In computer science, reference counting is a programming technique of storing the number of references, pointers, or handles to a resource, such as an object, a block of memory, disk space, and others. In garbage collection algorithms, reference counts may be used to deallocate objects that are no longer needed. Advantages and disadvantages The main advantage of the reference counting over tracing garbage collection is that objects are reclaimed as soon as they can no longer be referenced, and in an incremental fashion, without long pauses for collection cycles and with clearly defined lifetime of every object. In real-time applications or systems with limited memory, this is important to maintain responsiveness. Reference counting is also among the simplest forms of memory management to implement. It also allows for effective management of non-memory resources such as operating system objects, which are often much scarcer than memory (tracing garbage collection systems use finalizers for this, but the delayed reclamation may cause problems). Weighted reference counts are a good solution for garbage collecting a distributed system. Tracing garbage collection cycles are triggered too often if the set of live objects fills most of the available memory; it requires extra space to be efficient. Reference counting performance does not deteriorate as the total amount of free space decreases. Reference counts are also useful information to use as input to other runtime optimizations. For example, systems that depend heavily on immutable objects such as many functional programming languages can suffer an efficiency penalty due to frequent copies. However, if the compiler (or runtime system) knows that a particular object has only one reference (as most do in many systems), and that the reference is lost at the same time that a similar new object is created (as in the string append statement str ← str + "a"), it can replace the operation with a mutation on the original object. Reference counting in naive form has three main disadvantages over the tracing garbage collection, both of which require additional mechanisms to ameliorate: The frequent updates it involves are a source of inefficiency. While tracing garbage collectors can impact efficiency severely via context switching and cache line faults, they collect relatively infrequently, while accessing objects is done continually. Also, less importantly, reference counting requires every memory-managed object to reserve space for a reference count. In tracing garbage collectors, this information is stored implicitly in the references that