to various levels of goriness, from completely bloodless to extreme. There are 13 weapons in the game, divided into three groups: bullet weapons (using infinite ammunition), missile weapons (using limited ammunition), and magic weapons. The missile weapons constitute the bulk of the arsenal, and usually have a wide area of effect. Magic weapons, like missile weapons, hold limited ammunition. Players can carry a total of four weapons at once: all three bullet weapons (a single pistol, dual pistols, and a submachine gun) and either a missile or a magic weapon. Only one power-up can be active at once, and power-up effects last for a limited time. Jump pads catapult a player in the air. By stepping onto one, the player character is propelled straight up, while by running up to it the player character can make long jumps. Jump pads are often required for getting past certain obstacles or reaching a ledge to retrieve a key. They can also be used for collecting powerups and bonuses. Destructible objects such as ornaments or plants may block secret doors. If light poles and firepots are shot, the area dims. Glass can be shattered by shooting or running through it. Bonuses are awarded for various achievements whenever a level is completed. Examples are picking up all the missile weapons in a level, using all the healing items, or ending a level with minimal hit points remaining. Multiplayer The multiplayer mode (called COMM-BAT in the game) allows up to eleven players simultaneously. Each can have separate uniform colors, but in team mode, teams are defined by uniform color. There are nine multiplayer modes. These include a standard deathmatch mode, and the similar "Score More", which assigns different points depending on the weapon and way that a kill was done. Other modes consist of collecting or destroying as many triad symbols as possible. There are a few "tag" multiplayer modes, similar to the children's game, where a player must tag another player or moving symbols. There is also a "Hunter" mode, in which a "prey" player with no weapons has to be hunted by the rest, and a capture the flag mode. Options that can be set for a multiplayer game include player attributes, and whether or not health refills, missile weapons, or traps are spawned. Plot A team of special operatives, known as the HUNT (High-risk United Nations Task-force) is sent to San Nicolas