because of that the pairing of controller and game can have a dramatic impact on game feel. A game that requires precision being matched with a low-sensitivity controller can make the game hard to play or even frustrating. Response Response is how the game interprets and reacts to player input. In general, response in good game design involves controls that have a low delay and high sensitivity (also called responsive controls). If the delay between input and response is noticeable to the player, the game can be seen as sluggish and unwieldy. Response is also how the game converts the player's simple input to more complex expressions of movement. For example, the controller on the Nintendo Entertainment System has a very simple directional-pad and two on-off buttons, but games like Super Mario Bros. took the simple input and allowed the player's expressions to be complex, fluid, and deliberate. Context Input and response require an environment that gives meaning to the player's actions. If the player has the ability to move the character in interesting ways, the environments in the game should reflect that and give the player interesting situations to play in. For instance, a racing game that focuses on careful steering and managing speed around corners would not be engaging if the race track was a wide, straight line; a track with slopes, bends, straights, and hairpin turns creates interesting scenarios for the player to interact with. Aesthetic Aesthetics (also referred to as "polish") is the extra details that influence the player's senses. Since games are primarily focused on sight and sound (graphics and music/sfx), aesthetics amplify both the visuals and the audio of the game to make the overall experience more engaging to the player. Visual Visual aesthetics add details to the game world that make it feel more vibrant and connected. Visual details can subconsciously inform the player of the subtle interactions between the objects in the game world. Simple examples include adding particle effects, like dirt being kicked up by the game character's feet or water splashing from a pool, can enhance the inherent connection between physical objects in the game world. Visual effects can also improve game feel by introducing extra spectacle and dazzling the player. Vivid colors and bright aesthetics can make a game feel alive, and adding effects like bright flashes, sparks, explosions, debris, and camera shake enhances the impact of events in