the Fateless One to free her. The Fateless One confronts Tirnoch, who kills Gadflow as he has fulfilled his purpose. The Fateless One defeats Tirnoch, allowing Alyn to rescue them and re-seal the prison, leaving a letter warning to keep Tirnoch a secret from Amalur. Agarth also reveals he can no longer see people's futures, hinting that Amalur's future is no longer predetermined. In Legend of Dead Kel, the Fateless One becomes trapped on the island of Gallows End, which is controlled by the notorious pirate Dead Kel. Dead Kel was unwillingly saved from death by the island's god-like sentient tree Akara, who now wants the Fateless One to undo its mistake. The Fateless One successfully defeats Dead Kel, inheriting Akara's power and taking control of Gallows End. In Teeth of Naros, the Fateless One goes to the titular isolated land of the Kollossae, a stone-like people who were left demoralised after a tragic misuse of the Hyperian, a magic-amplifying artefact. Their current leader Anokatos seeks to atone by destroying the city. Allying with guard captain Secandra, the Fateless One defeats Anokatos and his followers, returning the Hyperian to the Kollossae. In Fatesworn, the Order of Fateweavers reveals that the Fateless One's actions damaged the Fate Weave and have allowed the primal chaos god Telogrus to open Chaos Gates across the Faelands. Travelling to the island of Mithros, the Fateless One partners with Agarth and former master smith Skald Atlas against Telogrus and his cult the Preordained. After banishing Telogrus, who had possessed Skald's apprentice Wulf, the Order of Fateweavers insists the Fateless One leave the Faelands forever to allow the Fate Weave to heal. They are seen off by Hughes, Agarth and Alyn, with a final narration by Alyn revealing that the Faelands recovered and the Fateless One never returned. Development 38 Studios, owned by former baseball pitcher Curt Schilling, originally began developing the Amalur universe with a 10,000 year history created by R.A. Salvatore for use in a massively multiplayer online role-playing game (MMORPG) codenamed Project Copernicus. However, this game was later scrapped after 38 Studios and Big Huge Games were shut down. In 2009, they acquired Big Huge Games as Ken Rolston and his team had already been working on an RPG while Big Huge Games was part of THQ. The studio decided to retool their existing single-player role-playing game (RPG) to be set within the same