blade, to lure prey. According to this entry, metal mimics come in two types: the larger, non-belligerent type which may be willing to negotiate for food, and the smaller "killer mimic" which is instinctively aggressive. Dungeon magazine No. 19 (October 1989) includes the adventure scenario "The Vanishing Village", by Marcus Rowland, which features the house hunters; these creatures are described in the adventure synopsis as "gigantic relatives of mimics, able to imitate cottages and other buildings up to the size of a small inn or temple." Advanced Dungeons & Dragons 2nd edition The mimic first appeared for second edition Advanced Dungeons & Dragons in the second volume of the Monstrous Compendium series (1989). In this set, the creature is described as magically-created, and usually appears in the form of a treasure chest, although its natural color is a speckled grey that resembles granite. The entry notes that a mimic can alter its pigmentation to resemble varieties of stone (including marble), and various metals (including gold, silver, and copper); a mimic cannot lose mass in this transformation, but may radically alter its dimensions. This entry reveals the in-game origin of the mimic: "Mimics were originally created by wizards to protect themselves from treasure hunters"; the language spoken by the smaller variety of mimic, also known as the common mimic, is a corruption of the original language spoken by their wizard creators. Mimics have no moral code and are sometimes difficult to employ as guardians; the killer mimic is neutral in alignment like the common mimic, but has a tendency towards evil. The entry also notes that alcohol will weaken a mimic's glue, and that the mimic may neutralize the glue at any time; a mimic is also immune to acid attacks and is unaffected by molds, green slime, and various pudding monsters. The mimic's entry is reprinted in the Monstrous Manual (1993). The space mimic appeared in the Spelljammer appendix for the Monstrous Compendium series (1990); the introduction credits Bruce Heard with the creature's design. These creatures inhabit the setting's "wildspace" between planetary bodies, and were created by wizards for use in long journeys, but proved unreliable servants and were discarded. A space mimic's natural skin is described as "pitch black, with small specks of twinkling light, imitating a space background," and the creature is about the same size as a common mimic. A space mimic may pass as ship debris