the 10th British Academy Video Games Awards, but lost to Ashley Johnson as Ellie in both cases. Draper and Baker together both won the "Best Song in a Game" award, for the moment in Infinite where Booker begins playing the guitar and Elizabeth sings "Will the Circle Be Unbroken?". Elizabeth was nominated for "Best New Character" in Hardcore Gamer's Game of the Year Awards 2013, though again lost to Ellie. In addition, she was nominated by Destructoid as "Best Character", losing to fellow Infinite characters the Lutece Twins. Her implementation as an AI partner for the player-controlled Booker was described by GamesRadars Lucas Sullivan to be "downright ingenious", and was stated by Fitch and McCaffrey to be the main aspect that separated Infinite from its predecessors. Also from Kotaku, Patricia Hernandez commented that Elizabeth felt more human than the player themselves, and her liveliness made other characters seem "dead by comparison". Special praise was given not only to Elizabeth's ability to take care of herself in combat, but also for actively assisting the player by finding ammo and health, and opening tears. Not all commentary was positive, however. Matt Bradford, again from GamesRadar, listed the lockpicking on a list of "biggest nitpicks" with Infinite, criticising the inconsistency between her always cheerful or cocky lockpicking lines and current mood. bit-techs Edward Chester criticised Elizabeth's interrupting, pointing out how she never mentioned she was picking ammo up, would throw coins during voxaphone listenings and mid-fight, and how she would only start talking after big moments rather than regularly. Chester also criticised the inconsistency about whether the tears were a "strain" on Elizabeth or not. Praise was given to the character's ability to invoke emotions. Sullivan stated that Elizabeth felt like "a friend," with McCaffrey adding that she "provides motivation and moves the story forward," and felt that her presence in the story added "emotional depth", something he believed the first BioShock lacked. Several reviewers praised Elizabeth's relationship and interactions with Booker, believing that they formed the core of Infinite s story, with Mikel Reparaz of Official Xbox Magazine explaining "the evolving interplay between her and Booker is the heart and soul of what makes BioShock Infinite such an involving, memorable experience." Rock, Paper, Shotguns Alec Meer listed the relationship between Elizabeth and Booker as one of ten "intrigues" he was unable to fit into his main review of the game, noting how