its new levels and refinements to the gameplay. Maru PC Engine also liked the port for its accuracy, but criticized its difficulty for being too high and making the game unnecessarily frustrating. Famitsu applauded Namco for their efforts in translating the arcade game to an underpowered console, but criticized the difficulty for being too high and the new levels for sometimes being frustrating or overly long. The four reviewers of Electronic Gaming Monthly wrote that the game had responsive controls and had a strange yet interesting theme, but that its concept was done many times already and in better quality. They were also critical of the game's constant voice overs for being generally annoying and overused. The Wii Virtual Console re-release of the TurboGrafx-16 port received mostly negative reviews. Frank Provo GameSpot, who described it as "a blueprint of how to make a bad action game", was critical of its poor English translation, rough character designs, and bland backgrounds. He also disliked the player's hitbox for being too large, which as such made the game too difficult. Provo further labeled the game as "utterly atrocious" and one of the worst games available for the Virtual Console. Nintendo Lifes Corbie Dillard was also critical of the game. He said that, outside of its good soundtrack, it was bland in design and suffered from poor visuals and sometimes unresponsive controls. Dillard only recommended Bravoman to hardcore side-scroller fans. Lucas M. Thomas of IGN was the most positive towards the game, specifically towards its presentation for its wackiness and bizarre nature. He said the game was a good companion piece to Vigilante and Splatterhouse, writing: "Given the choice between the three, I'd likely give a slight nod to Bravo (even if it doesn't do anything particularly well beyond its kookiness). But it's worth considering a purchase of any one of them to get a sense of that part of Hudson company history." Legacy A sequel titled was in development around the late 1980s. It was to feature Bravoman, now divorced, unemployed, and homeless, fighting to win back the love of his wife and return to his former glory. It was scrapped during the concept stages as the team was not sure if the concept would work as a game. An arcade spin-off, Pistol Daimyo no Bōken, was released in Japan in 1990. Starring the titular Pistol Daimyo, a boss from Bravoman, it is