropes end scene without letting Scylla escape). "Fireflies": This endgame was only released for TV show. In this game, Hugo wants to read a book about a firefly when his light went out. After that, he