with only Crowe and Pope designing the game play. Pope did the programming with support from developer Patrick Johnston while Crowe focused on the artwork with the help of a couple of artists. Development of the game lasted about seven months from start to finish with the team also working on bits of SpaceVenture during its creation. References External links 2015 video games Fictional chickens Indie video games IOS games Point-and-click adventure games Psychological horror games Video games about robots Video games developed in the United States Video games set on fictional planets Windows games Linux games MacOS games