streamlining the patch process common in online computer games, and was an optional component for all other games. In 2004, the World Opponent Network was shut down and replaced by Steam, with any online features of games that required it ceasing to work unless they converted over to Steam. In November 2004, Half-Life 2 was the first game to be offered digitally on Steam and require installation of the Steam client to play for retail copies. During this time users faced problems attempting to play the game. The requirement of Steam was met with concerns about software ownership, software requirements, and problems with overloaded servers demonstrated previously by the Counter-Strike rollout. In 2005, third-party developers were contracted to release games on Steam, such as Rag Doll Kung Fu and Darwinia. Valve announced that Steam had become profitable because of some highly successful Valve games. Although digital distribution could not yet match retail volume, profit margins for Valve and developers were far larger on Steam. Publishers, such as id Software, Eidos Interactive, and Capcom, began distributing their games on Steam in 2007. By May of that year, 13 million accounts had been created on the service, and 150 games were for sale on the platform. In 2008, more publishers like Ubisoft, THQ, Sega, Take-Two Interactive, Activision, and Electronic Arts had partnered with the service, but some games were unavailable or overpriced relative to market outside North America. In May 2007, ATI included Steam in the ATI Catalyst GPU driver as well as offering a free Steam copy of Half-Life 2: Lost Coast and Half-Life 2: Deathmatch to ATI Radeon owners. In January 2008, Nvidia promoted Steam in the GeForce GPU driver, as well as offering a free Steam copy of Portal: The First Slice to Nvidia hardware owners. Traditional retail versions of games required mandatory installation of Steam, Call of Duty: Modern Warfare 2 from Activision in 2009, Fallout: New Vegas from Bethesda Softworks in 2010 and Dragon Age II from Electronic Arts in 2011. Electronic Arts removed some of its games from Steam because of restrictive terms of service related to downloadable content in 2011 and launched its games beginning with Mass Effect 3 on its Origin service and other stores in 2012. Newell stated "We have to show EA it's a smart decision to have EA games on Steam, and we’re going to try to show them that." Valve