{{Infobox military conflict | conflict = Battle of Asakai | date = January 26–27, 2013 (YC 115) | place = Asakai VI in the Kurala constellation, along with smaller conflicts in surrounding regions, within the EVE Online virtual game universe | result = CFC decisively defeated, Liandri Covenant retained control of their player-controlled space station in Asakai VI | combatant1 = HoneyBadger Coalition TEST Alliance Please Ignore Pandemic Legion others Drunk 'n' DisorderlyLost ObsessionN3Black Legionothers | combatant2 = Clusterfuck Coalition Goonswarm Federation RAZOR Alliance others Liandri Covenant Ishuk-Raata Enforcement Directive others | commander1 = Sajuk NigarraSala CameronHedlinerElise Randolphothers | commander2 = Admiral DovolskiDabigredboatThe Mittaniothers | casualties1 = 1 Supercarrier11 Carriers6 Dreadnoughtsnumerous smaller ships | casualties2 = 3 Titans5 Supercarriers29 Carriers44 Dreadnoughtsnumerous smaller ships | notes = Total forces involved 3,161 players in 270 alliances. The losses in the Battle of Asakai totaled at least 945 ships, worth over 700–800 billion in ISK, EVE Onlines in-game currency. The theoretical conversion value of ships lost was estimated at approximately US$15,000–20,000. | image = File:Battle of Asakai.jpg | caption = Screenshot of the Battle of Asakai }} The Battle of Asakai''' was a massive-scale virtual battle fought in Eve Online, a space-based massively multiplayer online role-playing game (MMORPG), which took place January 26–27, 2013. It was at that time one of the largest battles experienced in the game, involving over 3,000 real-world player accounts. It was the first battle of its scale since the game publishers introduced a time dilation feature that slows combat involving large numbers of players. The virtual battle was fought primarily in Asakai and neighboring star systems. The conflict originated as a small-scale battle over a player-controlled space-station orbiting a moon of Asakai VI. When a fleet commander tried to send reinforcements, he accidentally warped his lone flagship onto the battlefield rather than a large fleet of smaller ships. The presence of such a large ship caused both sides to escalate the conflict, calling in additional reinforcements from their respective allies. The presence of large enemy fleets then shifted the tactical objective from territorial control to destruction of enemy materiel. Numerous player alliances participated in the battle, the primary combatants being the player alliance Clusterfuck Coalition (CFC) against HoneyBadger Coalition (HBC), Drunk 'n' Disorderly (DND), Lost Obsession, N3, and Black Legion. After hours of fighting, HBC and its allies defeated CFC and inflicted heavy losses to CFC's fleet. Casualties