The Four Inns is a fell race/hiking event held annually over the high moorlands of the Northern Peak District. It takes place mainly in Derbyshire (though it starts in Yorkshire and, near the end, makes a short detour into Cheshire), in northern England. It is organised by the Scout Association. It is a competitive event, without an overnight camp (although teams must be equipped to bivouac if the conditions are severe enough to warrant it). It was first held as a Rover Scout event in 1957, but is now open to other teams of experienced hill walkers and fell runners. Rules The event is undertaken in teams of three or four, for safety reasons, and at least two of these team members must be at least 17 (the others may be 16) on the day of the event. An amount of equipment must be carried by the team, including survival bags, emergency rations, a first-aid kit, and a group shelter. Any member of a team is allowed to drop out at any point, but the rest of the team will not be permitted to continue the event unless they are in a group of not less than 3, or more than 7 people (which can be formed by combining two groups together). The remaining team members must still carry all of the safety equipment. Any team that has not reached the checkpoint at Chapel-en-le-Frith before 21:15 will not be allowed to complete the rest of the event. No dogs are allowed to accompany the walkers. Route The 40-mile (65 km) hike starts at the local church of Holmbridge. The first of the 12 checkpoints is the "site of" The Isle of Skye Inn, then the route heads south, crossing the flanks of Black Hill. Next, it passes through Hey Moss, Crowden, Tor Side, Bleaklow, and Doctor's Gate to the 'Snake (Pass) Inn'. The next checkpoint is over the Kinder plateau to the 'Nag's Head' Inn in Edale. The route then passes through Chapel-en-le-Frith, White Hall, and the Goyt Valley to the 'Cat and Fiddle' Inn, finally descending to Buxton for the finish. Usually, two thirds of the teams finish the event, in times between 8 and 16 hours (the course record of 6 hours 38 minutes was set in 2013). However, some teams take longer than this, and some have taken over 20 hours. At most of the checkpoints, hot