(Clever and Smart II). Born in bad times, they did not last for long. On the other hand, Topo Soft launched Lorna, Journey to the Center of the Earth, and above all, Gremlins 2, is the first time a Spanish video game company managed to get an exclusive license for all Europe from a Hollywood movie. In 1991, aware of the importance of 16 bit, they tried to switch, with the project of creating a desktop environment for MS-DOS, but the project did not succeed, and Topo closed on bankruptcy in 1992. Meanwhile, Opera Soft, after publishing Gonzalezzz, Mot and Angel Nieto Pole 500, starts decaying like the rest of the companies. In their last months, they launched titles like La Colmena and one dedicated to Barcelona 92, to disappear shortly after. Some of their components, like Gonzalo Suárez Girard (Gonzo Suárez), would later move to Pyro Studios launching titles like Commandos: Behind Enemy Lines among others. Aventuras AD, paradoxically, had their most successful period during this time of decline, launching the most of their titles during this time, mainly the Ci-U-Than Legends trilogy, composed of La Diosa de Cozumel, Los Templos Sagrados and Chichén Itzá, being pioneers in Spain creating a predecessor of graphic adventures with La Aventura Espacial, a text adventure controlled by menus. Nevertheless, the sales did not last for long, and Aventuras AD disappeared in 1992. Zigurat and Dinamic were the only companies which survived from the Golden Era of Spanish Software, although they had to transform and abandon their previous activity. Zigurat, after an 8-bit market collapsed, started developing coin up arcade games, lasting for many years. Dinamic Software, on the other hand, after publishing After the War, Narco Police and Risky Woods, closed on bankruptcy and was refounded as Dinamic Multimedia in 1993, having in PC Fútbol as their biggest success during the 1990s. However, the dot-com bubble finished Dinamic Multimedia in 2001, but before this, the original founders of the company, who had left it in 1999, had already founded FX Interactive, which is still known nowadays. 2010s resurgence The 1990s and 2000s have been described as "lost decades" for the Spanish video game industry. However, Alberto Flores de Rio wrote in the Encyclopedia of Video Games that the 2010s may be a resurgence for Spanish-based game development. Akaoni Studio and MercurySteam started off the decade with financially successful games. Alejando Alcolea of