is a Japanese video game developed and published by Sega for the Sega Saturn in 1995. It is an action role-playing video game based on the manga and anime series of the same title (Magic Knight Rayearth). Though one of the first games for the Saturn, it became the last Saturn game released in North America, chiefly due to its prolonged internationalization and localization. The game was released in North America by Working Designs in November 1998. The game focuses on three characters who travel the world of Cephiro to rescue an abducted princess named Emerald. At least five other video games based on the anime series have been released: two for the Game Boy (the second one with the title Mahou Kishi Rayearth 2nd: The Missing Colors), one for the Super Famicom, and two for the Sega Game Gear (the second game subtitled "Making of Magic Knight"). All six are completely different games, not ports. Plot The overall plot is very similar to the first story arc in the manga and anime, with eighth-grade girls Hikaru Shidou, Umi Ryuuzaki and Fuu Hououji finding themselves drawn from their respective field trips to the Tokyo Tower into the world of Cephiro. There, Master Mage Clef inform them that, in order to return to Tokyo, the three girls must become the Magic Knights and rescue Cephiro's current Pillar, Princess Emeraude (named as Princess Emerald in the English version), from her abductor, the high priest and antagonist Zagato (named as Zagat in the English version). All of the characters from the first arc of the manga are present in the game, as well as anime-exclusive character Inouva. However, the game presents several new locations and characters, thus considerably expanding the overall plot. The player can also read each of the girls' journals, which receive new entries after key events in the game, providing their individual insights on the events. Unlike in the manga and anime, all of Zagato's minions die throughout the game, including Ascot, Caldina and Rafarga. Gameplay Throughout the game, the player controls a party of three characters. However, only one character can battle at a time; though the other two characters will follow behind the active character, they cannot attack and are unaffected by all enemy attacks and even environmental hazards. The player can instantly change the active character at any time. In essence, the three characters confront the enemies,