shoulders and other body parts. Duration of the rounds Fighters in the A and B classes contest three rounds of three minutes each, with a minute's rest between the rounds. If the fight is scored a draw, they are allowed to fight a maximum of one extra round. Enfusion title fights, Super Bouts and Elimination fights (fight between contenders for a title shot) are five rounds of three minutes, with a minute of rest between the rounds. There is no extra round in these types of fights as a draw is not possible. Female title fights are five rounds of two minutes each. A draw is likewise not possible. Permitted techniques Punches are allowed to the head, front and side of the upper body. Spinning back fists are allowed, but they must not connect with the side of the glove. Kicks are allowed to the head, front and side of the neck, chest and stomach, as well as to the side of the body, kicks to the arms, inside and outside of the legs, and push kicks to the upper leg and thighs. Push kicks to the knee are not allowed. Sweeps to the supporting leg of the opponent with the shin or the top of the foot are allowed. Knees are permitted to the head, chest, sides, stomach and legs. Clinch fighting is allowed to go on as long as the fighters are perceived to be active and working. Should the referee judge the clinch to be inactive, he will break up the fighters. The following are considered to be fouls: Holding in the clinch to avoid striking, head butting, elbow strikes, strikes to the groin, push kicks to the knee, clinching the lower back, striking with the inside of the glove, continuing to fight after the command of the referee, biting, spitting, eye pokes, approaching the opponent with a head held too low, avoiding to fight, or simulation of being hit by an illegal strike, submission holds and wrestling takedowns. For each foul, a fighter is awarded an official warning, with three warnings warranting a disqualification. Match outcome Effective strikes with permitted techniques are counted as scores. The scores are counted after the round and fighters are awarded based on a 10-point must system. The fight can be temporarily stopped if the fighter is in knockdown, and the grounded fighter is given a long count. A knockdown awards