Made Easy (April 1998). DP9-306: Ships of the Fleet - Volume 1: Jovian Confederation (November 1998). DP9-307: Spacer's Guide - A Guide to Life in the Twenty-third Century (May 2001). DP9-308: Solapol - Sourcebook (May 1999). DP9-309: Ships of the Fleet - Volume 3: CEGA Navy (November 1999). DP9-310: Earth - Planet Sourcebook (June 2000). DP9-311: Mechanical Catalog Two - Civilian Equipment & Spacecraft (August 2000). DP9-312: Jovian Fleet - Blueprint File(1998). DP9-313: Ships of the Fleet - Volume 2: Jovian Confederation (February 1999). DP9-314: Lightning Strike - Fleet Combat Rules(1999). DP9-315: CEGA Fleet - Blueprint File (1999). DP9-316: Lightning Strike - Behind the Veil: Venus (1999). DP9-317: Jupiter - Planet Sourcebook (February 2000). DP9-318: Lightning Strike - Call to Arms (1999). DP9-319: Ships of the Fleet - Volume 4: Venus (May 2000). DP9-320: Shadow of CEGA - Planet Sourcebook (March 2001). DP9-321: Space Equipment Handbook - Advanced Tools & Weapons (December 2000). DP9-322: Lightning Strike - Second Edition (2000). DP9-323: Nomads - Planet Sourcebook (July 2001). DP9-324: Lightning Strike - Companion DP9-325: Mercury - Planet Sourcebook (January 2002). DP9-326: Venus - Planet Sourcebook (May 2002). DP9-327: Mars - Planet Sourcebook (August 2002). DP9-328: Cislunar Space - Planet Sourcebook (Mars 2003). DP9-920: Jovian Chronicles Second Edition - RPG Player's Handbook (July 2003). Reception In September 1994, White Wolf gave the game a 3.5 out of 5 rating and said the game "offers a lot of material in a beautiful package". Jovian Chronicles was featured on the front cover of the March–April 1997 edition of Pyramid (Vol. 1, Issue 24), and a sneak preview of the game was offered inside the same issue. In the February 1998 edition of Dragon (Issue 244), Rick Swan reviewed both the Jovian Chronicles setting and the Heavy Gear setting (also published by Dream Pod 9), and praised the high production values: "Both are beautiful games, into which a lot of effort has been invested." Swan admired the "Silhouette" game system, calling it "the smartest set of universal rules this side of the GURPS game." But he criticized the combat rules, which he called "more work than fun", and he found little to be excited about in the setting, saying, "There's nothing terribly interesting going on here, and the game's ambitions seem awfully modest compared to the wide screen spectacle of Trinity." Given the setting's emphasis on robot combat, Swan believed that "Jovian Chronicles aims at