of Char, in Heart of the Swarm, Raynor and Kerrigan are taken to a secret lab by Valerian to evaluate the extension of Kerrigan's current power to control the Zergs, until it is attacked by Dominion forces. Raynor is captured by Nova and Mengsk declares that he was executed, much to Kerrigan's grief. However, Mengsk later contacts Kerrigan and reveals that Raynor is still alive and under his custody, using him as a leverage to have her keep the Zerg swarm, now reunited under her command, away from Dominion Territory. Kerrigan then manages to rescue Raynor with the Raiders' help and despite his rejection of Kerrigan at first for choosing to abandon her humanity in order to save him, he and his forces join the swarm for a final battle on Korhal to overthrow Mengsk, saving Kerrigan once more when the Emperor tries to destroy her with the artifact, ultimately leading to Mengsk's death at her hands. Reconciled with Kerrigan, Raynor bids farewell to her as she leaves with the Zerg swarm to confront Amon, the fallen Xel'Naga which intends to return and exterminate both the Zerg and Protoss races. StarCraft II: Legacy of the Void During the events of Legacy of the Void, Raynor participates in the defense of Korhal from Amon's forces alongside Artanis. He is later given a psionic call by Kerrigan to aid her and Artanis in a joint Terran Dominion/Zerg Swarm/Protoss invasion of the Void, a realm accessed from the Xel'Naga homeworld of Ulnar, to permanently kill Amon. In the aftermath of the war, Raynor disappears from public view with Kerrigan. Heroes of the Storm Raynor appears as a playable character in the crossover video game Heroes of the Storm, which features various characters from Blizzard's franchises as playable heroes. He is one of many StarCraft heroes that are available in the game, and features a unique skillset including a heroic ability to summon the Hyperion to fire upon the battleground he is on. Raynor is a ranged assassin that can keep enemies away with his basic abilities. He relies on his hard-hitting physical attacks and long range to fight his enemies from a safe distance. Since he lacks any form of innate escape mechanism, like teleports or dashes, knowing when to take a fight and when to retreat is crucial to achieve good results when playing this hero. Jim Raynor is also the leading