American version of the initial release was criticized in otherwise-positive reviews. Critics disagreed with Capcom's decision to make the Japanese version's "hard" mode the North American "normal" mode, and the European version of Devil May Cry 3 had the same normal mode as the Japanese version, but maintained the yellow orb continue system of the North American version. The PC version was considered vastly inferior to the PlayStation 2 version due to the poor porting process. Issues included its game engine (thought rough and underpowered), its controls and the inability to save the game and exit, a feature of most PC games. Jeremy Dunham of IGN gave the PC version a score of 5.8 out of 10 (compared to the PS2 version's 9.6), citing its "awful performance" and "craptacular controls". In 2021, PC Gamer listed the PC version as one of the worst PC ports. The special edition PlayStation 2 release ranked ninth on GameSpy's 2006 "Game of the Year" list; it was commended for recalibrating its difficulty, a survival mode known as "Bloody Palace" returning from the second game and making Vergil a playable character. Play as Vergil was cited for the character's difference from Dante, although the reuse of Dante's bosses and the lack of cutscenes was criticized. Notes References External links at Capcom Japan 2005 video games Action-adventure games Capcom games Dark fantasy video games Devil May Cry Fratricide in fiction Hack and slash games Multiplayer and single-player video games Nintendo Switch games Patricide in fiction PlayStation 2 games PlayStation 3 games PlayStation 4 games Science fantasy video games Video game prequels Video games about demons Video games about siblings Video games based on mythology Video games developed in Japan Video games scored by Tetsuya Shibata Video games with alternative versions Windows games Xbox 360 games Xbox One games