Rise of the Triad: Dark War is a first-person shooter video game, developed and published by Apogee Software (now 3D Realms) in 1995. The player can choose one of five different characters to play as, each bearing unique attributes such as height, speed, and endurance. The game's story follows these five characters who have been sent to investigate a deadly cult, and soon become aware of a deadly plot to destroy a nearby city. Its remake was designed by Interceptor Entertainment and released by Apogee Games in 2013. The shareware version of the game is titled Rise of the Triad: The HUNT Begins. The game began as a follow-up game to Wolfenstein 3D, but was soon altered and became a stand-alone game. It includes both single-player and multi-player functions, allowing individuals to connect with other gamers and tackle missions as a team. It is powered by a modified version of the Wolfenstein 3D engine and it was supposed to be called Wolfenstein 3D II: the Rise of the Triad. The idea was scrapped by id Software and Apogee Software bought the license of that game. Gameplay Like most early first-person shooter games, the single-player mode's objective is to collect keys in order to proceed through the levels. Occasionally, special tactics and simple problem-solving skills are required to reach locations. Although most levels are fairly linear, there are some maps which have multiple exits. The player chooses between five characters: Taradino Cassatt, Thi Barrett, Lorelei Ni, Doug Wendt, and Ian Paul Freeley. The characters differ in three characteristics: hit points, speed, and accuracy. Taradino Cassatt is the only character available in the shareware version of the game and has average statistics: average hit points, average speed, average accuracy. Certain enemies can beg for their life if they take enough damage, or fake their death. Some enemies dodge the player's attacks, while others lie on the ground to ambush the player. Other enemies can shoot nets to restrain the player, or steal and use weapons from the player. There are also four bosses. All enemies are digitized actors, mostly played by Apogee employees and their friends and family. On random occasions, there are an especially large amount of gibs produced when an enemy is killed, presenting the player with a "Ludicrous Gibs!" message. The amount of gibs can be controlled through the options menu, which allows the player to set the graphics