2022. Releasing for Windows, Nintendo Switch, PlayStation 4, PlayStation 5, Xbox One and Xbox Series X/S, this version is a remaster that includes updated graphics and new unlockable costumes. As with earlier releases, the game was given the title Fatal Frame in North America, and Project Zero in Europe. The remaster and worldwide release was inspired by the success of a remaster of the fifth Fatal Frame title Maiden of Black Water in 2021. The game will release on March 9, 2023; worldwide the game will release as a digital exclusive, while in Japan the PS4 and Switch versions will have a physical and digital release. The release included a standard edition, and a Digital Deluxe Edition which included a digital artbook and soundtrack. Pre-orders include in-game costumes, while another in-game item is unlocked if players have save data from Maiden of Black Water. Details on its localized settings and characters were released in December 2022. Reception During its debut, Mask of the Lunar Eclipse sold approximately 30,000 units, making one of the weaker debuts of the series. As of the end of December 2008, the game had sold nearly 75,000 units. While these were low sales compared to other Wii titles, it made Mask of the Lunar Eclipse the best-selling title in the series to that date. The reviewers for Famitsu were united in their opinion that, while not a revolutionary title within the series, it was a high-quality game. Eurogamers Kristan Reed regularly noted its similarity to previous entries in the series, praising the atmosphere and gameplay, while criticizing the control scheme and its negative effect on combat and navigation. In a preview of the game, Richard Eisenbeis of Kotaku praised the game's multiple storylines and settings, but was mixed about its familiar gameplay and again criticized the controls. In closing, he generally cited it as a good entry in the series. Matthew Blundon of Nintendo Life, echoing the criticism of the controls, said that it would please hardcore horror game players. Albert Lichi of Cubed3 again faulted the control set up. In most other respects he was highly positive, praising the story, combat and graphics, calling it a "labor of love" on the part of the development team. In its import review, Edge Magazine generally enjoyed the unsettling atmosphere that the developers had succeeded in creating by using the dark settings and close-set camera angle. The reviewer