of Doom Dangerous Dwarfs Spawn of the Old Ones Rumble in the Jungle Claws of the Bear Njet Comrade You Thieving Little B*****! You Ain't Seen Me, Right? Wotchoo lookin' At? Deathblow #2 The Shattered Amulet The Return of The Dark Queen Aaarh, Me Spleen Creatures of Darkness A Horror Awakens On the Waterfront Lost Kingdoms Oi! Get off me Juniper Bushes! Mine's a Pint... Hic! Aaarrr, Me hearties The Dungeon Architects Hot From The Forges Deathblow #3 Arabian Nights Out of the darkness The Good, The Bad and the Rotting The Low Life and the High Life Questions and Answers Lord of Aenarion Warhammer Quest contributors Warhammer Quest and its expansions/articles were authored, illustrated or produced in whole, or in part, by the following: Andy Jones, Geoff Taylor, Richard Wright, Dave Gallagher, John Blanche, Wayne England, Mark Gibbons, Bryan Ansell, Gavin Thorpe, Ian Pickstock, Mark Hawkins, Dean Bass, Steve Anastasoff, Tuomas Pirinen, Mark Hawkins and more. Sequels Eighteen years after the game ceased production, Games Workshop released Warhammer Quest: Silver Tower (2016), Warhammer Quest: Shadows Over Hammerhal (2017), Warhammer Quest: Blackstone Fortress (2018), and Warhammer Quest: Cursed City (2021). These games follow the original in overall design as dungeon crawling board games, but with substantially different rulesets. Warhammer Quest: Silver Tower, Warhammer Quest: Shadows Over Hammerhal, and Warhammer Quest: Cursed City are set in Games Workshops new fantasy setting, Warhammer Age of Sigmar. While Warhammer Quest: Blackstone Fortress is set in Games Workshops sci-fi universe Warhammer 40,000. Other implementations On 20 August 2012 GW announced Warhammer Quest for iOS devices. The development company is Rodeo Games. It was released on 30 May 2013. It received positive reviews from critics. It was later ported to PC, Mac and Linux by Twistplay and was released by Chilled Mouse on Steam on 7 January 2015, Android on 25 June 2015, and later to the PlayStation 4 and Xbox One. Warhammer Quest 2: The End Times by Perchang was released on 20 October 2017 for iOS and for Android on 11 April 2018. It received average reviews from critics. Reception In the January 1996 edition of Dragon (Issue 225), Rick Swan liked the high quality of the game components, and the "easy-on-the-brain explanations" of the rules. But Swan objected to actual object of the game, which he summed up as "a string of random events, most of them combat encounters, with an occasional