Black Legion, likewise retreated. Pandemic Legion, seeking safety in numbers, was among the last to leave, waiting until the effects of time-dilation and lag were low enough that the entire fleet could exit as a coordinated group. Aftermath Altogether, 3,131 players in over 270 alliances participated in the battle, or about 10% of online players over that period. Most fought against CFC. At peak, there were 2,754 players present at the primary system. Total losses were at least 945 ships. Capital ship losses were extremely one-sided: HBC lost 6 dreadnoughts, 11 carriers, and one supercarrier, whereas CFC suffered far worse: 44 dreadnoughts, 29 carriers, 5 supercarriers, and 3 Titans. Goonswarm CEO The Mittani conceded that the battle was a "complete rout" for CFC. The in-game monetary value of the losses sustained on both sides was estimated to be over 700–800 billion , a theoretical value of approximately US$15,000–20,000. CFC losses were over 675 billion ISK, while HBC lost nearly 70 billion ISK. Liandri survived the battle almost intact. As the conflict was triggered accidentally, no territorial gains were made by either side. The previous tension and official neutrality between CFC and HBC remained – neither faction used Asakai as casus belli. CFC, although severely beaten, quickly rebuilt its losses with its technetium-derived wealth. Dabigredboat was temporarily banned from piloting Titans for a few weeks. Exactly one year later, CFC exacted revenge on PL and N3 at the Bloodbath of B-R5RB, an even larger conflict than Asakai. Scavengers and looters, including some parties from Liandri, scoured the wreckage floating about the battle-site. Liandri made enough profit from its salvage runs to be able to provide each alliance member with several months worth of free EVE Online subscriptions. Although one of the largest battles experienced in EVE Online history at the time, there had previously been conflicts of a similar and even greater scale. In October 2010, the Battle of LXQ2-T involved over 3,110 players. Simultaneously with Asakai, another battle in a different part of the game universe destroyed over 28,000 ships. However, the latter battle was a staged corporate "battle for battle's sake" involving smaller ships, rather than a part of Eve Online'''s continuing politics by other means. Most online gaming news sites covered the Battle of Asakai, bringing it to the attention of thousands of gamers. The battle is credited with recruiting approximately 20,000 to 50,000 new players to the