the Master Brain controlling the solar system is on Easter Island in planet Earth. She and Conrad will teleport there and destroy it. As they arrive, they separate. Conrad eventually teleports to the Master Brain and throws the pyramid in front of it. As he then teleports away, the pyramid fights and defeats the Master Brain. As Conrad flees Easter Island, it starts exploding, and the Super Morph gives chase. From here there are two endings: If Conrad reunites with Sarah and goes to the ship, they enter it and Sarah begins starting its engines. The Super Morph attempts to attack, but Sarah pulls down on a control stick, directing the jet blast of one of the engines upon the Super Morph, killing it. Sarah then skillfully pilots the ship off Easter Island just as it explodes. As the ship rendezvous with a fleet of other vessels, Hank, on behalf of the Mandragore, transmits his congratulations and appreciation to Conrad on his efforts in destroying the Morphs. As Sarah pilots the ship into hyperdrive back to Shadow headquarters, a voice-over of Conrad is heard explaining that he was no longer alone. He speaks of the ships behind him, consisting of people on their way to Earth in a homecoming upon the defeat of the Morph menace after many decades of trying exile. Conrad, confidently declaring that no one would ever be alone again, anxiously rejoins his comrades of the Mandragore at Shadow headquarters. If Conrad gets to the ship alone, then he does the exact things that Sarah does in the other ending, including killing the Super Morph. However, he must fly off of Easter Island on his own. He successfully does just as Easter Island explodes. Hank seems unaware of Sarah's death as he does not mention it when he transmits his congratulations to Conrad. Although ships are converging on Earth and the Morphs have been destroyed, Conrad's future relationship with the Mandragore is left unknown. Development The idea of doing a 3D sequel to Flashback started in 1993. The game was originally announced under the title "Crossfire". Conrad's animations were created using motion capture. Reception The PlayStation version was a best-seller in the United Kingdom, where it was among the nineteen best-selling PlayStation games of 1996 according to HMV. It sold enough copies to go Platinum. Fade to Black received a moderately positive critical response. Electronic Gaming Monthly