wrote, "The mimic first appeared in Gary Gygax's original Monster Manual in 1977 and was described as a creature that could not stand sunlight and was perfectly able to mimic the appearance of stone or wood. Across the decades and the numerous editions of the game, mimics remain one of the most recognizable and obnoxious monsters because players never know when they might run into one. They aren't exactly the most dangerous enemies for an experienced adventuring party to encounter, but they have been known to nearly take out less worldly adventurers who happen upon them unexpectedly in the wild — or in someone's basement. [...] Unfortunately, they don't have any weaknesses that make up for their immunities, but that shouldn't stop anyone from trying to set one on fire if given the chance". In other media The Mimic has been added into hundreds of video games, including Baldur's Gate, Dragon Quest III, ToeJam & Earl, Final Fantasy, Borderlands, Magicka, Terraria, Torchlight, and Enter the Gungeon, as well as the Dark Souls franchise. Mods also exist which add the creature into other games. The mimic appears in the first Bestiary for the Pathfinder Roleplaying Game, and is also detailed in Paizo Publishing's book Dungeon Denizens Revisited (2009), on pages 22–27, References Dungeons & Dragons monsters