Robotrek, known in Japan as , is a role-playing video game (RPG) for the Super Nintendo Entertainment System (SNES). It was developed by Quintet and published by Enix in both Japan and North America in 1994. Set on the fictional planet Quintenix, the game puts the player in control of a budding robotics expert who is the son of a famous inventor. As its Japanese name implies, Robotrek was intended as a humorous game. Designed to appeal to a younger audience, Robotrek'''s main focus is on allowing the player to raise up to three robots which are built from spare parts that may be found, gained through battles, or generated by the player by means of the game's item combination system.Robotrek sold poorly and was given mostly average reviews upon its release. The game's combination of traditional RPG mechanics with the ability to build customizable robots and invent items was positively received. Mixed criticism was directly at its graphics, music, and overall presentation. Some sources have noted gameplay similarities between Robotrek and the later released Pokémon and Robopon RPG franchises. GameplayRobotrek has similar gameplay to that of most RPG video games, with the notable exception that the main character is not the combatant; rather, the robots he invents are, making it more similar to Pokémon and Dragon Quest Monsters. The robots are highly customizable, in aspects such as equipment, special attacks, body color and name. The player is allowed to build a maximum of three robots. Unlike many RPGs, the player must invent or create the robots' equipment, use "Program Points" to set the robot's attributes (as opposed to these attributes being set by the game), and program special attacks in a macro-like fashion, although certain commands do special effects instead. Battles Battles are engaged by contact with the enemy on a map. The player usually attacks first, unless the enemy has caught the player's side or from behind. Battling in the game takes place on a battlefield under a variation of the ATB system, in which the player must wait for a gauge to fill up before acting. Only one robot may fight at any time up against at most three enemies; the player can switch between robots at the cost of a turn (like in Pokémon). During the player's turn, none of the enemies will act, and the robot is free to move around the battlefield and attack