Lightspeed (chief creative officer; Sony Online Entertainment 2004) Star Wars Galaxies: Episode III Rage of the Wookiees (chief creative officer; Sony Online Entertainment 2005) Star Wars Galaxies: Trials of Obi-Wan (chief creative officer; Sony Online Entertainment 2005) EverQuest II (chief creative officer; Sony Online Entertainment 2004) EverQuest II: Desert of Flames (chief creative officer; Sony Online Entertainment 2005) EverQuest II: Kingdom of Sky (chief creative officer; Sony Online Entertainment 2006) Champions: Return to Arms (chief creative officer; Sony Online Entertainment 2005) Untold Legends: Brotherhood of the Blade (chief creative officer and editor; Sony Online Entertainment 2005) GripShift (chief creative officer; Sony Online Entertainment 2005) Frantix (chief creative officer; Sony Online Entertainment 2005) Field Commander (chief creative officer; Sony Online Entertainment 2006) Discography After the Flood (1999) Writing A Theory of Fun for Game Design — Foreword by Will Wright () "Declaring the Rights of Avatars" A Story About A Tree, (May 1998), revolving around the Karyn incident "The Laws of Online World Design" (GDC 1999 presentation) Koster, Raph. "Geek Fun Isn't Frivolous; Alien Swarms of Thundering, Flashing Games Hit Town This Week. They're Here to Make Us Smarter." Los Angeles Times May 15, 2005, sec. M1. "As Seen In Modern Lair" (October 2007) Awards Hot 100 (Next Generation 2006) 100 Greatest Developers (Game Informer 2006) References External links Raph Koster's Website A Theory of Fun for Game Design official website "Raph Koster Leaves Sony Online Entertainment" (Gamasutra) Interviews Pham, Alex. "Game Design; Building a Community—Even a Virtual One—Takes Work." Los Angeles Times Sep 6, 2001, sec. T5. (Amber Night) (Stratics) Interview: March 22, 2006 (Game Studies) Interview: July 25, 2006 (The Escapist) Interview: March 10, 2007 (GameZombie.tv) (The MMO Gamer) Wikimania 2014 In the news BBC: Virtual worlds opened up to all (September 19, 2007) 1971 births Living people American non-fiction writers American video game designers American game designers Metaplace MUD developers MUD scholars Origin Systems people Sony Interactive Entertainment people Washington College alumni