applied, per face if desired. The user also has the option to make morph targets for each object. Figure editor - in order to animate more complex models, they can be given a skeleton. Users can give each "bone" the ability to rotate on all 3 axes within certain limits and attach individual objects to each bone. Sequence editor - this is an extension of the figure editor, allowing the use of key frame animation to animate individual bones with a degree of accuracy of 0.1°. Scene editor - elements from the three other sections are imported and arranged in the scene editor. The key frames from the sequence editor can be modified, along with other variables, such as a figure's position in 3D space or the state of a morph target. An image can be rendered in any of the four editors, but only in the scene editor can lights and other graphical elements be used. The interface is a mixture of Windows' native interface, for such elements as the right-click context menu, and one specific to Anim8or, such as the graphical icons in the left-hand toolbar. Features Although it is not as powerful as high-end commercial programs, it contains many features that are important to a 3D computer graphics package while remaining free. Such features include: 3D Modeler with primitives such as spheres, cubes, and cylinders Mesh modification and subdivision Splines, extrusions, lathing, modifiers, bevelling and warping TrueType font support allowing for 2D and 3D text The ability to import .3DS, .LWO and .OBJ files for modification The ability to export .3DS, .OBJ, .VTX and .C files for use in external programs Plug-in support, using the Anim8or Scripting Language, also known as ASL for short 3D object browser to allow the user to view 3D files in a specified directory Textures in .BMP, .GIF and .JPG formats Environment maps, bump maps, transparency, specularity amongst others Character editor with joints Morph targets Renderer supporting fog, infinite, local and spot lights, anti-aliasing, alpha channels and depth channels Printing directly from the program Volumetric Shadows as well as ray traced hard and soft shadows as well as ambient occlusion support. A plain text file format, allowing for the development of external tools such as Terranim8or Hierarchies System requirements As far as multimedia standards go, Anim8or has very low system requirements. However, certain features, particularly shadows, anti-aliasing and Anim8or's resident ray tracer