utility library. There is, however, a D3DX12 utility header (all inline C++ code) for some basic helpers for Direct3D 12 documented on Microsoft Docs and is published on GitHub. It does not include functionality such as math, sprites, font rendering, 3D shapes, meshes, or texture loading. There is a DirectX Tool Kit for Direct3D 12 which provides the missing functionality. References External links D3DX documentation on Microsoft Docs D3DX10 documentation on Microsoft Docs D3DX11 documentation on Microsoft Docs Living Without D3DX (formerly MSDN Blogs) Microsoft application programming interfaces 3dx D3DX