war 15 years prior to the game's events, and suspects that they may be involved in the conspiracy against Wardog. He and Genette take their concerns to the base commander, only to discover that his adjutant, who is secretly part of the Grey Men, has framed the two of them, and Wardog Squadron, of being enemy spies. The commander orders their arrest, but they flee the base in stolen training jets with the assistance of Pops, who is revealed to be a former Belkan ace pilot himself. Meeting with a friendly Osean aircraft carrier after faking their deaths, the renamed Razgriz Squadron rescues the Osean and Yuktobanian heads of state from captivity, confirming the Belkan conspiracy. It is learned that the people of both countries have become opposed to the war, and that the Grey Men are ultimately planning on using nuclear weapons on Osean and Yuktobanian cities to finally avenge their defeat and unite Belka once more. Razgriz foils their plans, and Osea and Yuktobania learn of the conspiracy and join forces to defeat the Grey Men. Razgriz spearheads an assault on the Grey Men's control facility for a hijacked orbital weapons platform, and intercepts and destroys the platform itself when it is deliberately deorbited to impact the Osean capitol, ending the war and restoring peace between the two nations. Development Namco first announced Ace Combat 5 was in development during the 2002 Tokyo CG Festival, in a presentation focusing upon computer graphics. Later, in 2003, Namco launched an official website promoting "Project Aces", originally thought to be a working title for Ace Combat 5. "Project Aces" was later revealed to be the name for the internal Namco development team responsible for the Ace Combat series; Ace Combat 5 was the first title to directly credit its development to the Project Aces team. To ensure accuracy in the depiction of the game's aircraft, Project Aces was given permission by participating aircraft manufacturers to examine in person the planes that were to appear in the game. The visual team also made use of satellite images from the Japan Space Imaging Corporation in the development of the game's environments. Moreover, Project Aces incorporated full-motion video into the cutscenes of The Unsung War, as opposed to the still images used in the plot sequences of previous titles. Hiroshi Tanaka, the Namco localization producer for Ace Combat 5, highlights wingman interaction as one