In Basketball, teams played against two Croatian basketball players and had to score 20 baskets (10 apiece). At least one basket had to be scored while using a trampoline, a ladder, a supermarket cart and a chair before they could receive their next clue. Additional tasks At Sarajevo Main Railway Station, teams voted for the team they wished to Yield. At the Gavrilo Princip Bridge, one team member had to throw sardines at their partner, who had to catch a sardine in their mouth and eat it without using their hands to receive their next clue. After every five misses, the team member tossing sardines had to eat a salted sardine. At Gradska Kavana, both team members had to eat of cremeschnitte without using their hands before receiving their next clue. At the Walls of Dubrovnik, one team member had to climb a wall using a mechanical ascender. The wall was divided into three sections, and they were not allowed to ascend past a section unless their partner collected 5 kuna from passersby. After they finished climbing, teams would receive their next clue. At the water-fountain sculpture of Lady Pi-Pi, each team member had to drink a glass of water before continuing to the Pit Stop. Leg 4 (Croatia → Poland) Airdates: 20 & 22 November 2011 Dubrovnik (Dubrovnik Airport) to Kraków, Poland (Kraków John Paul II International Airport) Kraków (Main Market Square) Kraków (Kazimierz) Kraków (Klezmer-Hois) Kraków (16 Szeroka Street) Kraków (Opera Krakowska) Wieliczka (Wieliczka Salt Mine) Kraków (Grodzka Street) Kraków (16 Sebastianna Street) This leg's Detour was a choice between חכמי חלם (Hachmey HaChełm – Men of Chełm) or קניידלעך (Qenyeydel'ek – Matzo Balls). In Men of Chełm, teams had to load a series of six buckets onto a pole that they had to carry on their shoulders. After filling two buckets and placing them on the pole, teams had to walk backwards across the Jewish Square through a series of garbage bins, stopping twice to fill up a pair of buckets. The buckets had holes in them and would leak water as they ran. At the end of the course, teams would pour their water into a large bucket. Once it reached a certain point, teams would dump the large bucket into a well and receive their next clue. In Matzo Balls, teams had to listen to an accordionist and recognize the two songs he was playing