his co-workers from Boogie Wings questioning Data East over their decision of cancelling Edward Randy at the planning phase. However, Nakamura was told to make a sample and the project became a game once the artist drew some graphics. When creating The Cliffhanger: Edward Randys cinematic-style presentation, the team were influenced by films and one staff member stated that no other game at the time captured the cinematic feeling. In addition to Indiana Jones, the game was also influenced by manga and anime such as Lupin the Third, as one of the character designers was a fan of Lupin; Randy's character design took cues from Arsène Lupin III, such as the way he runs bowlegged. Edward Randy also contains parodies or homages to works by Hayao Miyazaki and Buster Keaton. When making the pseudo-3D visuals, one staff member came with the idea of swapping backgrounds on the fly during the flight, while the team were working with rectangular pixels instead of square pixels for sprites, which were not working properly and the graphics looked warped as a result, prompting to manually draw all animations for various objects from scratch. Nakamura claimed Data East wanted a second player character for revenue, which was added by the art staff. Nakamura also claimed that the printed circuit board used for the game contained "five times" the memory size than previous releases from Data East. The Cliffhanger: Edward Randy lasted a year in development and barely made its deadline, with Nakamura stating he was told by Data East to stop and finish production, with one team member claiming he overworked between two to three days prior to its showcase at the 1991 AM Show. Despite development issues, former Data East members have regarded Edward Randy as the project they had most fun working on. Release Edward Randy was released in arcades by Data East across Japan, Europe and North America in November 1990. In North America, it was released under the title Edward Randy, as seen in a Data East USA brochure and RePlay magazine. In 1991, Elite Systems acquired the license to convert Edward Randy across multiple platforms including the Amiga, Atari ST, Commodore 64 and PC for an early Spring 1992 release, however they were never released. A Sega Saturn conversion was under development by Xing Entertainment and scheduled for a 1997 launch but it was never released. After being impressed with