the area. The value of each collected bee increases throughout each stage, provided the player does not lose a life, beginning with 100, then 200, 400, 800, 1,000, 2 000, 4 000, 8,000, 10,000, 20,000, 40,000, 80,000, and finally 100,000. When the player loses a life, the next collected bee drops back to 100 points. Star: Gives 100 points when picked up. When a mid-boss or end boss is destroyed, each of its bullets is converted into a star. Giant star: Gives 10,000 points when picked up. In a multi-part boss, destroying a non-critical component causes a giant star to appear. Pentagon: Gives 300 points when picked up. Pentagons are only found on the ground. MAXIMUM bonus New to DoDonPachi is the addition of "MAXIMUM mode". This mode is triggered whenever a bomb is collected when all bomb slots are full. During MAXIMUM mode, the player's score increases by at least 220 points per 1/60th second, except during boss fights. The score multiplier begins with 2, and increases by 1 for every successive bomb collected in MAXIMUM mode. Whenever a bomb is used or the player loses a life, MAXIMUM mode ends until bomb overstocking occurs again, which will cause the multiplier to resume at the last multiplier value. The multiplier is carried over to successive stages (including new loops). Get Point System The Get Point System (GPS) from DonPachi is improved. Destroying an enemy or part of an enemy increases the combo by 1 and builds up a combo gauge on the left side. The combo gauge constantly drains, and the combo is broken when it empties. Using the laser to continuously damage an enemy will maintain a low level on the gauge and periodically increases the combo by 1. The player receives an increasing number of points for the same enemy with a larger hit count. In boss battles, there is no combo gauge. A combo hit counter simply increases when the boss is hit by the player's Laser or Laser Bomb, and decreases otherwise. The part of the boss being hit can be a non-critical portion to increase the hit count, but not including enemies released by the boss after the boss battle began. Areas The game has 7 areas, but area 7 is only accessible by entering the 2nd loop. Said 2nd loop is accessible by completing the first 6 areas on 1 credit and fulfilling