have "farming" or "grinding" as a core element. Examples: FarmVille, Hyperdimension Neptunia, Disgaea A game does not need to have only one of the above, nor all of them. Just because these are different kinds of fun does not mean that everyone finds all eight of these things fun at all. Not only do different games provide different combinations and relative quantities of the various kinds of fun, but different players find different combinations more or less fun than others. See also Bartle taxonomy of player types References External links LeBlanc's personal page LeBlanc's Game Design Writings Notes from an interview with Marc LeBlanc Video game designers Living people Video game researchers Year of birth missing (living people)