and was built on the Unreal Engine which allowed for it to play on both software and hardware-accelerated modes. EA was granted rights to the Harry Potter games in August 2000. The game's executive producer Chris Graham stated that the game was aimed at eight- to fourteen-year-olds with its puzzle-based gameplay. The PlayStation version was developed by Argonaut as an action-platform game which integrated a 3D environment into its gameplay, using the game engine they had previously developed for the Croc games. The Game Boy Color and Game Boy Advance versions were individually developed by Griptonite Games and Eurocom. Philosopher's Stone was first revealed on the PC at the E3 expo in May 2001. A press release followed, months later, on 13 November 2001, days before the films 16 November release. The press release stated it would ship the game to coincide with the film adaptation of the same name. Soundtrack Jeremy Soule composed the music of Philosopher's Stone. The soundtrack was released digitally in 2006 but has since been withdrawn from sale. Reception Critical response Computer and Video Games commented on Hogwarts saying it is a "curiously flat experience, and not helped by the chronically jerky frame rate." X-Play said the game's camera angles were "the worst offender ... It's a maddening and uncooperative system." Soundtrack Geek's Jon Blough identified Jeremy Soule's music for the soundtrack as too short. He also added that "the menacing and relaxing cues [in the music] fail[ed] to provide anything definitive." GameZone observed the tasks and quests and stated they ... aren't as compelling [as Chamber of Secrets], and the puzzles seem a little lacking." GameSpot praised the developers' efforts, for the PlayStation version, in re-creating the Hogwarts castle and different looking characters, but said the game's graphics look like "extremely jagged polygons." It also praised the PlayStation version for its "bedtime-story-style narration" and the character voice overs, but criticised the game's lack of music. PlayStation Illustrated noted that the PlayStation version has poor camera angles, adding that only the use of the 'L' and 'R' buttons can fix the problem, as it is not angled in the direction Harry is facing. The "fun to play" Quidditch matches were praised by PlayStation Illustrated, who stated that the "matches were excellently done" and controlling Harry was easy. Jeremy Conrad from IGN called it "one of the best-looking PS One games" for its graphics, but said