Microids (formerly Microïds) is a French video game developer and publisher based in Paris. Founded in 1985 by Elliot Grassiano, it attained early success with games published through Loriciel in France and other partners (including Activision and Broderbund) in international markets. Through expanding its staff and development teams, Microïds generated funds to expand from just development to publishing and distribution and opening international offices. The company merged with MC2 in 2003 to create MC2-Microïds, whereafter it acquired publishers Wanadoo Edition and Cryo Interactive. Grassiano left MC2-Microïds in 2005; under new management, MC2-Microïds was briefly renamed MC2 before returning to the old Microïds name. It was then acquired by Anuman Interactive in 2010, which itself was renamed Microïds (then simplified to Microids) in 2019. History Background and early years (1985–2003) Microïds was founded by Elliot Grassiano, a French programmer. He was educated at the Lycée Louis-le-Grand school from 1972 to 1974 and later studied engineering, electronics, and computers at the École nationale supérieure d'arts et métiers. He started working as an engineer for the defence system company SAGEM in 1979. By the 1980s, Grassiano had become interested in telecommunications, consumer electronics, and video games. He acquired a Thomson MO5-model home computer, which he used to create his first game, Space Shuttle Simulator. The game was published by Loriciel and released to both critical and commercial success. Subsequently, Grassiano quit his job to establish his own company. He formally founded Microïds in 1985, setting it up in Vélizy-Villacoublay, a suburb of Paris. He was aided in these efforts by Loriciel's founders, Laurent Weill and Marc Bayle, as well as Patrick Le Nestour, another engineer. The name "Microïds" was a portmanteau of "microinformatique" ("micro-informatics") and "androids". Within its first year of operation, the company grew to five people, with Grassiano in the managerial role. Initially, Microïds set out to create consumer robotics projects before shifting its focus solely to video games. The first Microïds-developed game was Air Attack, released by Loriciel for the Thomson MO5 to moderate commercial success. Early adventure games developed by Microïds include Oceania (developed by Le Nestour and released in 1985 for the Thomson MO5 and TO7) and Les Pyramides D'Atlantys (developed by Luc Thibaud and released for the Amstrad CPC in 1986). Air Attack provided the groundwork for subsequent Microïds games, such as 500 cc Grand Prix for the Amstrad CPC, which debuted in 1986. This game was