more scientists than the enemy. Each company starts with 3 scientists, so a company is making more money than the enemy corporation if it employs at least 4 scientists. So the team with more scientists wins. Some maps feature other objectives than capturing and protecting scientists. A first kind of alternative objective is breakables: these are computers or machinery that can be broken and cost money to replace. A second kind of alternative objective is resources: these are computer discs or research specimen that can be stolen and give a cash bonus. Players also cost money to their company each time they die, since cloning them back to life is not free. Reception Science and Industry has received praise for the quality of its maps and unique weapons, but with some criticism over patchy online play. See also List of Half-Life mods References External links Science and Industry official homepage 1999 video games First-person shooters GoldSrc mods Multiplayer online games Multiplayer video games Windows games Windows-only games