duellists without swords, horses, or coats in the cold morning air. Dinant and Cleremont plan to gain revenge on those who have embarrassed them. As Champernell, Vertaigne and their party are travelling to a country house, they are waylaid by a group of pretended bandits. Dinant and Cleremont appear to come to their rescue, and in the tumult and confusion the party is separated and the two old men are left alone in the woods. Champernell and Vertaigne soon stumble into La-Writ and Sampson. La-Writ is still talking big, full of his fictitious prowess; an irritated Champernell finally knocks him to the ground. Sampson is driven off, and Champernell beats La-Writ until the repentant attorney agrees to give up fighting and return to lawyering once again. In the clutches of the feigned bandits, Lamira is frightened, but Anabel is determined to fight to preserve her honor. Cleremont, pretending to be a rescuer, absconds with Anabel to a waiting priest. Dinant confronts Lamira, who is repentant for tricking him, but still determined to preserve her virtue; and Dinant reconciles with her. At the end of the play, hard feelings are dispelled with a new understanding and tolerance, and a new couple in Cleremont and Anabel. Stagecraft When Champernell is introduced in the play's opening scene, the text states that he has suffered "The loss of a leg and an arm" – raising the question of how this was managed in the original stage production. References English Renaissance plays 1610s plays 1620s plays Plays by John Fletcher (playwright) Plays by Philip Massinger Plays by John Fletcher and Massinger