fight and kill the first three archangels, after which Gabriel reveals that YHVH, the creator god, had ordered the archangels to watch over the creation of Tokyo Millennium and wait for the Messiah, but that Michael, Raphael and Uriel, unable to wait any longer, created Aleph as an artificial, false Messiah, leading YHVH to abandon them; he was the boy Hiroko was searching for, aged unnaturally fast to take on the role of Messiah. Similarly, Beth was artificially created as the Messiah's partner, Zayin as his bodyguard, Daleth as a false savior intended to be defeated by the Messiah so that Aleph would win the people's favor, and Gimmel as a trial Messiah for the Arcadia prototype. Suspecting that Aleph is Satan, Lucifer summons Aleph and Hiroko to his castle in the Expanse; he is relieved to learn that Aleph is not Satan, but says that Satan's revival is only a matter of time. He tells them that Satan is an instrument of God's wrath, to be used to judge and eradicate humanity, and that he wants Aleph and Hiroko's help in fighting Satan. Leaving Lucifer's castle, Aleph and Hiroko meet Gabriel, who takes them to the garden of Eden, located on top of the Center, where they meet Zayin – revealed to be Satan (after Zayin merges with the demon Set) – who wants to ally with Aleph and Hiroko and fight Lucifer, destroy Tokyo Millennium, and create the Thousand-Year Kingdom. If the player joins Gabriel and Zayin, the Thousand-Year Kingdom is created through Eden — revealed to be a vast spaceship carrying the chosen ones — and the destruction of all life on Earth. YHVH appears aboard Eden, and Zayin, Aleph and Hiroko fight and kill him for having committed genocide, after which Zayin declares Aleph the true savior, and Hiroko the holy mother, and then crumbles to dust. If the player instead allies with Lucifer or stays neutral, Aleph and Hiroko kill Zayin before he can activate the destruction; Aleph is dubbed a false Messiah and commits the "ultimate sin" by killing YHVH, freeing humanity. Development Shin Megami Tensei II was developed by Atlus for the Super Famicom. It was directed by Kouji Okada, produced by Hideyuki Yokoyama, and written by Ryutaro Ito, with music composed by Tsukasa Masuko. Kazuma Kaneko designed the game's characters, but was also involved in the planning phase. During the game's pre-production,