Infobase. QuArK itself has very low system requirements, although a lot of additional resources are taken up by the loaded game data. That amount depends on the game-mode selected and the size and complexity of the map or model being edited. QuArK supports the Win32 platform, including Windows 95, 98, ME, NT 4, 2000 and XP. It also runs on 64-bit operating systems (in 32-bit mode), Windows Vista and higher, and it can run under Unix-based platforms by using the Wine compatibility layer. Usage and popularity QuArK is one of the three most notable level editors for Quake, together with Radiant and Worldcraft. QuArK is one of the two most popular editors for Quake II, GtkRadiant being the other. QuArK is the most popular tool to access WAD files. QuArK is probably the second most popular tool for level editing for Half-Life, after the official Valve Hammer Editor. QuArK is also used as a mapping tool in scientific studies. History QuArK started out as a Delphi program called "Quakemap", written by Armin Rigo in 1996. Initially it could only edit maps for Quake, but editing capabilities for QuakeC, sounds and compiled maps were added in version 2, which was released in October 1996. In 1997 a contest was held to rename the software and QuArK, which stands for "Quake Army Knife", was selected. It is named so in reference to the game engine series it supported, the Quake engines, and for Swiss Army knife, because it could not only edit maps, but included a model editor and texture browser as well. Version 3.0 was the first release under this name. QuArK soon expanded to support Hexen II with version 4.0, and Quake II not much later. With the release of version 5.0 in 1998, Python support was added for plugin capabilities. The latest stable version of QuArK was 6.3, released in January 2003. However, since then many new alpha and beta versions have been released that have many new features, and include support for many new games. A small (and incomplete) overview of the major releases since 6.3: Ports There were plans to make a C++ version of QuArK that reuses the existing Python files, plans to port the program to macOS and Linux, and plans to do a complete rewrite of QuArK in C++ and Python, but development on all these projects has ceased. Utilities QuArK comes with several