in captivity, he reaches the epiphany that he is both champions (Kain was neither); his free will allows him to determine Nosgoth's ultimate future. He reflects that the Elder is the cause of all the conflict and strife throughout history, and when Kain re-emerges, alive, with the Reaver, Raziel reconciles with him and willingly surrenders to the sword.Raziel: The Soul Reaver – pure of all corruption – this is what it is for. This is what I am for – The two become one – both Soul Reavers – together – and the Scion of Balance is healed. And I – am not your enemy – not your destroyer – I am, as before, your right hand. Your sword. / Kain: No, Raziel – this can't be the way... / Raziel: And now you will see – the true enemy – Before his soul is consumed, he disperses the wraith-blade into Kain, simultaneously curing Kain's corruption, dooming himself to thousands of years of torment in the Reaver, and releasing his future self from that same imprisonment. Kain uses the newly created Soul Reaver to battle The Elder God, and concludes that Raziel's sacrifice has offered him "mere" hope. In merchandise and promotion Several action figures and figurines of Raziel have been created by Blue Box Interactive and the NECA in partnership with Eidos. He was also featured in Top Cow's promotional comics for Soul Reaver and Defiance, and appears alongside Kain as a playable character in downloadable content (DLC) for 2010's Lara Croft and the Guardian of Light. Additionally, his likeness is used by a bot in Astro's Playroom. Reception Received positively by players and the gaming press, Raziel was praised by GameSpot's Greg Kasavin, who wrote in his review Defiance that "it's rare enough to find a truly memorable main character in a game, let alone two", and closed deeming the title "one of those rare games whose characters and story to some extent supersede the problems in the gameplay". Official UK PlayStation Magazine welcomed Raziel's debut in Soul Reaver, showcasing him on the cover of issue 43; his story and in-game appearance were endorsed, and in a comparison with Tomb Raider III, his free-flowing character animation was described as making "Lara look like a glove puppet". Reviewing the Dreamcast port of Soul Reaver, IGN's Jeremy Dunham described Raziel's narrative as one of the most convincing he had ever