then pulls out the makrigga, yanking out a chunk of the Aztec's innards. The Aztec falls back and off the hill, dropping into the field below. The Zande Warrior pumps his fists into the air, yelling in victory.Winner: Zande WarriorEpisode 14: Nazi Waffen SS vs. Viet CongNazi Waffen SS team: Silvio Wolf Busch (Former German Military), Robert Wilhelm-McCain (German Military Historian)Nazi Waffen SS weapons: Mauser C-96 Pistol, MP 28, Bouncing Betty, Flammenwerfer 41Nazi Waffen SS armor: M-35 Steel Helmet (cammoflaged)Viet Cong team: Tuan Nguyen (Vietnam War Survivor), Danny Boyer (Viet Cong Weapons Expert)Viet Cong weapons: Tokarev TT-33 Pistol, MAT-49, POMZ-2 & F-1 Grenade, Punji StakesViet Cong armor: None For short-range weapons, the Mauser C-96 was tested against the Tokarev TT-33 in eliminating five targets. The TT-33 managed to eliminate the targets in 24 seconds with eight shots, while the C-96 eliminated the targets with 10 shots in only 12 seconds. The Mauser C-96's automatic fire capability was then demonstrated, emptying a full magazine in less than a second. The edge was given to the Mauser C-96 for its 20-round capacity and secondary autofire option. For long-range weapons, the MP 28 was tested against the MAT-49. It was determined that both SMGs performed almost equally in eliminating three targets in 30 seconds, resulting in a draw. For explosive weapons, the Bouncing Betty (Schrapnellmine) was tested against the F-1 Grenade-POMZ-2 Combination. The Bouncing Betty destroyed 4 targets and had an effective fragmentation radius of 15 yards while the F-1 Grenade decimated a pig carcass after its POMZ-2 host mine had been disarmed and removed. The edge was given to the F-1 Grenade and POMZ-2 Combination due to its anti-handling nature. For special weapons, the punji stakes were tested against the Flammenwerfer 41. The punji pit trap could still kill by infection if the victim did not fall in face first, while the punji spike ball trap could penetrate deep enough to hit vital organs. The Flammenwerfer 41 eliminated a group of targets and burned down a hut in the brief span of a few seconds. The edge was given to the Flammenwerfer 41, since it did not require its victims to fall in or activate a trip wire to be effective, and was capable of clearing out areas and neutralizing booby traps, thus preventing any form of surprise attacks. This is the fifth episode to have a tie in weapons edges. This