Windows Media, RealPlayer support, Adobe Flash CS3 integration, and Unicode support. It was considered an "incremental release" by reviewers and the scripting editor was still considered "primitive". As of 2008, the market position of Director/Shockwave overlapped with Flash to a high degree, the only advantage of Director being its native 3D capabilities. However, with the release of Flash Player 11, GPU-based 3D rendering was now supported using Stage3D (the underlying API), Away3D or Flare3D (3D game engines). And after Adobe AIR was released, Flash programs could now be published as native applications, further reducing the need for Director. In February 2019, Adobe announced that Adobe Shockwave, including the Shockwave Player, would be discontinued in April 2019. Xtras Xtras are plug-ins for the Lingo scripting language, that enable additional functionality into a Shockwave project. Xtras are typically used to add file system I/O, hardware integration, and advanced multimedia functions. Xtras are supported and available for Adobe Director, Adobe Authorware and Adobe Freehand. Many of Director's own functions are implemented as Xtras. Xtras use the Macromedia Open Architecture which was designed to allow easy creation of interchangeable components between Macromedia products. Adobe maintains a list of third party Xtras. Xtras for Microsoft Windows (32-bit) have an file extension. Xtras for Mac OS generally have an extension. The file extension * is reserved for Xtras for Microsoft Windows (16-bit). See also Adobe Flash Adobe AIR Adobe Reader Microsoft XNA Microsoft Silverlight References External links Adobe Shockwave Player 1995 software Shockwave Animation software Computing platforms Shockwave Graphics file formats Macintosh multimedia software MacOS multimedia software Shockwave Multimedia frameworks Obsolete technologies Windows multimedia software Video game development software