hitting a buzzer to interrupt the video clip and guess the word. Two points were given for a correct answer, and if the player buzzed in with an incorrect guess the rest of the clip was played for the opponent before he/she was given the opportunity to guess. Play continued until a school bell rang to end the game, and whoever was ahead won $500 and advanced to the bonus round. If the game ended in a tie, one additional word was played. In the first three episodes, Fast Play was played in two halves, with the school bell ringing twice. In the first half answers were worth one point and doubled after the bell rang the first time. Also, if a contestant buzzed in with an incorrect guess the opponent got to see the entire clip from the beginning again. This rule was discontinued in favor of the rules above. Bonus round Two different bonus round formats were used, each with a $5,000 top prize and a 45-second time limit. Format 1: Triple Play In the original bonus round, the winner of the main game tried to guess words based on definitions written by three children ("Child A", "Child B", and "Child C"). The contestant started by picking one of the three children, whose definition was then read by Cullen, and then either provided a guess or chose another child's definition. If the player was not able to guess the word after seeing all three definitions, they passed to the next word. Each correct guess was worth $100, while getting six before time expired won $5,000. Format 2: Turnabout In this round, instituted on April 25, 1983, the winner was joined by five of the children who were appearing in the film clips and had to describe seven words to them. Each time the champion got a correct answer from a child, they won $100 for themselves and the children won $100 to be split among them. The champion was able to pass and return to a word if time permitted. If the champion was able to get the children to guess all seven words within the time limit, he/she won $5,000 for him/herself and the five children shared $1,000. If the player gave an illegal clue (such as saying the word or any form of it), the word was eliminated from play. Champions returned until they were defeated,