which results in penalty points being awarded to the opponent. At the end of each shot, the cue ball remains in the position where it has come to rest (unless it has entered a pocket, where it is returned to the "D") ready for the next shot. If the cue ball finishes in contact with an object ball, or a ball that could be a object ball, a is called. The player must then play away from that ball without moving it, or else the player will concede penalty points. When playing away from a touching ball, the player is not required to strike another object ball. When a red ball enters a pocket, the striker must then pot a coloured ball (or "colour") of their choice. If successful, the value of the potted colour is added to the player's score, and the ball is returned to its designated spot on the table. (If a designated spot is unavailable, the colour is respotted on the spot of the next-highest valued colour; if no spots are available, the colour is respotted as close as possible to its own spot towards the top of the table.) The player must then pot another red ball followed by another colour. The process of alternately potting reds and colours continues until the striker fails to pot the desired object ball or commits a foul—at which point the opponent comes to the table to start the next turn—or when there are no red balls remaining. Points accumulated by potting successive object balls are called a "" (see Scoring below). At the start of each player's turn, the objective is to first pot a red ball, unless all reds are off the table, or the player has been awarded a , which allows them to nominate another object ball instead of a red. The cue ball may contact an object ball directly or it can be made to bounce off one or more cushions before hitting the required object ball. The game continues until every red ball has been potted and only the six colours and the cue ball are left on the table. The colours must next be potted in the ascending order of their values, from lowest to highest, i.e. first (worth two points), then (three points), (four points), (five points), (six points), and finally (seven points); each colour remains in the pocket after being