guardian and touching it will bring death to the perpetrator. Chapter 1. "The Feast". "It was at Megara, a suburb of Carthage, in the gardens of Hamilcar." The novel opens on a feast organized to celebrate the victory of the battle of Eryx, won against Rome. During the libations, the mercenaries ransack the place, spurred on by Hamilcar's absence, and the memories of the unkind and unfair way Carthage treated them throughout the war. Salammbô, Hamilcar's daughter, appears. She scolds them for their actions and entreats them to enjoy the feast without destroying the place. Two men stare at her: Narr' Havas, a troop leader from Numidia and Hamilcar's guest, and Mâtho, a Libyan wearing a necklace with a moon pendent. The young woman hands Mâtho a glass full of wine and he drinks from it. A Gaulish soldier tells him that, where he is from, it is a sign of betrothal. Jealous, Narr' Havas throws a javelin and wounds him. In the scuffle that ensues, Salammbô retreats to the palace, leaving Mathô wondering. Spendius, a freed slave, tries to persuade Matho to take Carthage for the mercenaries. Chapter 2. "At Sicca". Two days, later, after much pleading and promises of payment, the mercenaries agree to leave the city. They walk for seven days and reach the holy city of Sicca. On the way there, a line of crucified lions creates a sense of unease. There, Spendius realizes that Mathô is haunted by the memory of Salammbô, with whom he has fallen in love. The shophet, Hanno, a fat, leprous man, is sent to explain to them that Carthage has no money and will be delaying payment of its debt. Since the shophet only speaks a Punic language, Spendius offers to translate for the army and misrepresents Hanno's message in order to set the mercenaries against him. To make matters worse, Zarxas arrives and relates the treacherous massacre of 300 slingers who had stayed behind. As the dignitary flees in shame, fearing for his life, Spendius convinces the mercenaries to go back to Carthage. Chapter 3. "Salammbô". On a moonlit night, Salammbô appears on a palace terrace. She invokes Tanit, the goddess of the moon and the city's tutelary deity, whose moods and phases greatly influence her. Raised within the limits of the palace and destined to a political alliance, Salammbô knows little, but as a priestess of Tanit, she