models; Jaun Castro of IGN stated that though the player could not interact directly with the characters, the rendered characters wound up "feeling more genuine and real" than in previous games, speaking with genuine conviction and animation. Special praise was given to David Ogden Stiers for bringing Esher to life. A dissenting opinion was presented by reviewer Mark Saltzman, who thought that players might become bored by the "overly dramatic" character dialogue. Critics warmly received the addition of the slate and its related puzzles. Oliver Clare of Eurogamer called the slate system a welcome addition to the Myst formula, although he felt that the recognition of symbols was occasionally too precise. Paul Presley of Computer and Video Games felt that the slate concept could have been explored further, while GameSpot enjoyed the environmental effects created by the slates. End of Ages won several awards upon release, including IGN's "editor's choice". Larkin's music was nominated under the "Best Interactive Score" category at the 2006 Game Audio Network Guild Awards, and won the 2006 Game Industry News award for best soundtrack. It was a nominee for GameSpot's 2005 "Best Adventure Game" award and IGN's prize for the year's top computer adventure game, but lost both categories to Fahrenheit. References External links 2005 video games Beenox games Cyan Worlds games First-person adventure games MacOS games Myst V Single-player video games Ubisoft games Video game sequels Video games developed in the United States Video games scored by Tim Larkin Windows games